Player Matchup

Zeus
Zeus
AvK Prophet
Zeus
Level 128
God Stats
6W - 4L
1,787 SR
Queue Stats
56W - 51L
1,591 Elo+
Party 2
Geb
Geb
Beshed
Geb
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 7L
1,606 Elo+
Party 2
Baba Yaga
Baba Yaga
Fluxxo v
Baba Yaga
Level 80
God Stats
5W - 6L
1,380 SR
Queue Stats
195W - 168L
1,576 Elo+
Party 2
Apollo
Apollo
Frijole04
Apollo
Level 65
God Stats
12W - 6L
1,445 SR
Queue Stats
195W - 180L
1,467 Elo+
Solo
Horus
Horus
The Mahinimal
Horus
Level 103
God Stats
1W - 0L
1,401 SR
Queue Stats
132W - 102L
1,582 Elo+
Party 2
Team Averages
Level 78
1,502 SR
1,565 Elo+

VS

Team Averages
Level 79
1,511 SR
1,455 Elo+
Merlin
Merlin
FireLordZeus
Merlin
Level 85
God Stats
120W - 96L
1,602 SR
Queue Stats
737W - 766L
1,511 Elo+
Solo
Cthulhu
Cthulhu
Kleckward
Cthulhu
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 31L
1,448 Elo+
Party 3
Fenrir
Fenrir
Poop Sock7895
Fenrir
Level 12
God Stats
1W - 2L
1,453 SR
Queue Stats
9W - 14L
1,448 Elo+
Party 3
Janus
Janus
TheFinalStitch
Janus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 48L
1,463 Elo+
Party 1
Hercules
Hercules
mallardman217
Hercules
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 37L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
16 / 4 / 17
13,726
1,144
34,393
10,695
4,009
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Geb
Beshed
Geb
19
5 / 2 / 24
12,458
1,038
7,617
9,292
8,740
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baba Yaga
Fluxxo v
Baba Yaga
19
13 / 2 / 16
13,510
1,126
12,900
10,715
4,495
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
Frijole04
Apollo
19
4 / 1 / 17
12,073
1,006
8,666
11,482
4,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
3 / 2 / 28
12,230
1,019
13,176
14,041
14,942
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

279

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
2 / 16 / 5
11,851
988
16,909
24,579
8,077
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Kleckward
Cthulhu
14
0 / 4 / 1
9,208
767
2,806
5,038
2,085
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
1 / 3 / 4
10,367
864
1,501
5,348
2,163
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
7 / 10 / 3
13,222
1,102
14,830
24,840
7,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
mallardman217
Hercules
17
1 / 9 / 3
11,017
918
11,339
24,277
26,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
27
41
Kills
11
11
Deaths
42
102
Assists
16
Player
Kills
Deaths
Assists
KDA
W
16
4
17
6.13
W
Geb
Beshed
Geb
5
2
24
8.5
L
Merlin
2
16
5
0.28
W
Baba Yaga
Fluxxo v
Baba Yaga
13
2
16
10.5
W
Apollo
Frijole04
Apollo
4
1
17
12.5
L
Cthulhu
Kleckward
Cthulhu
0
4
1
0.13
L
1
3
4
1
W
3
2
28
8.5
L
7
10
3
0.85
L
Hercules
mallardman217
Hercules
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,752
Damage
47,385
56,225
Taken
84,082
36,951
Mitigated
46,417
8,321
Healing
7,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
34,393
3,355
0
0
10,695
4,009
0
8,092
2,243
52,830
0
W
Geb
Beshed
Geb
7,617
769
0
0
9,292
8,740
0
5,138
3,806
26,861
0
L
Merlin
16,909
724
0
1,481
24,579
8,077
0
16,739
7,640
42,825
0
W
Baba Yaga
Fluxxo v
Baba Yaga
12,900
1,313
0
1,322
10,715
4,495
0
7,425
2,350
31,588
0
W
Apollo
Frijole04
Apollo
8,666
6,772
0
2,316
11,482
4,765
0
6,625
4,508
0
30,666
L
Cthulhu
Kleckward
Cthulhu
2,806
248
0
0
5,038
2,085
0
3,560
1,433
5,486
0
L
1,501
141
0
0
5,348
2,163
0
2,031
3,292
0
4,862
W
13,176
4,258
1,764
2,919
14,041
14,942
0
6,902
5,780
0
15,959
L
14,830
235
148
1,373
24,840
7,751
0
17,831
6,884
35,569
0
L
Hercules
mallardman217
Hercules
11,339
2,798
0
4,577
24,277
26,341
0
14,749
9,278
669
24,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,997
Gold Earned
55,665
194
Minions Killed
150
8
Camps Cleared
4
1,114,266
Distance Traveled
778,629
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,726
1,144
49
4
0
193,438
0
W
Geb
12,458
1,038
32
3
2
278,326
1
L
Merlin
11,851
988
46
4
1
186,550
0
W
Baba Yaga
13,510
1,126
44
4
2
205,457
0
W
Apollo
12,073
1,006
58
5
2
218,928
0
L
Cthulhu
9,208
767
3
0
0
77,888
0
L
Fenrir
10,367
864
4
0
0
81,526
0
W
Horus
12,230
1,019
11
1
2
218,117
0
L
Janus
13,222
1,102
60
5
2
218,010
0
L
Hercules
11,017
918
37
3
1
214,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role