Player Matchup

Yemoja
Yemoja
DuncanDonutzzz
Yemoja
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,342 Elo+
Party 2
Kukulkan
Kukulkan
FartEater42O69
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
FartEater69420
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Neith
Neith
NewDarkFenix
Neith
Level 27
God Stats
57W - 56L
1,493 SR
Queue Stats
204W - 219L
1,384 Elo+
Solo
Nemesis
Nemesis
Shrimpers69
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Team Averages
Level 8
1,499 SR
1,445 Elo+

VS

Team Averages
Level 22
1,468 SR
1,344 Elo+
Apollo
Apollo
APOSTLE_I
Apollo
Level 27
God Stats
3W - 10L
1,346 SR
Queue Stats
152W - 173L
1,364 Elo+
Solo
Agni
Agni
DakG6
Agni
Level 17
God Stats
1W - 2L
1,812 SR
Queue Stats
12W - 17L
1,315 Elo+
Solo
Gilgamesh
Gilgamesh
PlushPlot537342
Gilgamesh
Level 27
God Stats
10W - 6L
1,579 SR
Queue Stats
117W - 153L
1,356 Elo+
Party 1
Scylla
Scylla
Zaconjr
Scylla
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,263 Elo+
Solo
Nemesis
Nemesis
slayer2264
Nemesis
Level 29
God Stats
0W - 9L
1,100 SR
Queue Stats
206W - 244L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 4
6,504
591
3,312
5,714
1,978
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kukulkan
10
7 / 2 / 4
6,773
616
7,665
5,402
1,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
6 / 0 / 4
7,541
686
7,113
6,284
3,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 7
6,616
601
3,394
4,616
1,185
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
Shrimpers69
Nemesis
13
7 / 0 / 2
7,766
706
5,021
8,005
2,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
APOSTLE_I
Apollo
9
3 / 2 / 1
5,945
540
3,775
8,154
2,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Agni
DakG6
Agni
8
0 / 7 / 2
4,955
450
3,068
6,008
1,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
PlushPlot537342
Gilgamesh
8
0 / 4 / 1
5,028
457
2,426
7,226
2,830
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
Zaconjr
Scylla
8
1 / 5 / 2
4,955
450
3,243
5,362
1,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes

Shoes

+6%
Movement Speed

Nemesis
slayer2264
Nemesis
8
1 / 7 / 1
5,136
467
2,977
10,355
2,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
24
Kills
5
5
Deaths
25
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Apollo
APOSTLE_I
Apollo
3
2
1
1.75
L
Agni
DakG6
Agni
0
7
2
0.14
W
3
1
4
5
W
Kukulkan
7
2
4
4.5
W
6
0
4
8
W
1
2
7
2.25
L
Gilgamesh
PlushPlot537342
Gilgamesh
0
4
1
0.13
W
Nemesis
Shrimpers69
Nemesis
7
0
2
8
L
Scylla
Zaconjr
Scylla
1
5
2
0.4
L
Nemesis
slayer2264
Nemesis
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,505
Damage
15,489
30,021
Taken
37,105
11,141
Mitigated
10,735
9,674
Healing
6,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
APOSTLE_I
Apollo
3,775
1,307
0
2,489
8,154
2,273
0
2,857
5,221
0
22,351
L
Agni
DakG6
Agni
3,068
455
0
259
6,008
1,455
0
1,040
4,872
18,313
0
W
3,312
736
690
746
5,714
1,978
180
1,687
3,809
17,701
0
W
Kukulkan
7,665
1,044
0
500
5,402
1,833
1,586
711
4,435
29,333
0
W
7,113
3,183
0
3,986
6,284
3,316
2,066
654
5,534
0
37,641
W
3,394
1,956
393
2,022
4,616
1,185
1,018
1,316
3,112
0
30,245
L
Gilgamesh
PlushPlot537342
Gilgamesh
2,426
205
0
246
7,226
2,830
0
619
6,541
0
20,520
W
Nemesis
Shrimpers69
Nemesis
5,021
2,791
0
1,337
8,005
2,829
293
1,093
6,820
0
51,631
L
Scylla
Zaconjr
Scylla
3,243
580
0
300
5,362
1,300
0
2,519
2,801
11,885
0
L
Nemesis
slayer2264
Nemesis
2,977
976
0
2,713
10,355
2,877
0
3,460
6,693
0
16,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,200
Gold Earned
26,019
325
Minions Killed
185
0
Camps Cleared
0
1,150,921
Distance Traveled
1,033,397
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,945
540
44
4
0
198,108
0
L
Agni
4,955
450
45
4
0
183,795
0
W
Yemoja
6,504
591
25
2
0
213,299
2
W
Kukulkan
6,773
616
54
5
0
213,241
2
W
Bellona
7,541
686
82
7
0
262,243
0
W
Neith
6,616
601
57
5
0
191,588
3
L
Gilgamesh
5,028
457
45
4
0
237,197
0
W
Nemesis
7,766
706
107
10
0
270,550
2
L
Scylla
4,955
450
14
1
0
178,235
0
L
Nemesis
5,136
467
37
3
0
236,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role