Player Matchup

Bacchus
Bacchus
Bonfiggy
Bacchus
Level 35
God Stats
26W - 12L
1,742 SR
Queue Stats
114W - 94L
1,533 Elo+
Party 1
Achilles
Achilles
Mightymexican23
Achilles
Level 68
God Stats
20W - 9L
1,618 SR
Queue Stats
49W - 38L
1,561 Elo+
Party 1
Medusa
Medusa
NarwhalP0acher
Medusa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
black_heart_696_
Aphrodite
Level 47
God Stats
198W - 197L
1,553 SR
Queue Stats
251W - 274L
1,504 Elo+
Solo
Bakasura
Bakasura
qXShibbyXp
Bakasura
Level 44
God Stats
6W - 5L
1,385 SR
Queue Stats
80W - 85L
1,485 Elo+
Solo
Team Averages
Level 61
1,560 SR
1,517 Elo+

VS

Team Averages
Level 51
1,620 SR
1,520 Elo+
Athena
Athena
Buldawg93
Athena
Level 31
God Stats
1W - 5L
1,566 SR
Queue Stats
52W - 82L
1,433 Elo+
Solo
Ne Zha
Ne Zha
GL33PGL0P
Ne Zha
Level 39
God Stats
11W - 10L
1,851 SR
Queue Stats
68W - 67L
1,654 Elo+
Solo
Hel
Hel
Lainz Marcels
Hel
Level 99
God Stats
27W - 28L
1,579 SR
Queue Stats
158W - 150L
1,532 Elo+
Solo
Hou Yi
Hou Yi
TTVopiumDot
Hou Yi
Level 40
God Stats
39W - 63L
1,518 SR
Queue Stats
468W - 486L
1,532 Elo+
Solo
Khepri
Khepri
cutekillerwhale
Khepri
Level 45
God Stats
2W - 4L
1,587 SR
Queue Stats
246W - 271L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bonfiggy
Bacchus
17
2 / 2 / 19
11,612
1,161
11,331
21,588
30,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
17
1 / 2 / 18
10,990
1,099
11,404
15,803
19,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
8 / 0 / 12
12,214
1,221
33,472
9,984
4,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
17
5 / 5 / 14
11,101
1,110
14,836
15,857
11,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bakasura
qXShibbyXp
Bakasura
17
6 / 0 / 13
11,450
1,145
15,932
8,909
6,757
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

242

VS

Team 2 Tickets

124

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Buldawg93
Athena
15
1 / 3 / 5
9,403
940
8,906
21,714
22,801
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
GL33PGL0P
Ne Zha
16
3 / 7 / 5
9,940
994
15,789
16,860
6,566
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
1 / 4 / 7
9,357
936
11,753
16,310
6,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
15
2 / 4 / 4
9,731
973
17,652
14,694
6,185
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 4 / 5
9,720
972
10,259
21,992
20,658
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
35
22
Kills
9
9
Deaths
22
76
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Bonfiggy
Bacchus
2
2
19
5.75
L
Athena
Buldawg93
Athena
1
3
5
1.17
L
Ne Zha
GL33PGL0P
Ne Zha
3
7
5
0.79
L
1
4
7
1.13
W
Achilles
1
2
18
5
W
8
0
12
14
L
Hou Yi
2
4
4
1
W
Aphrodite
5
5
14
2.4
L
2
4
5
1.13
W
Bakasura
qXShibbyXp
Bakasura
6
0
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,975
Damage
64,359
72,141
Taken
91,570
72,295
Mitigated
62,591
26,193
Healing
15,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Bonfiggy
Bacchus
11,331
1,657
975
2,474
21,588
30,619
0
9,822
10,223
18,175
0
L
Athena
Buldawg93
Athena
8,906
2,045
1,360
1,354
21,714
22,801
0
7,735
13,073
17,988
0
L
Ne Zha
GL33PGL0P
Ne Zha
15,789
4,128
0
1,236
16,860
6,566
0
5,201
10,534
0
34,779
L
11,753
1,080
6,010
3,889
16,310
6,381
0
4,455
11,575
27,755
0
W
Achilles
11,404
3,776
914
3,185
15,803
19,138
0
7,471
7,916
217
19,693
W
33,472
20,087
0
4,268
9,984
4,453
0
5,003
4,919
0
80,710
L
Hou Yi
17,652
7,825
0
0
14,694
6,185
0
4,916
9,178
0
50,329
W
Aphrodite
14,836
500
6,107
6,210
15,857
11,328
0
5,805
9,928
29,805
0
L
10,259
1,307
1,319
578
21,992
20,658
0
4,077
16,775
16,785
0
W
Bakasura
qXShibbyXp
Bakasura
15,932
11,172
0
2,060
8,909
6,757
0
1,807
6,852
0
25,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,367
Gold Earned
48,151
236
Minions Killed
202
13
Camps Cleared
3
1,088,642
Distance Traveled
993,039
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,612
1,161
17
2
2
225,385
0
L
Athena
9,403
940
27
3
0
208,741
1
L
Ne Zha
9,940
994
25
3
0
215,129
0
L
Hel
9,357
936
55
6
0
182,065
1
W
Achilles
10,990
1,099
12
1
0
227,551
1
W
Medusa
12,214
1,221
110
11
5
218,078
0
L
Hou Yi
9,731
973
82
8
1
191,893
1
W
Aphrodite
11,101
1,110
54
5
0
178,419
0
L
Khepri
9,720
972
13
1
2
195,211
2
W
Bakasura
11,450
1,145
43
4
6
239,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role