Player Matchup

The Morrigan
The Morrigan
Aquiles115
The Morrigan
Level 119
God Stats
6W - 6L
1,544 SR
Queue Stats
719W - 488L
1,626 Elo+
Party 1
Athena
Athena
EJLtheboss
Athena
Level 69
God Stats
51W - 25L
1,728 SR
Queue Stats
724W - 534L
1,708 Elo+
Party 1
Nu Wa
Nu Wa
Monk3yPunk
Nu Wa
Level 142
God Stats
14W - 4L
1,799 SR
Queue Stats
883W - 660L
1,681 Elo+
Party 1
Thor
Thor
WockeSlush
Thor
Level 47
God Stats
1W - 1L
1,278 SR
Queue Stats
64W - 25L
1,787 Elo+
Party 1
Medusa
Medusa
ipretend2suck
Medusa
Level 156
God Stats
11W - 8L
1,688 SR
Queue Stats
334W - 270L
1,542 Elo+
Party 1
Team Averages
Level 107
1,607 SR
1,669 Elo+

VS

Team Averages
Level 86
1,595 SR
1,525 Elo+
The Morrigan
The Morrigan
AnuelAAA
The Morrigan
Level 123
God Stats
6W - 3L
1,644 SR
Queue Stats
304W - 308L
1,466 Elo+
Party 3
Athena
Athena
Gotperks
Athena
Level 79
God Stats
16W - 16L
1,628 SR
Queue Stats
304W - 321L
1,558 Elo+
Party 3
Raijin
Raijin
SuperSimp101
Raijin
Level 46
God Stats
1W - 2L
1,643 SR
Queue Stats
205W - 183L
1,516 Elo+
Solo
Neith
Neith
alexzander01
Neith
Level 116
God Stats
2W - 3L
1,348 SR
Queue Stats
320W - 314L
1,534 Elo+
Party 2
Hercules
Hercules
sarkhanvol436
Hercules
Level 64
God Stats
13W - 6L
1,711 SR
Queue Stats
225W - 206L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Aquiles115
The Morrigan
18
10 / 0 / 6
11,764
619
10,147
7,940
3,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
EJLtheboss
Athena
15
4 / 1 / 15
10,952
576
5,750
10,225
8,217
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
19
6 / 1 / 8
11,715
617
14,048
8,343
3,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
7 / 1 / 8
12,350
650
15,188
14,969
6,812
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
6 / 3 / 2
11,190
589
7,981
13,583
4,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AnuelAAA
The Morrigan
13
2 / 9 / 1
8,725
459
5,053
12,401
6,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Athena
Gotperks
Athena
16
3 / 4 / 0
9,621
506
6,011
12,274
5,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Raijin
14
0 / 7 / 3
8,598
453
5,097
10,836
4,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 6 / 3
8,804
463
6,242
12,389
3,842
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
sarkhanvol436
Hercules
14
0 / 7 / 0
8,004
421
5,506
21,430
14,659
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
13
33
Kills
6
6
Deaths
33
39
Assists
7
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
AnuelAAA
The Morrigan
2
9
1
0.28
W
The Morrigan
Aquiles115
The Morrigan
10
0
6
13
W
Athena
EJLtheboss
Athena
4
1
15
11.5
L
Athena
Gotperks
Athena
3
4
0
0.75
W
Nu Wa
6
1
8
10
L
Raijin
0
7
3
0.21
W
7
1
8
11
L
1
6
3
0.42
W
6
3
2
2.33
L
Hercules
sarkhanvol436
Hercules
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,114
Damage
27,909
55,060
Taken
69,330
26,605
Mitigated
33,965
21,394
Healing
16,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
AnuelAAA
The Morrigan
5,053
1,213
0
1,667
12,401
6,082
0
6,693
5,357
33,989
4,983
W
The Morrigan
Aquiles115
The Morrigan
10,147
2,350
0
5,690
7,940
3,059
186
605
7,295
73,543
2,300
W
Athena
EJLtheboss
Athena
5,750
965
0
1,000
10,225
8,217
58
3,862
6,251
27,532
0
L
Athena
Gotperks
Athena
6,011
2,146
0
3,284
12,274
5,370
0
4,468
7,626
62,438
0
W
Nu Wa
14,048
2,456
339
3,785
8,343
3,542
9
4,688
3,511
97,581
0
L
Raijin
5,097
375
0
470
10,836
4,012
0
6,492
4,094
45,158
0
W
15,188
2,946
0
4,559
14,969
6,812
756
2,065
12,840
0
89,834
L
6,242
1,106
0
3,611
12,389
3,842
0
2,155
10,098
0
56,660
W
7,981
2,877
0
6,021
13,583
4,975
3,440
2,639
10,902
0
73,977
L
Hercules
sarkhanvol436
Hercules
5,506
1,543
0
7,532
21,430
14,659
0
7,081
14,256
0
49,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,971
Gold Earned
43,752
615
Minions Killed
481
0
Camps Cleared
0
1,834,663
Distance Traveled
1,670,491
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,725
459
46
2
0
300,308
1
W
The Morrigan
11,764
619
115
6
0
374,698
2
W
Athena
10,952
576
49
3
0
412,043
0
L
Athena
9,621
506
124
7
0
403,303
1
W
Nu Wa
11,715
617
177
9
0
360,371
5
L
Raijin
8,598
453
98
5
0
306,765
0
W
Thor
12,350
650
159
8
0
362,356
6
L
Neith
8,804
463
110
6
0
331,151
7
W
Medusa
11,190
589
115
6
0
325,195
7
L
Hercules
8,004
421
103
5
0
328,964
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role