Player Matchup

Olorun
Olorun
GokuDragon0424
Olorun
Level 17
God Stats
15W - 16L
1,487 SR
Queue Stats
394W - 377L
1,342 Elo+
Party 3
Athena
Athena
Lazy_marshin
Athena
Level 85
God Stats
2W - 5L
1,202 SR
Queue Stats
279W - 277L
1,435 Elo+
Party 3
Ares
Ares
LovelyNaty
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,210 Elo+
Party 3
Fenrir
Fenrir
PietraFL
Fenrir
Level 43
God Stats
14W - 13L
1,469 SR
Queue Stats
82W - 96L
1,341 Elo+
Solo
Chiron
Chiron
westernlizard
Chiron
Level 105
God Stats
9W - 5L
1,525 SR
Queue Stats
135W - 119L
1,392 Elo+
Party 3
Team Averages
Level 52
1,436 SR
1,344 Elo+

VS

Team Averages
Level 48
1,485 SR
1,334 Elo+
Chaac
Chaac
HBM x Beast3x
Chaac
Level 97
God Stats
9W - 12L
1,593 SR
Queue Stats
92W - 92L
1,344 Elo+
Party 1
Gilgamesh
Gilgamesh
JAHH HEDZ
Gilgamesh
Level 35
God Stats
27W - 17L
1,578 SR
Queue Stats
175W - 210L
1,407 Elo+
Party 2
Xbalanque
Xbalanque
KING x Dean6439
Xbalanque
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,199 Elo+
Party 1
Bacchus
Bacchus
Panch0013
Bacchus
Level 62
God Stats
12W - 18L
1,399 SR
Queue Stats
397W - 472L
1,349 Elo+
Party 2
Agni
Agni
Volcom300
Agni
Level 42
God Stats
11W - 17L
1,356 SR
Queue Stats
243W - 240L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 4
10,258
427
13,342
21,415
9,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
16
2 / 9 / 7
10,009
417
12,563
25,335
20,876
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
0 / 15 / 4
8,434
351
4,438
21,696
14,336
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
PietraFL
Fenrir
13
4 / 9 / 3
9,280
387
8,005
22,838
9,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
13 / 9 / 2
12,920
538
21,463
25,777
9,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
21 / 1 / 11
14,364
599
31,431
31,768
31,596
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
JAHH HEDZ
Gilgamesh
17
5 / 5 / 15
11,880
495
11,287
24,549
16,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xbalanque
KING x Dean6439
Xbalanque
17
5 / 5 / 8
11,488
479
12,010
14,085
5,191
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
Panch0013
Bacchus
16
2 / 8 / 12
11,628
485
12,882
19,611
25,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Agni
20
18 / 2 / 6
14,140
589
27,700
15,200
6,698
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
103
21
Kills
51
51
Deaths
21
20
Assists
52
Player
Kills
Deaths
Assists
KDA
L
2
9
4
0.44
W
21
1
11
26.5
W
Gilgamesh
JAHH HEDZ
Gilgamesh
5
5
15
2.5
W
Xbalanque
KING x Dean6439
Xbalanque
5
5
8
1.8
L
Athena
2
9
7
0.61
L
0
15
4
0.13
W
Bacchus
Panch0013
Bacchus
2
8
12
1
L
Fenrir
PietraFL
Fenrir
4
9
3
0.61
W
Agni
18
2
6
10.5
L
13
9
2
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,811
Damage
95,310
117,061
Taken
105,213
64,097
Mitigated
85,503
20,593
Healing
36,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,342
6,266
261
5,219
21,415
9,292
942
7,913
13,228
59,661
0
W
31,431
8,001
0
18,200
31,768
31,596
2,940
10,519
21,249
0
102,744
W
Gilgamesh
JAHH HEDZ
Gilgamesh
11,287
2,745
1,751
6,138
24,549
16,933
2,160
5,956
18,593
0
58,671
W
Xbalanque
KING x Dean6439
Xbalanque
12,010
4,704
1,061
578
14,085
5,191
1,547
2,098
11,987
0
74,192
L
Athena
12,563
2,233
0
1,365
25,335
20,876
381
9,018
16,179
41,080
0
L
4,438
1,259
6
703
21,696
14,336
498
7,347
14,179
26,919
0
W
Bacchus
Panch0013
Bacchus
12,882
1,831
939
1,770
19,611
25,085
1,395
6,257
13,354
50,011
0
L
Fenrir
PietraFL
Fenrir
8,005
1,667
0
3,126
22,838
9,681
0
4,160
18,488
0
41,562
W
Agni
27,700
2,375
0
6,492
15,200
6,698
2,835
5,513
9,687
116,702
0
L
21,463
12,988
1,270
8,643
25,777
9,912
265
11,142
14,405
0
61,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,901
Gold Earned
63,500
366
Minions Killed
552
0
Camps Cleared
0
1,939,948
Distance Traveled
2,332,866
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,258
427
103
4
0
350,817
0
W
Chaac
14,364
599
146
6
0
479,423
3
W
Gilgamesh
11,880
495
89
4
0
459,253
4
W
Xbalanque
11,488
479
79
3
0
463,251
4
L
Athena
10,009
417
56
2
0
449,076
1
L
Ares
8,434
351
37
2
0
342,699
1
W
Bacchus
11,628
485
68
3
0
449,219
0
L
Fenrir
9,280
387
75
3
0
441,630
4
W
Agni
14,140
589
170
7
0
481,720
5
L
Chiron
12,920
538
95
4
0
355,726
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role