Player Matchup

Fenrir
Fenrir
keepnfly
Fenrir
Level 109
God Stats
2W - 1L
1,212 SR
Queue Stats
7W - 6L
1,330 Elo+
Solo
Terra
Terra
superzayian
Terra
Level 27
God Stats
9W - 6L
1,350 SR
Queue Stats
279W - 373L
1,215 Elo+
Party 1
Xbalanque
Xbalanque
zay09991
Xbalanque
Level 27
God Stats
1W - 2L
1,176 SR
Queue Stats
60W - 47L
1,400 Elo+
Party 1
Team Averages
Level 54
1,246 SR
1,315 Elo+

VS

Team Averages
Level 48
1,426 SR
1,243 Elo+
Nu Wa
Nu Wa
ADeathWhisper
Nu Wa
Level 25
God Stats
1W - 4L
1,500 SR
Queue Stats
46W - 89L
1,200 Elo+
Solo
Janus
Janus
TonkaTrukCowboy
Janus
Level 49
God Stats
0W - 4L
1,100 SR
Queue Stats
79W - 111L
1,232 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
UNR3AL CHA0S
Ah Muzen Cab
Level 71
God Stats
9W - 5L
1,678 SR
Queue Stats
325W - 524L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
keepnfly
Fenrir
15
6 / 3 / 3
11,713
651
5,954
11,435
4,511
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 2 / 8
12,246
680
3,379
15,260
14,780
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
zay09991
Xbalanque
15
4 / 3 / 7
11,828
657
11,354
16,419
6,413
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 6
9,946
553
7,042
4,872
1,552
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
2 / 6 / 5
11,131
618
14,851
12,491
3,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Ah Muzen Cab
UNR3AL CHA0S
Ah Muzen Cab
15
6 / 3 / 1
11,939
663
8,448
9,864
3,626
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
20
11
Kills
8
8
Deaths
12
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
3
6
1
L
2
6
5
0.75
L
Ah Muzen Cab
UNR3AL CHA0S
Ah Muzen Cab
6
3
1
2.17
W
Fenrir
keepnfly
Fenrir
6
3
3
2.5
W
1
2
8
2.5
W
Xbalanque
zay09991
Xbalanque
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,687
Damage
30,341
43,114
Taken
27,227
25,704
Mitigated
8,487
14,343
Healing
4,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,042
2,053
0
331
4,872
1,552
361
828
4,044
26,738
0
L
14,851
823
0
1,905
12,491
3,309
111
2,025
10,466
50,647
0
L
Ah Muzen Cab
UNR3AL CHA0S
Ah Muzen Cab
8,448
4,644
0
2,220
9,864
3,626
259
574
9,290
0
52,632
W
Fenrir
keepnfly
Fenrir
5,954
468
0
1,506
11,435
4,511
0
5,296
5,951
0
48,060
W
3,379
602
1,816
4,272
15,260
14,780
52
6,604
8,341
27,782
0
W
Xbalanque
zay09991
Xbalanque
11,354
6,494
177
6,572
16,419
6,413
2,783
9,149
6,773
0
62,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,787
Gold Earned
33,016
198
Minions Killed
181
0
Camps Cleared
0
832,249
Distance Traveled
852,684
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,946
553
26
1
0
225,499
0
L
Janus
11,131
618
88
5
0
310,384
3
L
Ah Muzen Cab
11,939
663
67
4
0
316,801
3
W
Fenrir
11,713
651
65
4
0
296,997
3
W
Terra
12,246
680
42
2
0
262,635
1
W
Xbalanque
11,828
657
91
5
0
272,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role