Player Matchup

Set
Set
HairyBush
Set
Level 64
God Stats
26W - 29L
1,532 SR
Queue Stats
288W - 237L
1,549 Elo+
Party 1
Thoth
Thoth
LcaseTheGreat
Thoth
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
690W - 593L
1,541 Elo+
Party 1
Ullr
Ullr
Megadragon12345
Ullr
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 11L
1,575 Elo+
Party 1
Da Ji
Da Ji
SNAKEJZ
Da Ji
Level 64
God Stats
23W - 22L
1,559 SR
Queue Stats
73W - 72L
1,492 Elo+
Solo
Sobek
Sobek
ballinwallen21
Sobek
Level 77
God Stats
7W - 5L
1,660 SR
Queue Stats
575W - 515L
1,462 Elo+
Party 1
Team Averages
Level 78
1,550 SR
1,524 Elo+

VS

Team Averages
Level 86
1,553 SR
1,504 Elo+
Cthulhu
Cthulhu
AceOniFlyer
Cthulhu
Level 80
God Stats
72W - 87L
1,474 SR
Queue Stats
367W - 365L
1,513 Elo+
Solo
Tsukuyomi
Tsukuyomi
D4YS
Tsukuyomi
Level 106
God Stats
3W - 2L
1,897 SR
Queue Stats
471W - 456L
1,533 Elo+
Party 3
Hun Batz
Hun Batz
JBsSugaBaby
Hun Batz
Level 61
God Stats
1W - 6L
1,212 SR
Queue Stats
181W - 207L
1,516 Elo+
Party 3
Tiamat
Tiamat
SteerableRug7
Tiamat
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
232W - 213L
1,449 Elo+
Party 2
Chernobog
Chernobog
xNLPerson
Chernobog
Level 103
God Stats
2W - 3L
1,681 SR
Queue Stats
531W - 412L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 0
7,928
610
4,860
10,271
5,470
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 1 / 4
7,484
576
6,123
5,519
1,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 1 / 3
6,492
499
3,560
5,600
1,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
SNAKEJZ
Da Ji
14
7 / 1 / 2
8,667
667
4,719
7,684
2,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
1 / 0 / 4
6,143
473
2,819
7,146
3,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AceOniFlyer
Cthulhu
9
0 / 2 / 0
5,752
442
3,806
7,706
3,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tsukuyomi
D4YS
Tsukuyomi
13
4 / 3 / 0
7,654
589
7,745
7,311
3,681
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hun Batz
JBsSugaBaby
Hun Batz
11
1 / 3 / 2
6,425
494
2,677
7,889
2,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 5 / 1
5,077
391
2,596
6,560
2,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

Chernobog
xNLPerson
Chernobog
11
1 / 3 / 0
6,616
509
3,898
6,374
1,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
15
Kills
6
6
Deaths
16
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AceOniFlyer
Cthulhu
0
2
0
0
L
Tsukuyomi
D4YS
Tsukuyomi
4
3
0
1.33
W
3
3
0
1
L
Hun Batz
JBsSugaBaby
Hun Batz
1
3
2
0.67
W
3
1
4
5
W
1
1
3
2.5
W
Da Ji
SNAKEJZ
Da Ji
7
1
2
8
L
0
5
1
0.1
W
1
0
4
3
L
Chernobog
xNLPerson
Chernobog
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,081
Damage
20,722
36,220
Taken
35,840
15,306
Mitigated
14,621
13,189
Healing
8,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AceOniFlyer
Cthulhu
3,806
181
144
1,594
7,706
3,971
0
2,480
5,226
21,510
0
L
Tsukuyomi
D4YS
Tsukuyomi
7,745
1,797
0
1,322
7,311
3,681
0
0
7,311
0
46,787
W
4,860
2,247
0
2,112
10,271
5,470
0
0
10,271
0
53,160
L
Hun Batz
JBsSugaBaby
Hun Batz
2,677
707
0
2,275
7,889
2,470
0
1,847
6,042
0
30,870
W
6,123
620
0
1,538
5,519
1,623
0
2,117
3,220
44,875
0
W
3,560
1,662
0
835
5,600
1,664
635
1,870
3,680
0
34,471
W
Da Ji
SNAKEJZ
Da Ji
4,719
1,916
0
4,662
7,684
2,733
0
476
7,152
0
57,383
L
2,596
378
0
1,562
6,560
2,721
0
2,867
3,693
18,788
0
W
2,819
62
0
4,042
7,146
3,816
0
1,565
5,495
16,116
0
L
Chernobog
xNLPerson
Chernobog
3,898
1,515
0
1,412
6,374
1,778
0
1,748
4,626
0
38,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,714
Gold Earned
31,524
412
Minions Killed
341
0
Camps Cleared
0
1,197,724
Distance Traveled
1,201,625
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,752
442
33
3
0
233,179
3
L
Tsukuyomi
7,654
589
109
8
0
264,141
3
W
Set
7,928
610
107
8
0
206,085
1
L
Hun Batz
6,425
494
71
5
0
269,247
1
W
Thoth
7,484
576
83
6
0
265,352
1
W
Ullr
6,492
499
62
5
0
232,691
0
W
Da Ji
8,667
667
125
10
0
230,770
7
L
Tiamat
5,077
391
30
2
0
220,575
1
W
Sobek
6,143
473
35
3
0
262,826
2
L
Chernobog
6,616
509
98
8
0
214,483
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role