Player Matchup

King Arthur
King Arthur
B0VVZER_
King Arthur
Level 143
God Stats
10W - 18L
1,339 SR
Queue Stats
299W - 289L
1,609 Elo+
Party 3
Danzaburou
Danzaburou
HateApa
Danzaburou
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,334 Elo+
Party 3
Nu Wa
Nu Wa
JesusGotThatPipe
Nu Wa
Level 142
God Stats
252W - 212L
1,560 SR
Queue Stats
475W - 467L
1,525 Elo+
Party 2
Nemesis
Nemesis
sweetbabycarpet
Nemesis
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
300W - 298L
1,544 Elo+
Party 2
Achilles
Achilles
toxina777
Achilles
Level 104
God Stats
0W - 2L
1,309 SR
Queue Stats
171W - 129L
1,674 Elo+
Solo
Team Averages
Level 118
1,442 SR
1,537 Elo+

VS

Team Averages
Level 113
1,612 SR
1,634 Elo+
Danzaburou
Danzaburou
ArcCova
Danzaburou
Level 95
God Stats
28W - 24L
1,658 SR
Queue Stats
225W - 165L
1,651 Elo+
Party 1
Sylvanus
Sylvanus
Cirvicx
Sylvanus
Level 103
God Stats
3W - 3L
1,656 SR
Queue Stats
90W - 61L
1,657 Elo+
Party 1
Chaac
Chaac
Kuraon
Chaac
Level 160
God Stats
4W - 0L
1,928 SR
Queue Stats
245W - 191L
1,659 Elo+
Party 1
He Bo
He Bo
Zoinkn
He Bo
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 38L
1,711 Elo+
Party 1
Loki
Loki
beancenttt
Loki
Level 84
God Stats
1W - 1L
1,317 SR
Queue Stats
165W - 161L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
B0VVZER_
King Arthur
12
4 / 2 / 2
6,567
657
5,915
6,422
2,998
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
HateApa
Danzaburou
9
0 / 0 / 0
5,015
502
2,182
3,367
806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 2 / 1
4,862
486
4,276
3,486
752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 2 / 0
5,650
565
2,433
5,968
1,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
toxina777
Achilles
8
0 / 3 / 2
4,714
471
3,101
7,520
2,482
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ArcCova
Danzaburou
10
1 / 0 / 0
5,631
563
2,202
3,392
846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
Cirvicx
Sylvanus
9
3 / 0 / 2
5,505
551
3,144
5,257
2,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chaac
Kuraon
Chaac
11
3 / 1 / 1
6,133
613
2,781
5,846
3,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

He Bo
Zoinkn
He Bo
9
1 / 0 / 3
5,270
527
1,763
4,273
905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
1 / 5 / 1
5,709
571
3,786
8,292
2,534
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
16
6
Kills
9
9
Deaths
6
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ArcCova
Danzaburou
1
0
0
1
L
King Arthur
B0VVZER_
King Arthur
4
2
2
2.5
W
Sylvanus
Cirvicx
Sylvanus
3
0
2
4
L
Danzaburou
HateApa
Danzaburou
0
0
0
0
L
0
2
1
0.25
W
Chaac
Kuraon
Chaac
3
1
1
3.5
W
He Bo
Zoinkn
He Bo
1
0
3
2.5
W
1
5
1
0.3
L
2
2
0
1
L
Achilles
toxina777
Achilles
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,907
Damage
13,676
26,763
Taken
27,060
9,008
Mitigated
10,354
7,649
Healing
9,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ArcCova
Danzaburou
2,202
1,190
0
1,939
3,392
846
992
191
3,155
0
34,275
L
King Arthur
B0VVZER_
King Arthur
5,915
1,201
0
1,240
6,422
2,998
0
0
6,422
0
40,038
W
Sylvanus
Cirvicx
Sylvanus
3,144
1,055
519
2,293
5,257
2,489
0
1,267
3,822
15,564
3,588
L
Danzaburou
HateApa
Danzaburou
2,182
905
0
1,943
3,367
806
0
457
2,910
0
26,087
L
4,276
1,539
0
634
3,486
752
0
1,760
1,726
18,968
0
W
Chaac
Kuraon
Chaac
2,781
370
0
2,762
5,846
3,580
0
311
5,449
4,260
31,680
W
He Bo
Zoinkn
He Bo
1,763
0
0
337
4,273
905
0
1,938
2,175
20,881
0
W
3,786
83
0
1,790
8,292
2,534
0
95
8,183
0
29,554
L
2,433
633
0
2,349
5,968
1,970
0
1,598
4,370
0
27,094
L
Achilles
toxina777
Achilles
3,101
466
0
1,483
7,520
2,482
0
1,187
6,333
0
20,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,808
Gold Earned
28,248
293
Minions Killed
306
0
Camps Cleared
0
946,507
Distance Traveled
925,903
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,631
563
78
8
0
181,371
0
L
King Arthur
6,567
657
80
8
0
187,707
3
W
Sylvanus
5,505
551
37
4
0
170,680
1
L
Danzaburou
5,015
502
71
7
0
177,379
2
L
Nu Wa
4,862
486
54
5
0
170,864
4
W
Chaac
6,133
613
71
7
0
200,916
1
W
He Bo
5,270
527
50
5
0
191,168
1
W
Loki
5,709
571
70
7
0
181,768
1
L
Nemesis
5,650
565
56
6
0
211,882
2
L
Achilles
4,714
471
32
3
0
198,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role