Player Matchup

Anubis
Anubis
EvilPure8
Anubis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,655 Elo+
Party 1
Sobek
Sobek
Lunaticddragon
Sobek
Level 28
God Stats
7W - 7L
1,832 SR
Queue Stats
230W - 266L
1,548 Elo+
Solo
Hades
Hades
MysterUnderhill
Hades
Level 24
God Stats
7W - 4L
1,661 SR
Queue Stats
11W - 9L
1,486 Elo+
Solo
Skadi
Skadi
NotMyFaultUrDed
Skadi
Level 30
God Stats
16W - 16L
1,539 SR
Queue Stats
29W - 31L
1,540 Elo+
Solo
Ratatoskr
Ratatoskr
saladfeengers69
Ratatoskr
Level 24
God Stats
10W - 6L
1,596 SR
Queue Stats
74W - 60L
1,554 Elo+
Party 1
Team Averages
Level 25
1,625 SR
1,557 Elo+

VS

Team Averages
Level 14
1,519 SR
1,501 Elo+
Heimdallr
Heimdallr
ALPHADOG639
Heimdallr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 150L
1,239 Elo+
Solo
Guan Yu
Guan Yu
DeathScythe1
Guan Yu
Level 9
God Stats
0W - 1L
1,777 SR
Queue Stats
12W - 10L
1,539 Elo+
Party 2
Artio
Artio
MikochiP
Artio
Level 10
God Stats
6W - 6L
1,548 SR
Queue Stats
15W - 13L
1,539 Elo+
Party 2
Sol
Sol
RuneTigger
Sol
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 8L
1,539 Elo+
Party 2
Thor
Thor
iZentions
Thor
Level 7
God Stats
0W - 1L
1,269 SR
Queue Stats
6W - 5L
1,647 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
EvilPure8
Anubis
16
10 / 1 / 5
9,675
645
14,625
12,064
6,551
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
6 / 3 / 8
7,914
528
6,579
11,562
9,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
9 / 4 / 4
9,152
610
11,374
12,610
5,143
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 2 / 8
7,836
522
9,656
7,834
2,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
saladfeengers69
Ratatoskr
12
3 / 3 / 11
7,715
514
6,972
11,157
4,062
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ALPHADOG639
Heimdallr
9
0 / 7 / 5
6,183
412
5,726
12,042
4,068
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
DeathScythe1
Guan Yu
12
4 / 8 / 3
7,830
522
10,709
14,989
12,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artio
MikochiP
Artio
10
3 / 3 / 2
7,227
482
4,944
14,644
8,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

11
2 / 5 / 1
6,497
433
5,641
9,068
2,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thor
11
3 / 10 / 4
7,091
473
7,209
12,880
3,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
27
33
Kills
12
13
Deaths
33
36
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ALPHADOG639
Heimdallr
0
7
5
0.36
L
Guan Yu
DeathScythe1
Guan Yu
4
8
3
0.69
W
Anubis
EvilPure8
Anubis
10
1
5
12.5
W
6
3
8
3.33
L
Artio
MikochiP
Artio
3
3
2
1.33
W
9
4
4
2.75
W
5
2
8
4.5
L
2
5
1
0.5
L
Thor
3
10
4
0.5
W
Ratatoskr
saladfeengers69
Ratatoskr
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,206
Damage
34,229
55,227
Taken
63,623
27,745
Mitigated
30,436
25,082
Healing
14,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ALPHADOG639
Heimdallr
5,726
1,755
0
2,571
12,042
4,068
718
4,226
7,816
0
21,848
L
Guan Yu
DeathScythe1
Guan Yu
10,709
1,944
92
2,158
14,989
12,306
0
8,993
5,996
0
27,846
W
Anubis
EvilPure8
Anubis
14,625
1,557
0
8,134
12,064
6,551
82
2,943
9,050
68,956
0
W
6,579
628
0
3,241
11,562
9,130
69
2,636
8,851
18,853
0
L
Artio
MikochiP
Artio
4,944
980
681
5,520
14,644
8,316
0
6,559
8,085
11,035
0
W
11,374
1,791
278
6,399
12,610
5,143
1,943
1,208
11,031
52,517
0
W
9,656
4,944
0
2,340
7,834
2,859
2,327
2,109
5,700
0
31,221
L
5,641
1,664
0
1,751
9,068
2,207
0
6,370
2,698
25,621
1,636
L
Thor
7,209
2,511
0
1,599
12,880
3,539
0
6,430
6,450
0
31,087
W
Ratatoskr
saladfeengers69
Ratatoskr
6,972
2,529
0
4,690
11,157
4,062
242
1,436
9,675
0
32,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,292
Gold Earned
34,828
345
Minions Killed
188
0
Camps Cleared
0
1,465,869
Distance Traveled
1,364,746
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,183
412
27
2
0
279,549
3
L
Guan Yu
7,830
522
50
3
0
246,965
0
W
Anubis
9,675
645
119
8
0
290,981
3
W
Sobek
7,914
528
18
1
0
313,394
0
L
Artio
7,227
482
14
1
0
307,282
7
W
Hades
9,152
610
110
7
0
231,438
3
W
Skadi
7,836
522
45
3
0
309,384
2
L
Sol
6,497
433
50
3
0
281,695
0
L
Thor
7,091
473
47
3
0
249,255
0
W
Ratatoskr
7,715
514
53
4
0
320,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role