Player Matchup

Da Ji
Da Ji
DocHealy
Da Ji
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
18W - 24L
1,046 Elo+
Solo
Anubis
Anubis
EnddieEnderman
Anubis
Level 27
God Stats
9W - 4L
1,504 SR
Queue Stats
26W - 29L
1,244 Elo+
Solo
Cthulhu
Cthulhu
SkuggiKuwa
Cthulhu
Level 7
God Stats
1W - 2L
1,558 SR
Queue Stats
1W - 4L
1,251 Elo+
Solo
Skadi
Skadi
Wolfkilla9978
Skadi
Level 29
God Stats
0W - 3L
1,231 SR
Queue Stats
27W - 66L
1,134 Elo+
Solo
Vulcan
Vulcan
alguien57
Vulcan
Level 26
God Stats
19W - 23L
1,392 SR
Queue Stats
406W - 480L
1,345 Elo+
Solo
Team Averages
Level 21
1,437 SR
1,204 Elo+

VS

Team Averages
Level 23
1,359 SR
1,283 Elo+
Kali
Kali
Derpman83
Kali
Level 18
God Stats
27W - 41L
1,204 SR
Queue Stats
56W - 77L
1,245 Elo+
Party 1
Neith
Neith
Pachuco553
Neith
Level 25
God Stats
116W - 104L
1,469 SR
Queue Stats
123W - 120L
1,358 Elo+
Solo
Pele
Pele
SassyJinx23
Pele
Level 29
God Stats
14W - 17L
1,412 SR
Queue Stats
62W - 71L
1,360 Elo+
Solo
Gilgamesh
Gilgamesh
allgraavvy7
Gilgamesh
Level 17
God Stats
3W - 9L
1,176 SR
Queue Stats
18W - 34L
1,140 Elo+
Party 1
Apollo
Apollo
antfio
Apollo
Level 28
God Stats
1W - 1L
1,534 SR
Queue Stats
73W - 94L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DocHealy
Da Ji
18
11 / 12 / 8
13,755
1,146
16,498
24,379
13,827
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
5 / 10 / 20
13,057
1,088
21,209
24,395
13,173
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
SkuggiKuwa
Cthulhu
19
3 / 10 / 19
12,033
1,003
12,539
27,357
17,376
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
0 / 12 / 14
10,533
878
8,708
17,636
5,538
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
alguien57
Vulcan
20
14 / 9 / 12
14,875
1,240
28,165
19,560
8,782
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

122

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
20
21 / 5 / 13
17,410
1,451
38,998
25,890
11,643
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
20
9 / 5 / 14
12,929
1,077
12,139
11,207
3,612
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
16 / 8 / 18
15,120
1,260
28,939
25,849
9,387
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gilgamesh
allgraavvy7
Gilgamesh
20
3 / 8 / 21
12,876
1,073
10,549
18,661
6,973
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
antfio
Apollo
19
3 / 7 / 20
12,278
1,023
12,591
15,957
8,548
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
138
33
Kills
52
53
Deaths
33
73
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Kali
21
5
13
5.5
L
Da Ji
DocHealy
Da Ji
11
12
8
1.25
L
5
10
20
1.5
W
Neith
9
5
14
3.2
W
16
8
18
3.13
L
Cthulhu
SkuggiKuwa
Cthulhu
3
10
19
1.25
L
0
12
14
0.58
L
Vulcan
alguien57
Vulcan
14
9
12
2.22
W
Gilgamesh
allgraavvy7
Gilgamesh
3
8
21
1.69
W
Apollo
antfio
Apollo
3
7
20
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,119
Damage
103,216
113,327
Taken
97,564
58,696
Mitigated
40,163
10,264
Healing
18,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
38,998
32,665
0
10,306
25,890
11,643
0
14,752
11,138
0
56,462
L
Da Ji
DocHealy
Da Ji
16,498
5,125
0
2,175
24,379
13,827
0
0
24,379
0
32,446
L
21,209
1,487
0
5,196
24,395
13,173
0
0
24,395
45,393
0
W
Neith
12,139
6,518
0
488
11,207
3,612
0
8,788
2,419
0
30,860
W
28,939
6,807
0
5,063
25,849
9,387
0
15,949
9,900
0
46,267
L
Cthulhu
SkuggiKuwa
Cthulhu
12,539
2,101
0
501
27,357
17,376
0
0
27,357
24,243
0
L
8,708
4,859
123
469
17,636
5,538
0
0
17,636
0
18,757
L
Vulcan
alguien57
Vulcan
28,165
9,855
0
1,800
19,560
8,782
0
0
19,560
49,756
0
W
Gilgamesh
allgraavvy7
Gilgamesh
10,549
2,809
0
391
18,661
6,973
0
11,316
7,345
0
37,200
W
Apollo
antfio
Apollo
12,591
7,279
0
1,982
15,957
8,548
0
11,108
4,849
0
31,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,253
Gold Earned
70,613
160
Minions Killed
197
4
Camps Cleared
9
939,220
Distance Traveled
1,009,766
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
17,410
1,451
29
2
2
223,003
0
L
Da Ji
13,755
1,146
38
3
0
189,926
1
L
Anubis
13,057
1,088
39
3
0
176,520
0
W
Neith
12,929
1,077
45
4
1
157,080
1
W
Pele
15,120
1,260
45
4
1
253,165
0
L
Cthulhu
12,033
1,003
24
2
2
170,639
1
L
Skadi
10,533
878
7
1
1
155,221
0
L
Vulcan
14,875
1,240
52
4
1
246,914
0
W
Gilgamesh
12,876
1,073
55
5
3
187,651
1
W
Apollo
12,278
1,023
23
2
2
188,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role