Player Matchup

Sylvanus
Sylvanus
GuguforGaga
Sylvanus
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 101L
1,558 Elo+
Party 2
Merlin
Merlin
Orunitan
Merlin
Level 125
God Stats
2W - 1L
1,715 SR
Queue Stats
104W - 107L
1,563 Elo+
Party 2
Ymir
Ymir
Talliaferro
Ymir
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
222W - 256L
1,433 Elo+
Solo
Gilgamesh
Gilgamesh
Tyusthecreator
Gilgamesh
Level 28
God Stats
2W - 0L
1,629 SR
Queue Stats
25W - 30L
1,462 Elo+
Solo
Kuzenbo
Kuzenbo
Whoopsie Poodle
Kuzenbo
Level 135
God Stats
2W - 1L
1,478 SR
Queue Stats
89W - 90L
1,558 Elo+
Party 2
Team Averages
Level 94
1,564 SR
1,515 Elo+

VS

Team Averages
Level 54
1,440 SR
1,537 Elo+
Tiamat
Tiamat
Darkside796
Tiamat
Level 105
God Stats
1W - 3L
1,202 SR
Queue Stats
60W - 58L
1,518 Elo+
Party 1
Guan Yu
Guan Yu
JUANVIAZUS
Guan Yu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,642 Elo+
Solo
Hera
Hera
Raymond95
Hera
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Anubis
Anubis
Reiyel2095
Anubis
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 44L
1,527 Elo+
Party 1
The Morrigan
The Morrigan
predat0r922
The Morrigan
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GuguforGaga
Sylvanus
16
0 / 1 / 20
10,090
776
6,155
17,303
17,205
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Orunitan
Merlin
17
6 / 1 / 15
10,723
825
18,349
7,796
3,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
4 / 3 / 20
9,838
757
8,611
23,520
24,206
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
Tyusthecreator
Gilgamesh
19
15 / 2 / 8
11,495
884
15,178
13,938
13,327
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
2 / 2 / 19
10,304
793
7,170
15,221
22,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
3 / 4 / 4
9,821
755
12,911
10,876
6,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
JUANVIAZUS
Guan Yu
14
1 / 4 / 6
9,241
711
8,878
17,629
18,638
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hera
14
1 / 5 / 3
8,692
669
13,711
12,294
5,451
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
Reiyel2095
Anubis
14
2 / 8 / 1
9,193
707
6,793
11,049
5,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

The Morrigan
predat0r922
The Morrigan
17
1 / 6 / 3
9,163
705
8,541
9,063
3,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
25
27
Kills
8
9
Deaths
27
82
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tiamat
3
4
4
1.25
W
Sylvanus
GuguforGaga
Sylvanus
0
1
20
10
L
Guan Yu
JUANVIAZUS
Guan Yu
1
4
6
1
W
Merlin
Orunitan
Merlin
6
1
15
13.5
L
Hera
1
5
3
0.5
L
Anubis
Reiyel2095
Anubis
2
8
1
0.31
W
4
3
20
4.67
W
Gilgamesh
Tyusthecreator
Gilgamesh
15
2
8
9.5
W
2
2
19
5.75
L
The Morrigan
predat0r922
The Morrigan
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,463
Damage
50,834
77,778
Taken
60,911
80,847
Mitigated
39,852
48,708
Healing
21,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
12,911
568
1,077
2,732
10,876
6,641
408
7,643
2,897
29,518
0
W
Sylvanus
GuguforGaga
Sylvanus
6,155
1,188
18,158
9,863
17,303
17,205
1,132
9,307
7,996
22,201
0
L
Guan Yu
JUANVIAZUS
Guan Yu
8,878
706
2,822
4,290
17,629
18,638
196
11,526
5,529
0
12,445
W
Merlin
Orunitan
Merlin
18,349
741
1,228
1,377
7,796
3,724
1,777
4,909
2,887
49,853
0
L
Hera
13,711
3,302
1,200
2,679
12,294
5,451
0
7,718
4,398
29,115
0
L
Anubis
Reiyel2095
Anubis
6,793
153
864
1,044
11,049
5,250
368
7,695
3,108
10,066
0
W
8,611
957
2,167
8,019
23,520
24,206
412
12,577
10,943
21,931
0
W
Gilgamesh
Tyusthecreator
Gilgamesh
15,178
3,160
1,326
1,743
13,938
13,327
852
6,668
7,270
0
30,873
W
7,170
1,971
2,653
2,174
15,221
22,385
1,137
9,009
6,212
16,803
0
L
The Morrigan
predat0r922
The Morrigan
8,541
730
2,329
2,111
9,063
3,872
665
4,224
4,694
28,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,450
Gold Earned
46,110
153
Minions Killed
138
0
Camps Cleared
0
1,147,015
Distance Traveled
1,117,511
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,821
755
35
3
0
251,167
0
W
Sylvanus
10,090
776
32
2
0
226,261
2
L
Guan Yu
9,241
711
12
1
0
262,465
1
W
Merlin
10,723
825
53
4
0
217,163
0
L
Hera
8,692
669
33
3
0
195,951
1
L
Anubis
9,193
707
13
1
0
182,627
2
W
Ymir
9,838
757
29
2
0
206,352
0
W
Gilgamesh
11,495
884
17
1
0
256,395
0
W
Kuzenbo
10,304
793
22
2
0
240,844
0
L
The Morrigan
9,163
705
45
3
0
225,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role