Player Matchup

Gilgamesh
Gilgamesh
Bane713
Gilgamesh
Level 159
God Stats
2W - 3L
1,486 SR
Queue Stats
95W - 116L
1,529 Elo+
Party 2
Cthulhu
Cthulhu
CoKeNCopper
Cthulhu
Level 139
God Stats
1W - 1L
1,794 SR
Queue Stats
56W - 68L
1,492 Elo+
Party 2
Medusa
Medusa
Infinity999v
Medusa
Level 104
God Stats
2W - 4L
1,786 SR
Queue Stats
42W - 57L
1,461 Elo+
Party 2
Persephone
Persephone
darealblasian
Persephone
Level 88
God Stats
13W - 15L
1,413 SR
Queue Stats
48W - 48L
1,465 Elo+
Solo
Sylvanus
Sylvanus
powermurderkid2
Sylvanus
Level 124
God Stats
21W - 19L
1,501 SR
Queue Stats
141W - 137L
1,520 Elo+
Party 2
Team Averages
Level 123
1,596 SR
1,493 Elo+

VS

Team Averages
Level 92
1,533 SR
1,450 Elo+
Chang'e
Chang'e
Deafened_Silence
Chang'e
Level 83
God Stats
26W - 28L
1,553 SR
Queue Stats
53W - 72L
1,418 Elo+
Solo
Ullr
Ullr
DevilsBone74
Ullr
Level 55
God Stats
1W - 2L
1,468 SR
Queue Stats
35W - 52L
1,306 Elo+
Solo
Thor
Thor
R diddy34
Thor
Level 116
God Stats
17W - 22L
1,613 SR
Queue Stats
456W - 458L
1,494 Elo+
Party 1
Odin
Odin
SAVAGE diddy33
Odin
Level 121
God Stats
16W - 22L
1,483 SR
Queue Stats
493W - 503L
1,526 Elo+
Party 1
Ymir
Ymir
Thiccc diddy
Ymir
Level 85
God Stats
131W - 112L
1,550 SR
Queue Stats
448W - 456L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bane713
Gilgamesh
9
3 / 0 / 0
5,421
602
2,985
3,769
1,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
CoKeNCopper
Cthulhu
10
2 / 1 / 1
5,870
652
5,055
5,107
2,628
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
7
1 / 3 / 0
4,598
511
2,456
3,177
867
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
darealblasian
Persephone
9
0 / 0 / 0
5,324
592
3,967
2,329
609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sylvanus
6
0 / 2 / 0
4,189
465
1,937
6,918
2,520
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,551
506
1,131
6,525
2,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

1
0 / 0 / 0
1,641
182
0
0
0
Thor
8
3 / 0 / 2
5,154
573
2,834
6,185
1,577
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 3 / 1
4,365
485
1,933
8,070
2,659
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
2 / 2 / 2
4,592
510
1,618
4,748
3,195
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
10
6
Kills
5
6
Deaths
6
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Bane713
Gilgamesh
3
0
0
3
W
Cthulhu
CoKeNCopper
Cthulhu
2
1
1
2.5
L
0
1
0
0
L
0
0
0
0
W
Medusa
1
3
0
0.33
L
Thor
3
0
2
4
L
0
3
1
0.17
L
2
2
2
1.5
W
Persephone
darealblasian
Persephone
0
0
0
0
W
Sylvanus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,400
Damage
7,516
21,300
Taken
25,528
8,178
Mitigated
9,490
6,828
Healing
8,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Bane713
Gilgamesh
2,985
1,373
0
1,105
3,769
1,554
0
484
3,261
0
26,314
W
Cthulhu
CoKeNCopper
Cthulhu
5,055
1,052
0
2,230
5,107
2,628
38
0
5,107
31,675
0
L
1,131
0
0
2,906
6,525
2,059
203
3,436
2,741
16,129
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Medusa
2,456
1,623
0
328
3,177
867
258
179
2,998
0
16,331
L
Thor
2,834
1,044
0
2,076
6,185
1,577
0
563
5,582
0
16,990
L
1,933
370
0
1,840
8,070
2,659
0
5,055
3,015
0
17,818
L
1,618
537
0
1,758
4,748
3,195
0
1,517
3,231
12,858
0
W
Persephone
darealblasian
Persephone
3,967
200
0
855
2,329
609
429
871
1,328
28,907
0
W
Sylvanus
1,937
610
293
2,017
6,918
2,520
184
1,061
5,857
13,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,402
Gold Earned
20,303
230
Minions Killed
123
0
Camps Cleared
0
773,925
Distance Traveled
644,215
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,421
602
60
7
0
172,038
1
W
Cthulhu
5,870
652
58
6
0
159,838
4
L
Chang'e
4,551
506
37
4
0
148,589
1
L
Ullr
1,641
182
0
0
0
0
0
W
Medusa
4,598
511
33
4
0
140,026
0
L
Thor
5,154
573
36
4
0
183,250
0
L
Odin
4,365
485
26
3
0
163,999
0
L
Ymir
4,592
510
24
3
0
148,377
1
W
Persephone
5,324
592
56
6
0
166,577
0
W
Sylvanus
4,189
465
23
3
0
135,446
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role