Player Matchup

Terra
Terra
NZRTHxDNKLHT
Terra
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,185 Elo+
Solo
Guan Yu
Guan Yu
Nanogenic
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sol
Sol
eZPrieto
Sol
Level 29
God Stats
40W - 30L
1,415 SR
Queue Stats
349W - 403L
1,298 Elo+
Party 2
Baba Yaga
Baba Yaga
iSuicideVale
Baba Yaga
Level 28
God Stats
0W - 5L
1,235 SR
Queue Stats
394W - 431L
1,312 Elo+
Party 2
Nemesis
Nemesis
moguto
Nemesis
Level 5
God Stats
0W - 1L
1,264 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 15
1,383 SR
1,359 Elo+

VS

Team Averages
Level 12
1,510 SR
1,414 Elo+
Neith
Neith
Freya5351
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
KingIce5
Olorun
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
OfficialFuryan
Fenrir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,361 Elo+
Party 1
Jormungandr
Jormungandr
Riata98
Jormungandr
Level 19
God Stats
6W - 6L
1,553 SR
Queue Stats
11W - 15L
1,361 Elo+
Party 1
Ymir
Ymir
Saablito
Ymir
Level 13
God Stats
13W - 10L
1,497 SR
Queue Stats
19W - 22L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,490
499
219
4,542
1,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
Nanogenic
Guan Yu
8
0 / 2 / 0
4,539
504
1,382
5,287
3,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
1 / 2 / 0
4,645
516
2,874
5,369
1,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baba Yaga
iSuicideVale
Baba Yaga
9
0 / 5 / 0
4,961
551
2,844
5,654
2,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
moguto
Nemesis
5
0 / 1 / 0
4,052
450
180
3,837
817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Freya5351
Neith
9
3 / 0 / 4
5,868
652
3,779
4,145
1,171
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
KingIce5
Olorun
12
7 / 0 / 2
7,425
825
4,788
4,875
1,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 1 / 1
5,289
588
947
4,459
1,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Riata98
Jormungandr
10
2 / 0 / 0
5,817
646
2,216
3,051
1,593
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ymir
8
0 / 0 / 5
5,568
619
1,192
3,307
1,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
25
1
Kills
13
13
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
Freya5351
Neith
3
0
4
5
W
Olorun
KingIce5
Olorun
7
0
2
8
L
0
3
0
0
L
Guan Yu
Nanogenic
Guan Yu
0
2
0
0
W
1
1
1
1.5
W
Jormungandr
Riata98
Jormungandr
2
0
0
2
W
Ymir
0
0
5
2.5
L
1
2
0
0.5
L
Baba Yaga
iSuicideVale
Baba Yaga
0
5
0
0
L
Nemesis
moguto
Nemesis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,499
Damage
12,922
24,689
Taken
19,837
9,007
Mitigated
6,847
6,072
Healing
8,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Freya5351
Neith
3,779
1,819
0
2,212
4,145
1,171
576
1,560
2,543
0
23,528
W
Olorun
KingIce5
Olorun
4,788
3,559
94
2,791
4,875
1,655
531
2,005
2,676
46,830
0
L
219
37
268
906
4,542
1,960
0
965
3,577
4,783
0
L
Guan Yu
Nanogenic
Guan Yu
1,382
219
0
559
5,287
3,016
0
2,216
3,071
0
15,023
W
947
504
0
1,726
4,459
1,192
120
325
4,084
0
17,251
W
Jormungandr
Riata98
Jormungandr
2,216
696
0
798
3,051
1,593
193
0
2,951
21,811
0
W
Ymir
1,192
340
0
606
3,307
1,236
0
1,811
1,496
15,740
0
L
2,874
319
0
1,957
5,369
1,204
0
1,220
4,149
26,379
0
L
Baba Yaga
iSuicideVale
Baba Yaga
2,844
167
0
1,585
5,654
2,010
37
3,131
2,523
26,882
0
L
Nemesis
moguto
Nemesis
180
56
0
797
3,837
817
61
664
3,173
0
7,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,687
Gold Earned
29,967
177
Minions Killed
269
0
Camps Cleared
0
885,598
Distance Traveled
934,242
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,868
652
46
5
0
171,762
3
W
Olorun
7,425
825
98
11
0
179,883
2
L
Terra
4,490
499
14
2
0
180,646
2
L
Guan Yu
4,539
504
38
4
0
170,096
0
W
Fenrir
5,289
588
49
5
0
230,925
0
W
Jormungandr
5,817
646
42
5
0
159,787
1
W
Ymir
5,568
619
34
4
0
191,885
2
L
Sol
4,645
516
52
6
0
165,667
4
L
Baba Yaga
4,961
551
49
5
0
188,292
3
L
Nemesis
4,052
450
24
3
0
180,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role