Player Matchup

Artio
Artio
Bronze III
Born_A_Gamer79
Artio
Bronze III
Level 69
God Stats
5W - 1L
1,689 SR
Queue Stats
7W - 2L
1,599 MMR
Solo
Izanami
Izanami
Silver I
DTalpha
Izanami
Silver I
Level 142
God Stats
6W - 12L
1,653 SR
Queue Stats
80W - 76L
1,589 MMR
Solo
Nemesis
Nemesis
Silver I
MrDeGoozeGD
Nemesis
Silver I
Level 67
God Stats
2W - 4L
1,590 SR
Queue Stats
4W - 4L
1,595 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
fivebucklunch
Sun Wukong
Silver I
Level 107
God Stats
13W - 6L
1,594 SR
Queue Stats
34W - 27L
1,671 MMR
Solo
Neith
Neith
Silver I
thecosmodreamers
Neith
Silver I
Level 137
God Stats
8W - 9L
1,569 SR
Queue Stats
11W - 12L
1,622 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 104
1,619 SR
1,615 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 108
1,731 SR
1,617 MMR
Achilles
Achilles
Gold III
Nyah jchoren
Achilles
Gold III
Level 98
God Stats
4W - 2L
1,574 SR
Queue Stats
143W - 138L
1,586 MMR
Solo
Apollo
Apollo
Gold IV
Pasik33
Apollo
Gold IV
Level 107
God Stats
15W - 16L
1,612 SR
Queue Stats
177W - 185L
1,406 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold II
Pressuregauge10
Cu Chulainn
Gold II
Level 69
God Stats
8W - 4L
1,874 SR
Queue Stats
174W - 171L
1,585 MMR
Solo
Ao Kuang
Ao Kuang
Platinum IV
SOLO_27
Ao Kuang
Platinum IV
Level 137
God Stats
5W - 3L
1,605 SR
Queue Stats
114W - 110L
1,851 MMR
Party 1
Chang'e
Chang'e
Gold II
asuma222
Chang'e
Gold II
Level 128
God Stats
6W - 0L
1,989 SR
Queue Stats
42W - 41L
1,656 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 1
12,347
441
13,963
26,473
32,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
DTalpha
Izanami
19
0 / 7 / 4
12,449
445
13,982
21,475
9,312
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
MrDeGoozeGD
Nemesis
19
0 / 5 / 4
12,215
436
12,076
25,029
13,348
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
fivebucklunch
Sun Wukong
20
5 / 3 / 0
14,406
515
23,209
34,756
32,529
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
2 / 3 / 4
12,779
456
21,731
14,851
6,697
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
DanzaburouSetTsukuyomiCthulhuAthena

VS

Bans
TiamatScyllaHeimdallrNu WaCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Nyah jchoren
Achilles
20
3 / 3 / 4
15,606
557
22,129
31,914
42,256
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Apollo
Pasik33
Apollo
20
4 / 0 / 11
16,448
587
15,456
17,880
8,406
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cu Chulainn
Pressuregauge10
Cu Chulainn
19
4 / 0 / 13
14,001
500
15,678
28,510
37,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
SOLO_27
Ao Kuang
20
6 / 5 / 8
15,207
543
12,775
29,204
13,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
asuma222
Chang'e
20
7 / 3 / 7
15,467
552
26,731
26,509
12,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
67
11
Kills
24
24
Deaths
11
13
Assists
43
Player
Kills
Deaths
Assists
KDA
L
4
6
1
0.75
L
Izanami
DTalpha
Izanami
0
7
4
0.29
L
Nemesis
MrDeGoozeGD
Nemesis
0
5
4
0.4
W
Achilles
Nyah jchoren
Achilles
3
3
4
1.67
W
Apollo
Pasik33
Apollo
4
0
11
9.5
W
Cu Chulainn
Pressuregauge10
Cu Chulainn
4
0
13
10.5
W
Ao Kuang
SOLO_27
Ao Kuang
6
5
8
2
W
Chang'e
asuma222
Chang'e
7
3
7
3.5
L
Sun Wukong
fivebucklunch
Sun Wukong
5
3
0
1.67
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,961
Damage
92,769
122,584
Taken
134,017
94,081
Mitigated
113,535
36,349
Healing
63,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,963
1,168
1,325
8,419
26,473
32,195
34
11,391
14,586
45,072
0
L
Izanami
DTalpha
Izanami
13,982
8,564
0
4,816
21,475
9,312
4,068
5,735
15,716
0
120,705
L
Nemesis
MrDeGoozeGD
Nemesis
12,076
5,917
0
3,538
25,029
13,348
0
8,789
15,992
0
114,201
W
Achilles
Nyah jchoren
Achilles
22,129
7,243
0
10,118
31,914
42,256
1,034
1,256
30,658
0
111,953
W
Apollo
Pasik33
Apollo
15,456
9,045
0
6,639
17,880
8,406
8,884
2,876
15,004
0
161,713
W
Cu Chulainn
Pressuregauge10
Cu Chulainn
15,678
3,007
0
12,052
28,510
37,227
1,975
4,738
23,772
0
53,385
W
Ao Kuang
SOLO_27
Ao Kuang
12,775
896
0
9,275
29,204
13,544
1,238
4,501
24,703
120,652
0
W
Chang'e
asuma222
Chang'e
26,731
1,435
8,972
16,653
26,509
12,102
2,246
3,323
23,186
120,606
0
L
Sun Wukong
fivebucklunch
Sun Wukong
23,209
4,980
0
15,604
34,756
32,529
374
7,174
27,330
47
114,600
L
21,731
3,732
0
2,647
14,851
6,697
560
5,239
9,454
0
103,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,196
Gold Earned
76,729
789
Minions Killed
850
0
Camps Cleared
0
2,551,198
Distance Traveled
2,812,651
30
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
12,347
441
46
2
0
537,043
8
L
Izanami
12,449
445
182
7
0
444,124
9
L
Nemesis
12,215
436
161
6
0
577,325
2
W
Achilles
15,606
557
182
7
0
554,904
6
W
Apollo
16,448
587
252
9
0
573,727
10
W
Cu Chulainn
14,001
500
66
2
0
590,838
13
W
Ao Kuang
15,207
543
162
6
0
574,983
7
W
Chang'e
15,467
552
188
7
0
518,199
6
L
Sun Wukong
14,406
515
212
8
0
543,966
6
L
Neith
12,779
456
188
7
0
448,740
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role