Player Matchup

Apollo
Apollo
Gold I
JayRedWolf2
Apollo
Gold I
Level 90
God Stats
27W - 20L
1,659 SR
Queue Stats
160W - 173L
1,632 MMR
Party 1
Scylla
Scylla
Gold IV
Twisted868_YT
Scylla
Gold IV
Level 109
God Stats
44W - 47L
1,617 SR
Queue Stats
308W - 286L
1,358 MMR
Party 1
Chaac
Chaac
Gold II
aRAGINGkenpachi
Chaac
Gold II
Level 120
God Stats
84W - 84L
1,601 SR
Queue Stats
372W - 402L
1,525 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 106
1,625 SR
1,505 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 122
1,500 SR
1,480 MMR
Eset
Eset
Gold V
CHAINxUSER
Eset
Gold V
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,489 MMR
Party 2
Izanami
Izanami
Bronze III
Il-Crispy-Il
Izanami
Bronze III
Level 100
God Stats
2W - 8L
1,500 SR
Queue Stats
143W - 172L
1,425 MMR
Solo
Cabrakan
Cabrakan
Gold IV
Toga Himiko Bae
Cabrakan
Gold IV
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,527 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
1 / 9 / 9
11,861
624
10,857
17,253
6,622
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
9 / 8 / 4
14,621
770
15,439
13,568
4,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 6 / 5
12,570
662
11,503
22,254
19,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
AthenaKumbhakarnaDanzaburouKuzenbo

VS

Bans
Guan YuVamanaTsukuyomiCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 6 / 13
13,883
731
16,630
17,113
6,554
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Il-Crispy-Il
Izanami
19
10 / 6 / 5
14,629
770
16,315
17,752
7,002
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cabrakan
16
6 / 3 / 11
13,700
721
11,708
17,568
20,758
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
52
15
Kills
23
23
Deaths
15
18
Assists
29
Player
Kills
Deaths
Assists
KDA
W
7
6
13
2.25
W
Izanami
Il-Crispy-Il
Izanami
10
6
5
2.08
L
Apollo
1
9
9
0.61
W
Cabrakan
6
3
11
3.83
L
9
8
4
1.38
L
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,799
Damage
44,653
53,075
Taken
52,433
29,987
Mitigated
34,314
9,317
Healing
12,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,630
203
281
4,905
17,113
6,554
1,119
3,521
13,319
63,789
0
W
Izanami
Il-Crispy-Il
Izanami
16,315
8,175
0
3,702
17,752
7,002
1,635
6,257
11,371
0
93,947
L
Apollo
10,857
6,914
0
2,113
17,253
6,622
1,640
9,728
7,525
0
47,695
W
Cabrakan
11,708
1,267
716
3,070
17,568
20,758
0
6,167
11,209
37,416
0
L
15,439
212
0
0
13,568
4,335
734
8,382
5,186
80,135
0
L
11,503
976
0
7,204
22,254
19,030
795
10,293
11,961
0
38,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,052
Gold Earned
42,212
227
Minions Killed
229
0
Camps Cleared
0
908,990
Distance Traveled
878,612
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
13,883
731
74
4
0
307,449
1
W
Izanami
14,629
770
115
6
0
267,295
2
L
Apollo
11,861
624
77
4
0
295,285
4
W
Cabrakan
13,700
721
40
2
0
303,868
0
L
Scylla
14,621
770
102
5
0
294,693
7
L
Chaac
12,570
662
48
3
0
319,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role