Player Matchup

Janus
Janus
 
Janus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
DEXTERZZJ
Ymir
Level 4
God Stats
5W - 4L
1,500 SR
Queue Stats
8W - 11L
1,525 Elo+
Party 1
Cernunnos
Cernunnos
GatitoGrunon
Cernunnos
Level 47
God Stats
2W - 4L
1,605 SR
Queue Stats
9W - 14L
1,525 Elo+
Party 1
Nemesis
Nemesis
TheSlimeGamer
Nemesis
Level 7
God Stats
5W - 7L
1,506 SR
Queue Stats
8W - 10L
1,525 Elo+
Party 1
Guan Yu
Guan Yu
Walter_V05
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,525 Elo+
Party 1
Team Averages
Level 34
1,522 SR
1,520 Elo+

VS

Team Averages
Level 15
1,638 SR
1,463 Elo+
Apollo
Apollo
Agust1ncabj
Apollo
Level 22
God Stats
18W - 15L
1,702 SR
Queue Stats
120W - 104L
1,540 Elo+
Solo
Olorun
Olorun
SoldierDario
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hel
Hel
Vitortor
Hel
Level 17
God Stats
5W - 1L
1,890 SR
Queue Stats
95W - 76L
1,454 Elo+
Solo
Gilgamesh
Gilgamesh
VouNeuman
Gilgamesh
Level 29
God Stats
8W - 8L
1,474 SR
Queue Stats
92W - 82L
1,476 Elo+
Solo
Hachiman
Hachiman
ele_fante381
Hachiman
Level 7
God Stats
3W - 1L
1,622 SR
Queue Stats
5W - 8L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
0 / 3 / 1
5,978
498
7,009
5,673
1,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
9
1 / 3 / 3
5,305
442
3,400
6,973
4,038
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cernunnos
GatitoGrunon
Cernunnos
9
3 / 4 / 2
5,895
491
5,803
6,592
2,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
8
1 / 3 / 1
5,188
432
1,650
5,975
2,220
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Guan Yu
Walter_V05
Guan Yu
8
0 / 4 / 0
4,692
391
1,838
8,702
5,301
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
8 / 0 / 3
7,789
649
5,419
8,826
3,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
12
2 / 1 / 4
7,377
615
4,615
7,008
2,351
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 3 / 5
6,081
507
4,784
7,882
2,511
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
VouNeuman
Gilgamesh
12
3 / 0 / 1
7,189
599
6,476
5,637
2,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
ele_fante381
Hachiman
10
2 / 2 / 2
6,075
506
2,978
6,268
1,966
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
5
Kills
17
17
Deaths
6
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
3
1
0.17
W
Apollo
8
0
3
9.5
L
Ymir
1
3
3
0.83
L
Cernunnos
GatitoGrunon
Cernunnos
3
4
2
1
W
Olorun
2
1
4
4
L
Nemesis
1
3
1
0.5
W
2
3
5
1.5
W
Gilgamesh
VouNeuman
Gilgamesh
3
0
1
3.5
L
Guan Yu
Walter_V05
Guan Yu
0
4
0
0
W
Hachiman
ele_fante381
Hachiman
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,700
Damage
24,272
33,915
Taken
35,621
15,906
Mitigated
12,644
5,693
Healing
11,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,009
194
0
1,038
5,673
1,869
0
3,762
1,911
34,819
0
W
Apollo
5,419
3,431
0
1,952
8,826
3,026
236
1,547
7,153
0
47,003
L
Ymir
3,400
719
225
1,056
6,973
4,038
0
2,592
4,381
12,200
0
L
Cernunnos
GatitoGrunon
Cernunnos
5,803
1,276
246
1,134
6,592
2,478
0
2,127
4,465
0
31,179
W
Olorun
4,615
2,569
0
3,018
7,008
2,351
2,965
3,395
3,275
35,307
0
L
Nemesis
1,650
410
0
358
5,975
2,220
0
669
5,306
0
17,322
W
4,784
932
2,205
2,618
7,882
2,511
0
3,182
4,594
19,530
0
W
Gilgamesh
VouNeuman
Gilgamesh
6,476
2,740
0
923
5,637
2,790
225
650
4,812
0
37,339
L
Guan Yu
Walter_V05
Guan Yu
1,838
408
88
1,548
8,702
5,301
0
249
8,453
0
9,600
W
Hachiman
ele_fante381
Hachiman
2,978
1,967
0
821
6,268
1,966
414
1,023
5,203
0
20,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,058
Gold Earned
34,511
191
Minions Killed
318
0
Camps Cleared
0
1,213,573
Distance Traveled
1,140,591
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,978
498
76
6
0
244,136
1
W
Apollo
7,789
649
86
7
0
246,500
0
L
Ymir
5,305
442
16
1
0
229,943
3
L
Cernunnos
5,895
491
48
4
0
212,150
2
W
Olorun
7,377
615
78
7
0
219,605
2
L
Nemesis
5,188
432
37
3
0
283,227
0
W
Hel
6,081
507
31
3
0
227,296
2
W
Gilgamesh
7,189
599
76
6
0
257,057
5
L
Guan Yu
4,692
391
14
1
0
244,117
0
W
Hachiman
6,075
506
47
4
0
190,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role