Player Matchup

Gilgamesh
Gilgamesh
Cptsnicker
Gilgamesh
Level 34
God Stats
303W - 244L
1,603 SR
Queue Stats
703W - 590L
1,571 Elo+
Party 1
Set
Set
Detrivox
Set
Level 67
God Stats
4W - 6L
1,508 SR
Queue Stats
826W - 812L
1,422 Elo+
Party 3
Zeus
Zeus
Sukuna-Kun08
Zeus
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
350W - 366L
1,562 Elo+
Party 1
Sun Wukong
Sun Wukong
THE_UNLlSTED_ONE
Sun Wukong
Level 33
God Stats
11W - 7L
1,516 SR
Queue Stats
571W - 540L
1,406 Elo+
Party 3
Anhur
Anhur
twashpanda
Anhur
Level 86
God Stats
16W - 8L
1,707 SR
Queue Stats
315W - 256L
1,567 Elo+
Party 1
Team Averages
Level 62
1,567 SR
1,505 Elo+

VS

Team Averages
Level 54
1,510 SR
1,471 Elo+
Gilgamesh
Gilgamesh
BadAzzAlex3
Gilgamesh
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 55L
1,438 Elo+
Party 4
Neith
Neith
BadAzzMoco310
Neith
Level 18
God Stats
2W - 3L
1,307 SR
Queue Stats
6W - 4L
1,404 Elo+
Party 4
Tiamat
Tiamat
Infected_Flare
Tiamat
Level 49
God Stats
42W - 46L
1,566 SR
Queue Stats
97W - 87L
1,488 Elo+
Party 2
Ra
Ra
THE_GIGACHAD_
Ra
Level 27
God Stats
14W - 6L
1,643 SR
Queue Stats
112W - 88L
1,522 Elo+
Party 2
Mulan
Mulan
W__Monster
Mulan
Level 88
God Stats
3W - 4L
1,533 SR
Queue Stats
215W - 183L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cptsnicker
Gilgamesh
20
21 / 4 / 12
18,196
650
29,915
31,794
19,853
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
2 / 7 / 9
12,846
459
7,798
18,107
8,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
9 / 5 / 14
16,117
576
23,429
17,647
7,303
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
THE_UNLlSTED_ONE
Sun Wukong
20
11 / 4 / 10
15,948
570
14,725
22,073
22,638
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
20
3 / 2 / 16
14,866
531
8,124
12,907
5,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BadAzzAlex3
Gilgamesh
19
1 / 9 / 7
12,280
439
7,982
22,371
19,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
1 / 9 / 3
12,539
448
10,148
18,310
5,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
10 / 6 / 3
14,263
509
19,903
20,584
12,250
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
3 / 10 / 3
12,369
442
5,565
20,006
8,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
20
7 / 12 / 4
13,897
496
16,175
29,297
18,852
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
42
46
Kills
22
22
Deaths
46
61
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BadAzzAlex3
Gilgamesh
1
9
7
0.5
L
1
9
3
0.28
W
Gilgamesh
Cptsnicker
Gilgamesh
21
4
12
6.75
W
2
7
9
0.93
L
10
6
3
1.92
W
9
5
14
3.2
L
3
10
3
0.45
W
Sun Wukong
THE_UNLlSTED_ONE
Sun Wukong
11
4
10
4
L
Mulan
7
12
4
0.75
W
Anhur
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,991
Damage
59,773
102,528
Taken
110,568
64,128
Mitigated
65,119
25,342
Healing
26,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BadAzzAlex3
Gilgamesh
7,982
1,648
568
2,499
22,371
19,510
1,656
3,496
18,779
0
59,017
L
10,148
6,065
445
4,510
18,310
5,926
3,180
5,572
12,660
0
75,205
W
Gilgamesh
Cptsnicker
Gilgamesh
29,915
7,785
0
5,632
31,794
19,853
2,505
5,839
25,711
4,929
77,558
W
7,798
2,881
0
5,999
18,107
8,976
0
4,993
13,026
0
86,245
L
19,903
1,666
0
6,308
20,584
12,250
132
4,464
15,946
87,538
0
W
23,429
1,662
486
5,614
17,647
7,303
1,888
5,826
11,573
122,754
0
L
5,565
905
1,509
2,612
20,006
8,581
0
4,601
15,325
51,379
0
W
Sun Wukong
THE_UNLlSTED_ONE
Sun Wukong
14,725
4,093
0
2,377
22,073
22,638
1,394
5,755
16,034
0
77,379
L
Mulan
16,175
2,801
0
7,630
29,297
18,852
0
7,391
21,668
0
87,659
W
Anhur
8,124
4,348
0
5,234
12,907
5,358
9,927
2,107
10,716
0
92,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,973
Gold Earned
65,348
712
Minions Killed
574
0
Camps Cleared
0
2,497,242
Distance Traveled
2,218,260
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,280
439
100
4
0
447,856
4
L
Neith
12,539
448
144
5
0
439,798
6
W
Gilgamesh
18,196
650
89
3
0
549,217
0
W
Set
12,846
459
139
5
0
430,877
8
L
Tiamat
14,263
509
139
5
0
475,926
3
W
Zeus
16,117
576
197
7
0
483,425
5
L
Ra
12,369
442
73
3
0
391,668
3
W
Sun Wukong
15,948
570
129
5
0
551,340
2
L
Mulan
13,897
496
118
4
0
463,012
2
W
Anhur
14,866
531
158
6
0
482,383
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role