Player Matchup

Izanami
Izanami
ReaIWRLD
Izanami
Level 68
God Stats
2W - 1L
1,601 SR
Queue Stats
24W - 37L
1,398 Elo+
Party 1
Merlin
Merlin
TimbaMix
Merlin
Level 33
God Stats
15W - 11L
1,435 SR
Queue Stats
78W - 116L
1,277 Elo+
Party 4
Hachiman
Hachiman
Xeczas
Hachiman
Level 4
God Stats
6W - 8L
1,627 SR
Queue Stats
10W - 12L
1,429 Elo+
Party 1
Vulcan
Vulcan
alguien57
Vulcan
Level 26
God Stats
19W - 23L
1,249 SR
Queue Stats
406W - 480L
1,334 Elo+
Solo
Gilgamesh
Gilgamesh
x-Riva
Gilgamesh
Level 22
God Stats
16W - 8L
1,869 SR
Queue Stats
113W - 136L
1,286 Elo+
Party 4
Team Averages
Level 31
1,556 SR
1,345 Elo+

VS

Team Averages
Level 28
1,482 SR
1,338 Elo+
Ra
Ra
CURTISIMO4
Ra
Level 28
God Stats
81W - 68L
1,440 SR
Queue Stats
81W - 70L
1,360 Elo+
Solo
Cernunnos
Cernunnos
Jesuslovespie2
Cernunnos
Level 28
God Stats
11W - 13L
1,559 SR
Queue Stats
11W - 15L
1,387 Elo+
Party 2
Bacchus
Bacchus
Luugia
Bacchus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 151L
1,303 Elo+
Party 3
Bellona
Bellona
SupaShad
Bellona
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
209W - 200L
1,304 Elo+
Party 3
Medusa
Medusa
olkyshark
Medusa
Level 29
God Stats
38W - 40L
1,410 SR
Queue Stats
39W - 40L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ReaIWRLD
Izanami
20
8 / 3 / 16
14,502
1,116
27,336
18,848
6,251
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
TimbaMix
Merlin
20
11 / 2 / 16
14,997
1,154
26,818
13,691
4,607
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Xeczas
Hachiman
17
2 / 11 / 13
11,519
886
11,558
16,509
4,828
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
alguien57
Vulcan
20
12 / 6 / 20
15,859
1,220
36,833
18,524
7,029
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
x-Riva
Gilgamesh
20
3 / 4 / 26
13,633
1,049
18,506
18,868
14,532
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

79

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 9 / 6
13,971
1,075
14,674
24,879
9,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
Jesuslovespie2
Cernunnos
20
3 / 7 / 15
13,134
1,010
14,130
28,154
12,050
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Luugia
Bacchus
20
2 / 6 / 21
13,139
1,011
16,023
24,027
30,174
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
SupaShad
Bellona
20
8 / 7 / 14
13,926
1,071
17,874
25,655
13,925
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
olkyshark
Medusa
19
5 / 7 / 10
13,803
1,062
18,242
23,857
12,149
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
92
36
Kills
26
26
Deaths
36
91
Assists
66
Player
Kills
Deaths
Assists
KDA
L
8
9
6
1.22
L
Cernunnos
Jesuslovespie2
Cernunnos
3
7
15
1.5
L
Bacchus
Luugia
Bacchus
2
6
21
2.08
W
Izanami
ReaIWRLD
Izanami
8
3
16
5.33
L
Bellona
SupaShad
Bellona
8
7
14
2.14
W
Merlin
TimbaMix
Merlin
11
2
16
9.5
W
Hachiman
Xeczas
Hachiman
2
11
13
0.77
W
Vulcan
alguien57
Vulcan
12
6
20
3.67
L
Medusa
olkyshark
Medusa
5
7
10
1.43
W
Gilgamesh
x-Riva
Gilgamesh
3
4
26
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,051
Damage
80,943
86,440
Taken
126,572
37,247
Mitigated
78,188
11,767
Healing
14,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,674
1,002
1,882
5,438
24,879
9,890
0
14,705
10,174
42,362
0
L
Cernunnos
Jesuslovespie2
Cernunnos
14,130
7,528
0
4,637
28,154
12,050
0
13,036
15,118
0
38,547
L
Bacchus
Luugia
Bacchus
16,023
1,005
0
172
24,027
30,174
0
9,908
14,119
33,184
0
W
Izanami
ReaIWRLD
Izanami
27,336
18,936
547
2,258
18,848
6,251
0
6,052
12,716
0
72,860
L
Bellona
SupaShad
Bellona
17,874
6,977
501
770
25,655
13,925
0
12,368
13,287
0
32,990
W
Merlin
TimbaMix
Merlin
26,818
1,763
2,102
2,354
13,691
4,607
0
5,900
7,709
51,541
0
W
Hachiman
Xeczas
Hachiman
11,558
6,311
669
405
16,509
4,828
0
5,121
11,334
0
17,436
W
Vulcan
alguien57
Vulcan
36,833
9,678
405
1,278
18,524
7,029
0
7,300
11,028
49,962
0
L
Medusa
olkyshark
Medusa
18,242
6,367
0
1,548
23,857
12,149
0
13,634
10,223
0
50,887
W
Gilgamesh
x-Riva
Gilgamesh
18,506
4,952
506
1,243
18,868
14,532
0
5,690
12,956
0
35,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,510
Gold Earned
67,973
247
Minions Killed
272
3
Camps Cleared
9
1,180,308
Distance Traveled
1,284,074
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,971
1,075
82
6
3
249,085
2
L
Cernunnos
13,134
1,010
55
4
0
229,608
0
L
Bacchus
13,139
1,011
35
3
3
287,361
3
W
Izanami
14,502
1,116
117
9
1
241,219
1
L
Bellona
13,926
1,071
39
3
0
243,261
0
W
Merlin
14,997
1,154
49
4
1
238,833
0
W
Hachiman
11,519
886
10
1
0
156,913
0
W
Vulcan
15,859
1,220
34
3
0
288,870
0
L
Medusa
13,803
1,062
61
5
3
274,759
0
W
Gilgamesh
13,633
1,049
37
3
1
254,473
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role