Player Matchup

Tiamat
Tiamat
Darkangel9236
Tiamat
Level 19
God Stats
8W - 6L
1,425 SR
Queue Stats
191W - 175L
1,536 Elo+
Solo
Khepri
Khepri
IcanseeIcanFight
Khepri
Level 15
God Stats
2W - 0L
1,701 SR
Queue Stats
10W - 6L
1,642 Elo+
Party 1
King Arthur
King Arthur
ImJustNotGodly
King Arthur
Level 24
God Stats
5W - 7L
1,397 SR
Queue Stats
96W - 83L
1,586 Elo+
Solo
Gilgamesh
Gilgamesh
Ne0ctopus
Gilgamesh
Level 8
God Stats
2W - 3L
1,394 SR
Queue Stats
10W - 7L
1,642 Elo+
Party 1
Danzaburou
Danzaburou
PokerBearlynower
Danzaburou
Level 6
God Stats
4W - 2L
1,754 SR
Queue Stats
6W - 3L
1,728 Elo+
Party 1
Team Averages
Level 14
1,534 SR
1,627 Elo+

VS

Team Averages
Level 22
1,477 SR
1,574 Elo+
Nu Wa
Nu Wa
Knine_DaDog5
Nu Wa
Level 15
God Stats
12W - 9L
1,326 SR
Queue Stats
18W - 18L
1,520 Elo+
Solo
Fenrir
Fenrir
MrShloggly
Fenrir
Level 7
God Stats
5W - 6L
1,500 SR
Queue Stats
202W - 177L
1,615 Elo+
Party 2
Artio
Artio
Roochies
Artio
Level 29
God Stats
0W - 1L
1,674 SR
Queue Stats
35W - 33L
1,639 Elo+
Solo
Danzaburou
Danzaburou
VRKwizzle
Danzaburou
Level 28
God Stats
4W - 4L
1,629 SR
Queue Stats
262W - 231L
1,556 Elo+
Party 2
Ravana
Ravana
charactir
Ravana
Level 29
God Stats
3W - 2L
1,255 SR
Queue Stats
93W - 103L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 11
14,656
564
28,129
20,278
16,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 2 / 26
15,813
608
13,009
17,028
19,478
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

King Arthur
ImJustNotGodly
King Arthur
20
2 / 4 / 15
13,615
524
10,297
20,429
17,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Ne0ctopus
Gilgamesh
19
4 / 5 / 10
13,822
532
13,794
20,139
13,933
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
PokerBearlynower
Danzaburou
20
16 / 2 / 8
16,632
640
27,593
16,075
7,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 10 / 9
11,886
457
14,358
18,208
6,646
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
MrShloggly
Fenrir
15
3 / 8 / 5
10,279
395
5,510
18,159
11,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artio
Roochies
Artio
17
5 / 5 / 7
11,673
449
13,206
30,819
29,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
VRKwizzle
Danzaburou
16
3 / 6 / 6
11,853
456
15,407
22,414
8,674
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
charactir
Ravana
19
4 / 7 / 2
12,406
477
13,738
25,636
26,624
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
46
36
Kills
17
17
Deaths
36
70
Assists
29
Player
Kills
Deaths
Assists
KDA
W
9
4
11
3.63
W
5
2
26
9
W
King Arthur
ImJustNotGodly
King Arthur
2
4
15
2.38
L
2
10
9
0.65
L
Fenrir
MrShloggly
Fenrir
3
8
5
0.69
W
Gilgamesh
Ne0ctopus
Gilgamesh
4
5
10
1.8
W
Danzaburou
PokerBearlynower
Danzaburou
16
2
8
10
L
Artio
Roochies
Artio
5
5
7
1.7
L
Danzaburou
VRKwizzle
Danzaburou
3
6
6
1
L
Ravana
charactir
Ravana
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,822
Damage
62,219
93,949
Taken
115,236
75,591
Mitigated
83,230
35,402
Healing
33,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,129
3,362
1,917
7,344
20,278
16,347
1,568
9,179
11,099
92,987
0
W
13,009
1,433
0
4,622
17,028
19,478
753
4,827
12,201
50,369
0
W
King Arthur
ImJustNotGodly
King Arthur
10,297
2,138
243
6,080
20,429
17,900
310
5,591
14,838
0
98,645
L
14,358
3,792
876
2,282
18,208
6,646
96
8,913
8,809
74,788
0
L
Fenrir
MrShloggly
Fenrir
5,510
2,164
0
3,258
18,159
11,458
0
4,037
14,022
0
38,771
W
Gilgamesh
Ne0ctopus
Gilgamesh
13,794
3,584
0
4,296
20,139
13,933
1,180
7,569
12,570
0
63,618
W
Danzaburou
PokerBearlynower
Danzaburou
27,593
18,876
0
10,900
16,075
7,933
8,813
3,382
12,693
0
124,458
L
Artio
Roochies
Artio
13,206
870
1,683
11,161
30,819
29,828
0
13,773
16,650
59,089
0
L
Danzaburou
VRKwizzle
Danzaburou
15,407
9,040
770
9,017
22,414
8,674
474
6,838
15,458
0
71,030
L
Ravana
charactir
Ravana
13,738
3,960
0
4,190
25,636
26,624
42
6,238
19,159
0
92,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,538
Gold Earned
58,097
590
Minions Killed
542
0
Camps Cleared
0
2,476,628
Distance Traveled
2,221,547
33
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,656
564
148
6
0
467,107
1
W
Khepri
15,813
608
45
2
0
524,566
8
W
King Arthur
13,615
524
140
5
0
522,892
5
L
Nu Wa
11,886
457
113
4
0
391,768
2
L
Fenrir
10,279
395
58
2
0
440,170
0
W
Gilgamesh
13,822
532
115
4
0
482,320
8
W
Danzaburou
16,632
640
142
5
0
479,743
11
L
Artio
11,673
449
90
3
0
503,426
8
L
Danzaburou
11,853
456
116
4
0
432,779
2
L
Ravana
12,406
477
165
6
0
453,404
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role