Player Matchup

Chronos
Chronos
Masters
Guchmula
Chronos
Masters
Level 160
God Stats
13W - 6L
1,780 SR
Queue Stats
148W - 105L
2,539 MMR
Solo
Pele
Pele
Diamond II
Warrior2end
Pele
Diamond II
Level 160
God Stats
16W - 7L
1,895 SR
Queue Stats
101W - 76L
2,438 MMR
Solo
King Arthur
King Arthur
Masters
atmoe
King Arthur
Masters
Level 160
God Stats
2W - 4L
1,452 SR
Queue Stats
376W - 349L
2,609 MMR
Solo
Anhur
Anhur
Masters
axxiios
Anhur
Masters
Level 158
God Stats
13W - 9L
1,724 SR
Queue Stats
210W - 160L
2,615 MMR
Party 2
Bacchus
Bacchus
Diamond II
fatnek
Bacchus
Diamond II
Level 67
God Stats
1W - 0L
1,773 SR
Queue Stats
59W - 32L
2,453 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 141
1,724 SR
2,531 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 115
1,571 SR
2,075 MMR
Hou Yi
Hou Yi
Diamond III
BarbonOP
Hou Yi
Diamond III
Level 87
God Stats
0W - 3L
1,544 SR
Queue Stats
96W - 75L
2,414 MMR
Party 1
Mercury
Mercury
Diamond I
KamixJ
Mercury
Diamond I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hercules
Hercules
Masters
PinkRuntZ
Hercules
Masters
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Diamond I
Resistance1943
Raijin
Diamond I
Level 149
God Stats
1W - 1L
1,810 SR
Queue Stats
143W - 135L
2,537 MMR
Solo
Geb
Geb
Diamond III
Trollerinno
Geb
Diamond III
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 59L
2,426 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Guchmula
Chronos
16
6 / 1 / 7
10,792
675
14,484
17,007
8,192
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
8 / 1 / 5
10,326
645
10,950
11,948
5,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
atmoe
King Arthur
15
0 / 0 / 4
9,500
594
12,033
16,119
11,514
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anhur
axxiios
Anhur
17
3 / 1 / 3
10,898
681
7,948
9,281
3,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
fatnek
Bacchus
14
4 / 1 / 5
9,579
599
7,657
10,415
9,742
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
SetTiamatAthenaTsukuyomi

VS

Bans
ScyllaGuan YuLokiSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BarbonOP
Hou Yi
13
2 / 5 / 1
8,319
520
6,004
11,409
3,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
KamixJ
Mercury
12
0 / 5 / 3
7,194
450
5,472
14,036
4,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
PinkRuntZ
Hercules
13
0 / 1 / 0
7,682
480
8,058
17,706
13,474
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 6 / 3
7,646
478
7,079
11,999
3,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 4 / 3
7,855
491
2,395
11,496
6,844
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
21
Kills
4
4
Deaths
21
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
BarbonOP
Hou Yi
2
5
1
0.5
W
Chronos
Guchmula
Chronos
6
1
7
9.5
L
Mercury
KamixJ
Mercury
0
5
3
0.3
L
Hercules
PinkRuntZ
Hercules
0
1
0
0
L
1
6
3
0.42
L
1
4
3
0.63
W
8
1
5
10.5
W
King Arthur
atmoe
King Arthur
0
0
4
2
W
Anhur
axxiios
Anhur
3
1
3
4.5
W
Bacchus
fatnek
Bacchus
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,072
Damage
29,008
64,770
Taken
66,646
37,939
Mitigated
31,947
28,252
Healing
12,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
BarbonOP
Hou Yi
6,004
3,422
0
2,394
11,409
3,019
0
2,625
8,784
0
45,075
W
Chronos
Guchmula
Chronos
14,484
3,783
0
8,636
17,007
8,192
4,234
3,019
13,702
79,560
0
L
Mercury
KamixJ
Mercury
5,472
2,202
0
45
14,036
4,847
0
5,445
8,591
0
47,658
L
Hercules
PinkRuntZ
Hercules
8,058
2,783
0
9,134
17,706
13,474
0
4,160
13,546
0
46,390
L
7,079
349
0
638
11,999
3,763
0
4,494
7,505
47,610
0
L
2,395
231
0
780
11,496
6,844
0
5,417
6,079
15,808
0
W
10,950
2,694
0
3,719
11,948
5,322
980
2,585
9,213
0
69,698
W
King Arthur
atmoe
King Arthur
12,033
826
0
7,934
16,119
11,514
154
1,565
14,493
0
60,526
W
Anhur
axxiios
Anhur
7,948
4,921
0
5,178
9,281
3,169
6,577
1,433
7,824
0
80,065
W
Bacchus
fatnek
Bacchus
7,657
1,080
0
2,785
10,415
9,742
53
2,632
7,680
21,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,095
Gold Earned
38,696
545
Minions Killed
397
0
Camps Cleared
0
1,596,265
Distance Traveled
1,519,590
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,319
520
87
5
0
245,282
4
W
Chronos
10,792
675
140
9
0
304,352
3
L
Mercury
7,194
450
90
6
0
372,488
2
L
Hercules
7,682
480
105
7
0
340,966
5
L
Raijin
7,646
478
92
6
0
275,333
6
L
Geb
7,855
491
23
1
0
285,521
3
W
Pele
10,326
645
125
8
0
335,521
3
W
King Arthur
9,500
594
123
8
0
329,891
5
W
Anhur
10,898
681
142
9
0
273,612
7
W
Bacchus
9,579
599
15
1
0
352,889
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role