Player Matchup

Tiamat
Tiamat
Meridyan
Tiamat
Level 109
God Stats
0W - 2L
1,736 SR
Queue Stats
15W - 23L
1,500 Elo+
Party 2
Rama
Rama
Nivanora
Rama
Level 107
God Stats
1W - 1L
1,739 SR
Queue Stats
12W - 23L
1,473 Elo+
Solo
Gilgamesh
Gilgamesh
SwimMan
Gilgamesh
Level 57
God Stats
0W - 3L
1,513 SR
Queue Stats
56W - 73L
1,258 Elo+
Party 2
Team Averages
Level 91
1,663 SR
1,410 Elo+

VS

Team Averages
Level 73
1,628 SR
1,550 Elo+
Terra
Terra
MinorPower
Terra
Level 87
God Stats
21W - 20L
1,672 SR
Queue Stats
291W - 348L
1,544 Elo+
Party 1
Susano
Susano
Zen552
Susano
Level 67
God Stats
3W - 3L
1,493 SR
Queue Stats
309W - 344L
1,562 Elo+
Party 1
Janus
Janus
pohenixx
Janus
Level 65
God Stats
5W - 6L
1,719 SR
Queue Stats
178W - 163L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Meridyan
Tiamat
12
4 / 2 / 4
8,106
737
5,548
9,471
7,183
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rama
9
3 / 5 / 4
7,423
675
6,644
10,721
3,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
SwimMan
Gilgamesh
11
3 / 5 / 6
7,687
699
3,834
10,709
8,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
10
1 / 5 / 8
7,921
720
4,993
12,700
7,903
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Susano
Zen552
Susano
12
8 / 3 / 3
8,800
800
9,313
8,783
3,096
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Janus
pohenixx
Janus
11
3 / 4 / 7
8,230
748
9,905
6,650
1,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
30
10
Kills
12
12
Deaths
12
14
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Meridyan
Tiamat
4
2
4
3
W
Terra
1
5
8
1
L
Rama
3
5
4
1
L
Gilgamesh
SwimMan
Gilgamesh
3
5
6
1.2
W
Susano
Zen552
Susano
8
3
3
3.17
W
Janus
pohenixx
Janus
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,026
Damage
24,211
30,901
Taken
28,133
19,537
Mitigated
12,861
7,030
Healing
3,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Meridyan
Tiamat
5,548
1,048
0
4,003
9,471
7,183
0
5,553
3,918
32,691
0
W
Terra
4,993
700
607
1,198
12,700
7,903
115
901
11,625
13,266
0
L
Rama
6,644
5,603
0
1,757
10,721
3,671
313
5,832
4,889
0
17,138
L
Gilgamesh
SwimMan
Gilgamesh
3,834
304
0
1,270
10,709
8,683
0
3,561
7,148
0
16,010
W
Susano
Zen552
Susano
9,313
2,290
0
335
8,783
3,096
550
2,652
6,081
0
20,733
W
Janus
pohenixx
Janus
9,905
739
0
865
6,650
1,862
294
2,095
4,480
43,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,216
Gold Earned
24,951
95
Minions Killed
106
0
Camps Cleared
0
578,244
Distance Traveled
646,690
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,106
737
56
5
0
189,119
0
W
Terra
7,921
720
11
1
0
217,305
1
L
Rama
7,423
675
22
2
0
183,519
2
L
Gilgamesh
7,687
699
17
2
0
205,606
0
W
Susano
8,800
800
34
3
0
225,385
1
W
Janus
8,230
748
61
6
0
204,000
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role