Player Matchup

Neith
Neith
BowlandBaset
Neith
Level 23
God Stats
1W - 1L
1,913 SR
Queue Stats
98W - 19L
1,887 Elo+
Party 1
Jing Wei
Jing Wei
Maharaj
Jing Wei
Level 149
God Stats
0W - 1L
1,302 SR
Queue Stats
205W - 107L
1,741 Elo+
Party 1
Cupid
Cupid
Qore4
Cupid
Level 128
God Stats
0W - 1L
1,984 SR
Queue Stats
88W - 20L
1,948 Elo+
Party 1
Medusa
Medusa
ShizaStuffer
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 12L
2,052 Elo+
Party 1
Xbalanque
Xbalanque
jookems
Xbalanque
Level 136
God Stats
0W - 1L
1,734 SR
Queue Stats
31W - 9L
1,793 Elo+
Party 1
Team Averages
Level 91
1,687 SR
1,884 Elo+

VS

Team Averages
Level 87
1,726 SR
1,630 Elo+
Scylla
Scylla
Jetsugai
Scylla
Level 43
God Stats
32W - 18L
1,604 SR
Queue Stats
512W - 276L
1,642 Elo+
Party 2
Skadi
Skadi
LogsdonM
Skadi
Level 26
God Stats
4W - 4L
1,874 SR
Queue Stats
167W - 104L
1,691 Elo+
Party 3
Sylvanus
Sylvanus
Miamilove305
Sylvanus
Level 89
God Stats
8W - 4L
1,793 SR
Queue Stats
314W - 228L
1,605 Elo+
Party 3
Mulan
Mulan
PatJD
Mulan
Level 129
God Stats
24W - 15L
1,592 SR
Queue Stats
522W - 453L
1,552 Elo+
Party 2
Loki
Loki
xploadncatjuice
Loki
Level 148
God Stats
27W - 11L
1,766 SR
Queue Stats
239W - 189L
1,662 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 3
11,012
459
6,862
15,907
6,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
Maharaj
Jing Wei
14
1 / 7 / 11
10,264
428
3,736
19,024
14,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cupid
Qore4
Cupid
17
1 / 5 / 6
11,269
470
6,769
16,383
6,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
20
16 / 4 / 2
13,707
571
26,274
22,919
10,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xbalanque
jookems
Xbalanque
15
0 / 7 / 7
9,749
406
8,154
14,686
5,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Jetsugai
Scylla
20
9 / 3 / 8
14,357
598
9,580
5,487
2,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
LogsdonM
Skadi
18
7 / 4 / 10
13,191
550
13,882
14,537
4,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Miamilove305
Sylvanus
16
2 / 6 / 16
11,183
466
12,471
23,345
25,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mulan
PatJD
Mulan
20
2 / 3 / 8
13,116
547
8,890
18,739
15,699
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
7 / 2 / 4
14,743
614
17,328
14,616
12,978
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
73
18
Kills
27
27
Deaths
18
29
Assists
46
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
Scylla
Jetsugai
Scylla
9
3
8
4.33
W
Skadi
LogsdonM
Skadi
7
4
10
3
L
Jing Wei
Maharaj
Jing Wei
1
7
11
0.93
W
Sylvanus
Miamilove305
Sylvanus
2
6
16
1.67
W
Mulan
PatJD
Mulan
2
3
8
2
L
Cupid
Qore4
Cupid
1
5
6
0.8
L
Medusa
16
4
2
4.25
L
Xbalanque
jookems
Xbalanque
0
7
7
0.5
W
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,795
Damage
62,151
88,919
Taken
76,724
43,003
Mitigated
60,602
27,421
Healing
32,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,862
3,101
0
4,344
15,907
6,475
206
2,225
13,682
0
68,098
W
Scylla
Jetsugai
Scylla
9,580
661
0
1,386
5,487
2,200
1,086
217
5,270
92,744
0
W
Skadi
LogsdonM
Skadi
13,882
7,642
0
4,420
14,537
4,500
849
195
14,342
0
96,089
L
Jing Wei
Maharaj
Jing Wei
3,736
2,499
0
5,398
19,024
14,665
610
8,532
10,228
0
30,227
W
Sylvanus
Miamilove305
Sylvanus
12,471
2,595
3,337
10,748
23,345
25,225
291
553
22,792
33,614
9,894
W
Mulan
PatJD
Mulan
8,890
944
0
7,574
18,739
15,699
0
0
18,739
0
115,110
L
Cupid
Qore4
Cupid
6,769
3,886
1,141
7,100
16,383
6,093
0
2,981
13,274
0
83,581
L
Medusa
26,274
13,265
0
8,022
22,919
10,755
396
5,665
17,058
0
114,669
L
Xbalanque
jookems
Xbalanque
8,154
3,852
0
1,416
14,686
5,015
772
3,645
11,041
0
57,623
W
17,328
5,216
0
4,690
14,616
12,978
1,494
0
14,616
0
86,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,001
Gold Earned
66,590
579
Minions Killed
666
0
Camps Cleared
0
2,215,705
Distance Traveled
2,292,238
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,012
459
136
6
0
431,418
3
W
Scylla
14,357
598
171
7
0
471,981
5
W
Skadi
13,191
550
112
5
0
405,676
3
L
Jing Wei
10,264
428
50
2
0
445,771
4
W
Sylvanus
11,183
466
51
2
0
407,724
4
W
Mulan
13,116
547
188
8
0
521,716
3
L
Cupid
11,269
470
129
5
0
437,688
9
L
Medusa
13,707
571
173
7
0
461,558
2
L
Xbalanque
9,749
406
91
4
0
439,270
1
W
Loki
14,743
614
144
6
0
485,141
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role