Player Matchup

Chaac
Chaac
JayWIggSavage7
Chaac
Level 65
God Stats
73W - 87L
1,460 SR
Queue Stats
537W - 715L
1,390 Elo+
Party 1
Kuzenbo
Kuzenbo
KantuSamanra
Kuzenbo
Level 89
God Stats
2W - 7L
1,297 SR
Queue Stats
125W - 142L
1,462 Elo+
Solo
Izanami
Izanami
The_Lord_Takashi
Izanami
Level 59
God Stats
60W - 76L
1,378 SR
Queue Stats
435W - 651L
1,351 Elo+
Party 1
Ravana
Ravana
Tillumanati
Ravana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 294L
1,353 Elo+
Party 1
Merlin
Merlin
moneymonta3
Merlin
Level 48
God Stats
27W - 56L
1,525 SR
Queue Stats
405W - 614L
1,349 Elo+
Party 1
Team Averages
Level 58
1,432 SR
1,381 Elo+

VS

Team Averages
Level 86
1,503 SR
1,494 Elo+
Hades
Hades
CologneRanger
Hades
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
angrydwarf789
Gilgamesh
Level 155
God Stats
3W - 1L
1,623 SR
Queue Stats
151W - 109L
1,654 Elo+
Party 3
Jormungandr
Jormungandr
jakerabbit
Jormungandr
Level 86
God Stats
3W - 1L
1,460 SR
Queue Stats
226W - 268L
1,431 Elo+
Party 2
Olorun
Olorun
jakerabbit1
Olorun
Level 13
God Stats
3W - 6L
1,322 SR
Queue Stats
29W - 43L
1,310 Elo+
Party 2
Neith
Neith
kanithyo
Neith
Level 47
God Stats
140W - 99L
1,608 SR
Queue Stats
170W - 125L
1,577 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 4
11,651
971
12,876
24,705
27,507
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kuzenbo
KantuSamanra
Kuzenbo
17
3 / 6 / 4
12,079
1,007
16,041
24,396
30,430
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
1 / 13 / 6
11,466
956
22,739
24,274
9,830
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ravana
17
1 / 4 / 4
10,869
906
10,641
22,497
13,573
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
17
2 / 6 / 4
11,189
932
16,476
17,873
7,626
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

213

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 17
12,518
1,043
22,166
16,111
8,340
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
angrydwarf789
Gilgamesh
20
13 / 0 / 13
14,442
1,204
30,046
19,058
18,442
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jormungandr
jakerabbit
Jormungandr
20
6 / 2 / 17
12,627
1,052
14,281
19,332
15,019
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Olorun
18
1 / 5 / 15
11,252
938
4,769
11,711
8,620
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
kanithyo
Neith
19
6 / 2 / 15
12,973
1,081
36,051
19,051
8,206
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
110
10
Kills
33
33
Deaths
10
22
Assists
77
Player
Kills
Deaths
Assists
KDA
W
7
1
17
15.5
L
3
4
4
1.25
L
Kuzenbo
KantuSamanra
Kuzenbo
3
6
4
0.83
L
1
13
6
0.31
L
Ravana
1
4
4
0.75
W
Gilgamesh
angrydwarf789
Gilgamesh
13
0
13
19.5
W
Jormungandr
jakerabbit
Jormungandr
6
2
17
7.25
W
Olorun
1
5
15
1.7
W
Neith
kanithyo
Neith
6
2
15
6.75
L
Merlin
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,773
Damage
107,313
113,745
Taken
85,263
88,966
Mitigated
58,627
9,902
Healing
17,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,166
3,341
917
6,009
16,111
8,340
0
5,190
10,921
46,562
0
L
12,876
2,009
0
4,696
24,705
27,507
0
9,633
15,072
0
34,367
L
Kuzenbo
KantuSamanra
Kuzenbo
16,041
4,010
0
2,067
24,396
30,430
0
8,638
15,758
33,631
0
L
22,739
14,228
0
0
24,274
9,830
0
10,089
14,185
0
43,080
L
Ravana
10,641
3,216
0
997
22,497
13,573
0
7,825
14,672
0
27,785
W
Gilgamesh
angrydwarf789
Gilgamesh
30,046
10,126
0
2,375
19,058
18,442
0
4,908
14,150
0
58,612
W
Jormungandr
jakerabbit
Jormungandr
14,281
2,943
0
61
19,332
15,019
0
10,807
8,525
36,575
0
W
Olorun
4,769
2,590
0
295
11,711
8,620
0
4,253
7,458
11,346
0
W
Neith
kanithyo
Neith
36,051
18,714
0
7,343
19,051
8,206
0
7,359
11,692
0
72,934
L
Merlin
16,476
619
614
1,528
17,873
7,626
0
5,031
12,842
38,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,254
Gold Earned
63,812
220
Minions Killed
287
9
Camps Cleared
8
1,163,510
Distance Traveled
1,116,452
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,518
1,043
76
6
0
213,448
0
L
Chaac
11,651
971
47
4
0
249,325
0
L
Kuzenbo
12,079
1,007
30
3
0
236,629
3
L
Izanami
11,466
956
54
5
7
198,959
0
L
Ravana
10,869
906
38
3
2
247,684
0
W
Gilgamesh
14,442
1,204
51
4
4
276,749
2
W
Jormungandr
12,627
1,052
39
3
1
224,421
0
W
Olorun
11,252
938
11
1
2
180,458
0
W
Neith
12,973
1,081
110
9
1
221,376
0
L
Merlin
11,189
932
51
4
0
230,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role