Player Matchup

Ao Kuang
Ao Kuang
Nightshatter
Ao Kuang
Level 140
God Stats
1W - 5L
1,151 SR
Queue Stats
656W - 569L
1,677 Elo+
Party 1
Khepri
Khepri
XHunterXAstralX
Khepri
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,606 Elo+
Solo
Izanami
Izanami
overshotrad
Izanami
Level 147
God Stats
16W - 11L
1,756 SR
Queue Stats
980W - 838L
1,649 Elo+
Party 1
Team Averages
Level 118
1,469 SR
1,644 Elo+

VS

Team Averages
Level 141
1,496 SR
1,713 Elo+
Yemoja
Yemoja
AvgDev
Yemoja
Level 137
God Stats
2W - 2L
1,443 SR
Queue Stats
277W - 207L
1,735 Elo+
Party 2
Sol
Sol
BrandoTheRando
Sol
Level 126
God Stats
6W - 13L
1,435 SR
Queue Stats
173W - 120L
1,734 Elo+
Party 2
Achilles
Achilles
Jolufoco
Achilles
Level 159
God Stats
1W - 0L
1,608 SR
Queue Stats
33W - 21L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Nightshatter
Ao Kuang
10
3 / 2 / 0
6,883
688
4,636
6,992
2,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 6 / 3
6,091
609
3,338
11,452
5,922
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
overshotrad
Izanami
9
0 / 3 / 2
6,085
609
5,824
6,759
2,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AvgDev
Yemoja
11
1 / 1 / 10
8,319
832
5,004
9,426
6,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

12
7 / 0 / 3
8,512
851
11,927
6,977
2,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
Jolufoco
Achilles
10
3 / 2 / 1
7,007
701
4,250
6,828
2,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
3
Kills
11
11
Deaths
3
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Yemoja
AvgDev
Yemoja
1
1
10
6
W
7
0
3
8.5
W
Achilles
Jolufoco
Achilles
3
2
1
1.75
L
Ao Kuang
Nightshatter
Ao Kuang
3
2
0
1.5
L
0
6
3
0.25
L
Izanami
overshotrad
Izanami
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,798
Damage
21,181
25,203
Taken
23,231
11,172
Mitigated
11,715
2,197
Healing
12,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
AvgDev
Yemoja
5,004
2,162
2,759
4,331
9,426
6,439
203
3,203
6,223
13,931
0
W
11,927
5,299
0
4,737
6,977
2,343
2,829
2,455
4,522
44,229
0
W
Achilles
Jolufoco
Achilles
4,250
2,292
0
1,016
6,828
2,933
176
2,410
4,418
0
25,211
L
Ao Kuang
Nightshatter
Ao Kuang
4,636
597
0
1,072
6,992
2,554
0
4,730
2,262
15,600
0
L
3,338
332
0
570
11,452
5,922
0
7,253
4,199
9,694
0
L
Izanami
overshotrad
Izanami
5,824
3,673
0
555
6,759
2,696
0
5,092
1,667
0
32,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,059
Gold Earned
23,838
100
Minions Killed
119
0
Camps Cleared
0
489,821
Distance Traveled
494,218
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,319
832
13
1
0
156,833
1
W
Sol
8,512
851
74
7
0
160,942
3
W
Achilles
7,007
701
32
3
0
176,443
2
L
Ao Kuang
6,883
688
20
2
0
184,742
4
L
Khepri
6,091
609
22
2
0
156,840
2
L
Izanami
6,085
609
58
6
0
148,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role