Player Matchup

Hera
Hera
Bigchew44
Hera
Level 9
God Stats
13W - 10L
1,840 SR
Queue Stats
32W - 32L
1,446 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DOMINATION-333
Tsukuyomi
Level 118
God Stats
19W - 27L
1,510 SR
Queue Stats
140W - 164L
1,436 Elo+
Party 2
Cthulhu
Cthulhu
FratHulk
Cthulhu
Level 48
God Stats
10W - 21L
1,486 SR
Queue Stats
49W - 75L
1,370 Elo+
Party 2
Izanami
Izanami
Willsy987
Izanami
Level 102
God Stats
19W - 27L
1,535 SR
Queue Stats
92W - 115L
1,396 Elo+
Party 2
Bellona
Bellona
angelzav_
Bellona
Level 81
God Stats
0W - 5L
1,799 SR
Queue Stats
74W - 108L
1,466 Elo+
Party 2
Team Averages
Level 72
1,634 SR
1,423 Elo+

VS

Team Averages
Level 71
1,513 SR
1,489 Elo+
Sun Wukong
Sun Wukong
MorgirmXV
Sun Wukong
Level 45
God Stats
15W - 8L
1,500 SR
Queue Stats
300W - 254L
1,578 Elo+
Party 1
Raijin
Raijin
PYAGunzblazing
Raijin
Level 109
God Stats
12W - 13L
1,486 SR
Queue Stats
628W - 561L
1,506 Elo+
Party 1
Neith
Neith
Soul-Eater153
Neith
Level 42
God Stats
27W - 27L
1,641 SR
Queue Stats
190W - 209L
1,501 Elo+
Party 1
Ares
Ares
galvaokiko
Ares
Level 90
God Stats
2W - 1L
1,265 SR
Queue Stats
73W - 99L
1,375 Elo+
Solo
Tsukuyomi
Tsukuyomi
kobra396
Tsukuyomi
Level 67
God Stats
66W - 48L
1,675 SR
Queue Stats
434W - 423L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
11
2 / 2 / 1
6,652
554
4,437
4,039
1,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
DOMINATION-333
Tsukuyomi
12
2 / 3 / 1
6,822
569
2,747
10,164
3,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
FratHulk
Cthulhu
9
2 / 6 / 2
6,066
506
4,541
9,707
7,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
Willsy987
Izanami
9
1 / 6 / 2
5,549
462
5,971
7,972
2,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
angelzav_
Bellona
12
2 / 3 / 0
6,886
574
5,253
9,873
6,530
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MorgirmXV
Sun Wukong
13
3 / 2 / 0
7,802
650
7,071
10,823
5,264
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
7 / 2 / 3
7,940
662
7,212
7,961
2,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 1 / 7
6,904
575
4,451
5,050
1,575
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 2 / 5
6,402
534
3,714
6,827
3,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
kobra396
Tsukuyomi
12
6 / 2 / 3
7,427
619
5,053
7,143
2,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
9
Kills
20
20
Deaths
9
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hera
2
2
1
1.25
L
Tsukuyomi
DOMINATION-333
Tsukuyomi
2
3
1
0.83
L
Cthulhu
FratHulk
Cthulhu
2
6
2
0.5
W
Sun Wukong
MorgirmXV
Sun Wukong
3
2
0
1.5
W
7
2
3
4.25
W
2
1
7
5.5
L
Izanami
Willsy987
Izanami
1
6
2
0.33
L
Bellona
angelzav_
Bellona
2
3
0
0.67
W
2
2
5
2.25
W
Tsukuyomi
kobra396
Tsukuyomi
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,949
Damage
27,501
41,755
Taken
37,804
20,632
Mitigated
15,314
7,467
Healing
11,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
4,437
967
0
250
4,039
1,146
0
1,665
2,235
30,770
0
L
Tsukuyomi
DOMINATION-333
Tsukuyomi
2,747
649
0
4,845
10,164
3,184
0
2,963
7,074
0
38,249
L
Cthulhu
FratHulk
Cthulhu
4,541
300
295
875
9,707
7,091
0
3,111
6,456
14,895
0
W
Sun Wukong
MorgirmXV
Sun Wukong
7,071
1,838
0
2,845
10,823
5,264
590
0
10,823
0
42,585
W
7,212
378
0
2,180
7,961
2,721
996
3,115
4,524
41,923
0
W
4,451
2,083
0
2,660
5,050
1,575
534
1,704
3,332
0
35,684
L
Izanami
Willsy987
Izanami
5,971
3,515
0
863
7,972
2,681
28
2,681
5,191
0
31,169
L
Bellona
angelzav_
Bellona
5,253
2,617
0
339
9,873
6,530
0
0
9,873
0
37,130
W
3,714
0
0
695
6,827
3,523
0
2,785
4,022
12,209
0
W
Tsukuyomi
kobra396
Tsukuyomi
5,053
1,196
0
3,046
7,143
2,231
0
978
6,125
0
39,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,975
Gold Earned
36,475
304
Minions Killed
343
0
Camps Cleared
0
1,090,593
Distance Traveled
1,137,930
22
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,652
554
61
5
0
215,630
5
L
Tsukuyomi
6,822
569
86
7
0
224,172
5
L
Cthulhu
6,066
506
26
2
0
215,960
1
W
Sun Wukong
7,802
650
98
8
0
192,218
0
W
Raijin
7,940
662
86
7
0
215,907
1
W
Neith
6,904
575
69
6
0
219,463
1
L
Izanami
5,549
462
61
5
0
193,836
6
L
Bellona
6,886
574
70
6
0
240,995
5
W
Ares
6,402
534
24
2
0
241,618
1
W
Tsukuyomi
7,427
619
66
6
0
268,724
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role