Player Matchup

Janus
Janus
G000GOOO47
Janus
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
452W - 409L
1,511 Elo+
Party 3
Neith
Neith
MissAmiT8
Neith
Level 45
God Stats
25W - 22L
1,630 SR
Queue Stats
247W - 209L
1,513 Elo+
Party 3
Gilgamesh
Gilgamesh
arsenalation
Gilgamesh
Level 47
God Stats
31W - 16L
1,601 SR
Queue Stats
132W - 105L
1,596 Elo+
Party 2
Ratatoskr
Ratatoskr
fantasticmic
Ratatoskr
Level 112
God Stats
4W - 3L
1,465 SR
Queue Stats
231W - 195L
1,556 Elo+
Party 2
Tiamat
Tiamat
ltsJZL
Tiamat
Level 29
God Stats
1W - 1L
1,299 SR
Queue Stats
16W - 11L
1,682 Elo+
Party 2
Team Averages
Level 56
1,499 SR
1,572 Elo+

VS

Team Averages
Level 82
1,488 SR
1,435 Elo+
Ao Kuang
Ao Kuang
Jewy725
Ao Kuang
Level 128
God Stats
1W - 2L
1,505 SR
Queue Stats
51W - 65L
1,403 Elo+
Party 1
Gilgamesh
Gilgamesh
LarryLarry58
Gilgamesh
Level 18
God Stats
0W - 1L
1,232 SR
Queue Stats
9W - 10L
1,434 Elo+
Party 1
Sylvanus
Sylvanus
NutapJohnson
Sylvanus
Level 114
God Stats
8W - 4L
1,498 SR
Queue Stats
72W - 91L
1,451 Elo+
Party 1
Raijin
Raijin
PapaBlessNation
Raijin
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
126W - 145L
1,405 Elo+
Solo
Horus
Horus
hugo_oz_47
Horus
Level 107
God Stats
7W - 5L
1,704 SR
Queue Stats
209W - 211L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
9 / 4 / 4
9,243
616
13,938
8,350
2,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
MissAmiT8
Neith
13
1 / 3 / 11
8,098
540
4,708
7,291
2,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilgamesh
arsenalation
Gilgamesh
15
4 / 1 / 2
8,705
580
5,819
7,899
5,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
fantasticmic
Ratatoskr
15
8 / 2 / 5
9,121
608
7,831
9,209
3,192
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
ltsJZL
Tiamat
12
2 / 2 / 5
7,327
488
6,270
9,722
5,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Jewy725
Ao Kuang
12
5 / 5 / 4
7,663
511
6,069
12,407
4,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
LarryLarry58
Gilgamesh
12
0 / 5 / 0
7,170
478
4,627
10,837
7,625
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sylvanus
NutapJohnson
Sylvanus
10
2 / 5 / 3
6,394
426
4,755
8,748
3,891
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
3 / 7 / 2
6,792
453
5,421
8,324
2,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
9
2 / 2 / 1
6,483
432
3,648
12,551
9,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
24
Kills
12
12
Deaths
24
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Janus
9
4
4
2.75
L
Ao Kuang
Jewy725
Ao Kuang
5
5
4
1.4
L
Gilgamesh
LarryLarry58
Gilgamesh
0
5
0
0
W
Neith
MissAmiT8
Neith
1
3
11
2.17
L
Sylvanus
NutapJohnson
Sylvanus
2
5
3
0.7
L
3
7
2
0.57
W
Gilgamesh
arsenalation
Gilgamesh
4
1
2
5
W
Ratatoskr
fantasticmic
Ratatoskr
8
2
5
5.25
L
Horus
2
2
1
1.25
W
Tiamat
ltsJZL
Tiamat
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,566
Damage
24,520
42,471
Taken
52,867
18,833
Mitigated
27,722
14,022
Healing
8,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
13,938
1,143
101
2,044
8,350
2,741
1,536
6,023
1,845
60,775
0
L
Ao Kuang
Jewy725
Ao Kuang
6,069
928
0
2,944
12,407
4,232
0
2,705
9,503
37,535
0
L
Gilgamesh
LarryLarry58
Gilgamesh
4,627
1,000
0
568
10,837
7,625
130
0
10,462
0
40,456
W
Neith
MissAmiT8
Neith
4,708
1,324
0
2,905
7,291
2,033
1,155
1,987
5,238
0
41,241
L
Sylvanus
NutapJohnson
Sylvanus
4,755
1,636
300
1,084
8,748
3,891
16
5,548
2,942
17,788
2,633
L
5,421
282
0
250
8,324
2,867
0
4,768
3,290
29,275
0
W
Gilgamesh
arsenalation
Gilgamesh
5,819
2,234
0
1,876
7,899
5,386
0
1,239
6,660
0
46,813
W
Ratatoskr
fantasticmic
Ratatoskr
7,831
1,940
0
3,451
9,209
3,192
0
3,226
5,933
0
51,559
L
Horus
3,648
1,355
256
3,018
12,551
9,107
0
5,964
6,062
0
13,138
W
Tiamat
ltsJZL
Tiamat
6,270
1,351
167
3,478
9,722
5,481
383
2,759
6,946
31,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,494
Gold Earned
34,502
437
Minions Killed
266
0
Camps Cleared
0
1,426,386
Distance Traveled
1,198,478
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,243
616
102
7
0
278,767
4
L
Ao Kuang
7,663
511
64
4
0
284,756
2
L
Gilgamesh
7,170
478
81
5
0
229,788
2
W
Neith
8,098
540
81
5
0
256,160
3
L
Sylvanus
6,394
426
49
3
0
178,682
0
L
Raijin
6,792
453
51
3
0
263,675
3
W
Gilgamesh
8,705
580
101
7
0
304,489
1
W
Ratatoskr
9,121
608
101
7
0
318,624
3
L
Horus
6,483
432
21
1
0
241,577
0
W
Tiamat
7,327
488
52
3
0
268,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role