Player Matchup

Sun Wukong
Sun Wukong
DarK_Shaadows
Sun Wukong
Level 75
God Stats
2W - 3L
1,533 SR
Queue Stats
160W - 141L
1,502 Elo+
Party 2
Janus
Janus
DarK_WaarrioR
Janus
Level 38
God Stats
4W - 6L
1,642 SR
Queue Stats
82W - 76L
1,497 Elo+
Party 2
Heimdallr
Heimdallr
Drac0_Knight_
Heimdallr
Level 85
God Stats
2W - 3L
1,500 SR
Queue Stats
72W - 97L
1,276 Elo+
Party 1
Yemoja
Yemoja
One-_Winged_-God
Yemoja
Level 18
God Stats
15W - 24L
1,310 SR
Queue Stats
135W - 170L
1,236 Elo+
Party 1
Set
Set
ZA_WARUDOOO_____
Set
Level 29
God Stats
18W - 28L
1,355 SR
Queue Stats
265W - 342L
1,246 Elo+
Party 1
Team Averages
Level 49
1,468 SR
1,351 Elo+

VS

Team Averages
Level 63
1,573 SR
1,415 Elo+
The Morrigan
The Morrigan
DustyRedshot
The Morrigan
Level 105
God Stats
14W - 12L
1,590 SR
Queue Stats
249W - 233L
1,454 Elo+
Solo
Cthulhu
Cthulhu
Gold_D_Lion
Cthulhu
Level 46
God Stats
2W - 1L
1,238 SR
Queue Stats
16W - 21L
1,273 Elo+
Party 3
Apollo
Apollo
JMaxvec
Apollo
Level 11
God Stats
21W - 14L
1,717 SR
Queue Stats
244W - 225L
1,626 Elo+
Party 3
Set
Set
Just_Call_Me_Vic
Set
Level 105
God Stats
45W - 32L
1,606 SR
Queue Stats
471W - 440L
1,458 Elo+
Party 3
Chaac
Chaac
Reimon43V
Chaac
Level 46
God Stats
1W - 0L
1,715 SR
Queue Stats
4W - 5L
1,264 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DarK_Shaadows
Sun Wukong
17
2 / 2 / 0
10,549
502
11,151
15,182
12,753
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 6 / 1
8,272
394
5,397
12,563
4,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Drac0_Knight_
Heimdallr
17
5 / 5 / 1
10,786
514
11,794
14,353
5,815
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 8 / 3
8,426
401
5,066
14,822
9,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 3 / 3
7,644
364
2,499
9,965
3,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DustyRedshot
The Morrigan
20
7 / 1 / 3
12,349
588
14,381
8,561
4,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Gold_D_Lion
Cthulhu
14
2 / 1 / 11
9,242
440
10,526
12,322
12,457
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
JMaxvec
Apollo
18
7 / 5 / 3
11,812
562
11,602
16,358
7,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
7 / 0 / 8
11,143
531
8,898
14,200
7,411
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Chaac
Reimon43V
Chaac
17
1 / 1 / 0
9,455
450
4,457
10,900
7,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
8
Kills
24
24
Deaths
8
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DarK_Shaadows
Sun Wukong
2
2
0
1
L
1
6
1
0.25
L
Heimdallr
Drac0_Knight_
Heimdallr
5
5
1
1.1
W
The Morrigan
DustyRedshot
The Morrigan
7
1
3
8.5
W
Cthulhu
Gold_D_Lion
Cthulhu
2
1
11
7.5
W
Apollo
JMaxvec
Apollo
7
5
3
1.7
W
7
0
8
11
L
0
8
3
0.19
W
Chaac
Reimon43V
Chaac
1
1
0
1
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,907
Damage
49,864
66,885
Taken
62,341
35,921
Mitigated
38,866
7,849
Healing
21,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DarK_Shaadows
Sun Wukong
11,151
2,530
0
1,676
15,182
12,753
547
4,193
10,455
0
74,528
L
5,397
558
0
1,452
12,563
4,074
0
6,454
5,756
39,500
0
L
Heimdallr
Drac0_Knight_
Heimdallr
11,794
3,615
0
736
14,353
5,815
0
4,295
10,058
0
77,212
W
The Morrigan
DustyRedshot
The Morrigan
14,381
2,513
0
2,097
8,561
4,280
1,250
1,983
6,344
101,367
3,816
W
Cthulhu
Gold_D_Lion
Cthulhu
10,526
561
401
743
12,322
12,457
62
3,655
8,605
23,605
0
W
Apollo
JMaxvec
Apollo
11,602
6,480
0
4,711
16,358
7,211
3,929
1,743
14,557
0
85,808
W
8,898
4,812
1,097
7,121
14,200
7,411
709
2,453
11,655
0
69,662
L
5,066
847
408
888
14,822
9,388
458
5,750
8,948
24,107
0
W
Chaac
Reimon43V
Chaac
4,457
596
0
5,739
10,900
7,507
2,319
165
10,717
0
48,236
L
2,499
1,169
0
2,689
9,965
3,891
0
1,988
7,856
0
31,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,677
Gold Earned
54,001
451
Minions Killed
579
0
Camps Cleared
0
1,771,595
Distance Traveled
2,060,196
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,549
502
150
7
0
388,793
0
L
Janus
8,272
394
71
3
0
351,449
6
L
Heimdallr
10,786
514
135
6
0
372,964
5
W
The Morrigan
12,349
588
187
9
0
397,398
3
W
Cthulhu
9,242
440
41
2
0
391,281
1
W
Apollo
11,812
562
141
7
0
465,034
3
W
Set
11,143
531
128
6
0
447,078
1
L
Yemoja
8,426
401
30
1
0
333,164
0
W
Chaac
9,455
450
82
4
0
359,405
0
L
Set
7,644
364
65
3
0
325,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role