Player Matchup

Apollo
Apollo
Diamond IV
Eriayl
Apollo
Diamond IV
Level 160
God Stats
17W - 10L
1,659 SR
Queue Stats
271W - 261L
2,032 MMR
Party 4
Xing Tian
Xing Tian
Gold II
H0SSER
Xing Tian
Gold II
Level 149
God Stats
16W - 14L
1,889 SR
Queue Stats
104W - 105L
1,862 MMR
Party 2
Janus
Janus
Diamond IV
KANEKΙ
Janus
Diamond IV
Level 159
God Stats
1W - 0L
1,277 SR
Queue Stats
154W - 162L
1,912 MMR
Party 4
Nemesis
Nemesis
Platinum I
Melted BW
Nemesis
Platinum I
Level 107
God Stats
6W - 2L
1,781 SR
Queue Stats
255W - 243L
1,874 MMR
Solo
Loki
Loki
Gold I
SirPatrone
Loki
Gold I
Level 157
God Stats
35W - 25L
1,880 SR
Queue Stats
98W - 87L
1,900 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 146
1,697 SR
1,916 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 142
1,652 SR
1,915 MMR
Persephone
Persephone
Diamond IV
Batman201091
Persephone
Diamond IV
Level 160
God Stats
7W - 8L
1,552 SR
Queue Stats
188W - 170L
2,059 MMR
Party 3
Anhur
Anhur
Platinum III
BigLogGaming
Anhur
Platinum III
Level 123
God Stats
5W - 5L
1,706 SR
Queue Stats
56W - 45L
1,887 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum IV
HowToGetWelfare
Sun Wukong
Platinum IV
Level 108
God Stats
5W - 2L
1,758 SR
Queue Stats
47W - 41L
1,840 MMR
Party 1
Thanatos
Thanatos
Platinum I
TouhyJoe7
Thanatos
Platinum I
Level 159
God Stats
7W - 7L
1,621 SR
Queue Stats
395W - 381L
1,908 MMR
Party 3
Ganesha
Ganesha
Platinum I
VaIaak-
Ganesha
Platinum I
Level 160
God Stats
23W - 22L
1,625 SR
Queue Stats
242W - 214L
1,879 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Eriayl
Apollo
18
4 / 1 / 4
11,867
593
8,826
13,039
4,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
H0SSER
Xing Tian
14
2 / 1 / 7
9,605
480
5,065
19,195
16,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
KANEKΙ
Janus
18
2 / 0 / 6
11,116
556
12,127
8,032
3,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Melted BW
Nemesis
15
0 / 2 / 2
9,424
471
6,019
13,032
5,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
9 / 0 / 1
12,019
601
13,011
13,962
9,500
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AthenaTiamatTsukuyomiDanzaburouSet

VS

Bans
Guan YuSobekHeimdallrKhepriChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Batman201091
Persephone
14
1 / 5 / 1
9,037
452
10,505
9,736
3,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 3 / 0
9,548
477
11,261
13,171
4,987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
HowToGetWelfare
Sun Wukong
15
0 / 3 / 0
8,748
437
6,924
12,396
8,511
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
TouhyJoe7
Thanatos
13
1 / 4 / 1
8,253
413
6,324
16,411
6,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
VaIaak-
Ganesha
12
0 / 2 / 3
7,923
396
5,109
13,377
7,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
17
Kills
4
4
Deaths
17
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Persephone
Batman201091
Persephone
1
5
1
0.3
L
2
3
0
0.67
W
Apollo
Eriayl
Apollo
4
1
4
6
W
Xing Tian
H0SSER
Xing Tian
2
1
7
5.5
L
Sun Wukong
HowToGetWelfare
Sun Wukong
0
3
0
0
W
Janus
KANEKΙ
Janus
2
0
6
5
W
Nemesis
Melted BW
Nemesis
0
2
2
0.5
W
9
0
1
9.5
L
Thanatos
TouhyJoe7
Thanatos
1
4
1
0.38
L
Ganesha
VaIaak-
Ganesha
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,048
Damage
40,123
67,260
Taken
65,091
38,658
Mitigated
30,517
20,695
Healing
23,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Batman201091
Persephone
10,505
453
0
1,443
9,736
3,603
128
3,993
5,603
67,494
0
L
11,261
6,015
0
5,400
13,171
4,987
0
3,908
9,155
0
73,350
W
Apollo
Eriayl
Apollo
8,826
6,003
0
7,371
13,039
4,512
410
2,121
10,918
0
91,664
W
Xing Tian
H0SSER
Xing Tian
5,065
577
0
5,452
19,195
16,267
0
7,325
11,870
16,879
0
L
Sun Wukong
HowToGetWelfare
Sun Wukong
6,924
1,640
0
2,937
12,396
8,511
0
2,045
10,257
0
49,913
W
Janus
KANEKΙ
Janus
12,127
443
0
2,164
8,032
3,171
296
3,217
4,815
88,591
0
W
Nemesis
Melted BW
Nemesis
6,019
2,702
0
1,655
13,032
5,208
0
2,493
10,539
0
80,668
W
13,011
3,361
0
4,053
13,962
9,500
338
2,067
11,895
0
76,988
L
Thanatos
TouhyJoe7
Thanatos
6,324
1,300
0
10,756
16,411
6,123
0
2,892
13,479
0
68,608
L
Ganesha
VaIaak-
Ganesha
5,109
460
0
3,351
13,377
7,293
88
4,394
8,786
18,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,031
Gold Earned
43,509
621
Minions Killed
515
0
Camps Cleared
0
2,079,216
Distance Traveled
1,861,260
21
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,037
452
141
7
0
354,787
6
L
Anhur
9,548
477
138
7
0
316,653
6
W
Apollo
11,867
593
162
8
0
385,885
7
W
Xing Tian
9,605
480
24
1
0
425,155
4
L
Sun Wukong
8,748
437
114
6
0
408,838
5
W
Janus
11,116
556
176
9
0
449,138
3
W
Nemesis
9,424
471
122
6
0
414,939
2
W
Loki
12,019
601
137
7
0
404,099
5
L
Thanatos
8,253
413
116
6
0
393,749
7
L
Ganesha
7,923
396
6
0
0
387,233
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role