Player Matchup

Izanami
Izanami
Darkfire666
Izanami
Level 37
God Stats
33W - 31L
1,503 SR
Queue Stats
136W - 164L
1,438 Elo+
Party 2
Cerberus
Cerberus
Steed1000
Cerberus
Level 23
God Stats
14W - 15L
1,306 SR
Queue Stats
102W - 166L
1,403 Elo+
Solo
Scylla
Scylla
Wellesz
Scylla
Level 27
God Stats
4W - 2L
1,719 SR
Queue Stats
87W - 107L
1,420 Elo+
Party 2
Team Averages
Level 29
1,509 SR
1,420 Elo+

VS

Team Averages
Level 13
1,610 SR
1,512 Elo+
Ra
Ra
HUAOUNA
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,535 Elo+
Solo
Cthulhu
Cthulhu
LosZapatos242
Cthulhu
Level 27
God Stats
0W - 1L
1,700 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Set
Set
Neededsplash
Set
Level 6
God Stats
0W - 3L
1,630 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Darkfire666
Izanami
15
9 / 4 / 12
11,637
831
18,016
13,594
5,149
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Steed1000
Cerberus
14
5 / 4 / 15
10,619
759
9,426
14,825
11,699
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
Wellesz
Scylla
13
7 / 4 / 11
10,476
748
9,794
8,405
2,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 9 / 4
9,349
668
6,370
11,380
3,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
13
3 / 5 / 5
9,279
663
8,434
24,589
16,523
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

12
4 / 9 / 4
9,729
695
8,009
13,706
5,258
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
23
21
Kills
10
12
Deaths
23
38
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Izanami
Darkfire666
Izanami
9
4
12
3.75
L
3
9
4
0.56
L
Cthulhu
3
5
5
1.1
L
4
9
4
0.67
W
Cerberus
Steed1000
Cerberus
5
4
15
3.13
W
Scylla
Wellesz
Scylla
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,236
Damage
22,813
36,824
Taken
49,675
19,494
Mitigated
25,346
9,812
Healing
8,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Darkfire666
Izanami
18,016
14,254
0
5,344
13,594
5,149
2,341
6,151
7,443
0
66,751
L
6,370
578
509
1,249
11,380
3,565
0
5,527
5,687
28,384
0
L
Cthulhu
8,434
685
642
5,428
24,589
16,523
0
8,786
15,405
22,966
0
L
8,009
2,676
0
835
13,706
5,258
0
5,313
8,327
0
38,327
W
Cerberus
Steed1000
Cerberus
9,426
885
0
1,731
14,825
11,699
123
6,576
8,249
19,914
0
W
Scylla
Wellesz
Scylla
9,794
746
0
2,737
8,405
2,646
189
2,117
6,288
36,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,732
Gold Earned
28,357
161
Minions Killed
98
0
Camps Cleared
0
645,267
Distance Traveled
624,850
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,637
831
94
7
0
197,297
0
L
Ra
9,349
668
33
2
0
156,768
1
L
Cthulhu
9,279
663
26
2
0
251,713
2
L
Set
9,729
695
39
3
0
216,369
1
W
Cerberus
10,619
759
28
2
0
222,448
0
W
Scylla
10,476
748
39
3
0
225,522
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role