Player Matchup

Bellona
Bellona
Athalius
Bellona
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,154 Elo+
Solo
Ao Kuang
Ao Kuang
Bulletsponge130
Ao Kuang
Level 123
God Stats
7W - 3L
1,747 SR
Queue Stats
225W - 195L
1,550 Elo+
Party 2
Tiamat
Tiamat
KozmicKat
Tiamat
Level 46
God Stats
28W - 19L
1,573 SR
Queue Stats
53W - 44L
1,649 Elo+
Party 2
Jing Wei
Jing Wei
MaiNotNatsume
Jing Wei
Level 33
God Stats
1W - 3L
1,531 SR
Queue Stats
29W - 38L
1,515 Elo+
Party 2
Horus
Horus
wazful
Horus
Level 6
God Stats
3W - 1L
1,540 SR
Queue Stats
6W - 4L
1,619 Elo+
Party 2
Team Averages
Level 51
1,578 SR
1,497 Elo+

VS

Team Averages
Level 47
1,549 SR
1,361 Elo+
The Morrigan
The Morrigan
DaLordEzine
The Morrigan
Level 52
God Stats
8W - 12L
1,486 SR
Queue Stats
255W - 286L
1,476 Elo+
Party 1
Danzaburou
Danzaburou
JustOscar
Danzaburou
Level 28
God Stats
5W - 13L
1,314 SR
Queue Stats
48W - 83L
1,392 Elo+
Party 1
Athena
Athena
Lwymish
Athena
Level 24
God Stats
1W - 6L
1,363 SR
Queue Stats
4W - 15L
1,218 Elo+
Party 1
Chaac
Chaac
Riden12112
Chaac
Level 44
God Stats
3W - 3L
1,768 SR
Queue Stats
12W - 28L
1,292 Elo+
Party 3
Fenrir
Fenrir
TheAlienStoner
Fenrir
Level 89
God Stats
11W - 4L
1,813 SR
Queue Stats
238W - 245L
1,426 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Athalius
Bellona
16
1 / 2 / 4
9,840
469
8,951
17,445
15,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
18
7 / 2 / 7
11,240
535
16,759
17,302
7,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
KozmicKat
Tiamat
18
7 / 3 / 5
11,462
546
14,834
13,057
7,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
MaiNotNatsume
Jing Wei
14
2 / 1 / 4
9,043
431
2,405
7,365
2,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Horus
wazful
Horus
14
1 / 1 / 10
9,515
453
4,452
8,067
7,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DaLordEzine
The Morrigan
16
3 / 5 / 2
10,154
484
8,436
12,334
4,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
JustOscar
Danzaburou
13
2 / 1 / 2
8,794
419
5,932
7,221
2,562
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Athena
Lwymish
Athena
10
1 / 4 / 5
8,195
390
4,979
14,288
10,098
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chaac
17
3 / 1 / 0
10,827
516
15,046
13,830
14,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
0 / 7 / 2
9,012
429
4,700
20,882
7,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
18
Kills
9
9
Deaths
18
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bellona
Athalius
Bellona
1
2
4
1.5
W
Ao Kuang
7
2
7
5.25
L
The Morrigan
DaLordEzine
The Morrigan
3
5
2
0.8
L
Danzaburou
JustOscar
Danzaburou
2
1
2
3
W
Tiamat
KozmicKat
Tiamat
7
3
5
3.17
L
Athena
Lwymish
Athena
1
4
5
0.88
W
Jing Wei
MaiNotNatsume
Jing Wei
2
1
4
4
L
Chaac
3
1
0
3
L
0
7
2
0.14
W
Horus
wazful
Horus
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,401
Damage
39,093
63,236
Taken
68,555
40,498
Mitigated
39,555
27,609
Healing
17,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Athalius
Bellona
8,951
2,792
0
6,610
17,445
15,889
1,589
3,011
13,768
0
54,072
W
Ao Kuang
16,759
4,047
0
9,530
17,302
7,612
1,791
2,965
14,263
84,437
0
L
The Morrigan
DaLordEzine
The Morrigan
8,436
1,380
0
1,392
12,334
4,436
0
7,467
4,634
53,917
0
L
Danzaburou
JustOscar
Danzaburou
5,932
2,871
0
2,639
7,221
2,562
0
2,956
4,219
0
48,460
W
Tiamat
KozmicKat
Tiamat
14,834
2,236
0
3,927
13,057
7,191
845
5,073
7,556
82,918
0
L
Athena
Lwymish
Athena
4,979
1,368
0
1,164
14,288
10,098
0
7,676
6,395
11,666
0
W
Jing Wei
MaiNotNatsume
Jing Wei
2,405
1,634
0
2,251
7,365
2,505
1,698
583
6,747
0
44,306
L
Chaac
15,046
1,664
0
7,041
13,830
14,643
469
4,359
8,904
8,765
67,162
L
4,700
1,606
0
5,249
20,882
7,816
0
8,278
12,186
0
68,556
W
Horus
wazful
Horus
4,452
2,587
1,589
3,702
8,067
7,301
461
3,067
4,847
0
18,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,100
Gold Earned
46,982
524
Minions Killed
482
0
Camps Cleared
0
2,056,062
Distance Traveled
1,982,121
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,840
469
113
5
0
337,706
2
W
Ao Kuang
11,240
535
137
7
0
461,406
7
L
The Morrigan
10,154
484
140
7
0
381,121
7
L
Danzaburou
8,794
419
87
4
0
387,646
4
W
Tiamat
11,462
546
167
8
0
404,952
2
L
Athena
8,195
390
16
1
0
412,438
9
W
Jing Wei
9,043
431
81
4
0
424,672
0
L
Chaac
10,827
516
128
6
0
396,205
3
L
Fenrir
9,012
429
111
5
0
404,711
0
W
Horus
9,515
453
26
1
0
427,326
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role