Player Matchup

Chaac
Chaac
GLAS_TIGER
Chaac
Level 39
God Stats
20W - 26L
1,445 SR
Queue Stats
93W - 135L
1,403 Elo+
Party 1
Bakasura
Bakasura
Lost-Impa
Bakasura
Level 88
God Stats
8W - 8L
1,500 SR
Queue Stats
228W - 267L
1,484 Elo+
Party 1
Zhong Kui
Zhong Kui
axejandro123
Zhong Kui
Level 109
God Stats
5W - 3L
1,500 SR
Queue Stats
37W - 45L
1,500 Elo+
Solo
Janus
Janus
ssnack
Janus
Level 29
God Stats
4W - 5L
1,687 SR
Queue Stats
65W - 54L
1,251 Elo+
Solo
Danzaburou
Danzaburou
toe_hed
Danzaburou
Level 63
God Stats
1W - 6L
1,435 SR
Queue Stats
41W - 50L
1,421 Elo+
Party 1
Team Averages
Level 66
1,513 SR
1,412 Elo+

VS

Team Averages
Level 102
1,395 SR
1,432 Elo+
Ra
Ra
ChangoLoco17
Ra
Level 103
God Stats
2W - 5L
1,071 SR
Queue Stats
15W - 18L
1,410 Elo+
Party 2
Medusa
Medusa
GoblinSLayer414
Medusa
Level 39
God Stats
4W - 4L
1,506 SR
Queue Stats
22W - 26L
1,378 Elo+
Party 2
Cerberus
Cerberus
StarKi113rFU
Cerberus
Level 121
God Stats
6W - 5L
1,345 SR
Queue Stats
154W - 159L
1,461 Elo+
Solo
Guan Yu
Guan Yu
YahTully
Guan Yu
Level 105
God Stats
6W - 4L
1,554 SR
Queue Stats
44W - 40L
1,409 Elo+
Party 2
Rama
Rama
jesusmanuel0197
Rama
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
1 / 1 / 5
8,217
632
10,973
10,477
6,077
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
Lost-Impa
Bakasura
14
1 / 6 / 2
7,592
584
4,748
13,927
4,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
axejandro123
Zhong Kui
15
1 / 2 / 5
8,346
642
10,579
8,281
6,568
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Janus
ssnack
Janus
13
1 / 4 / 2
7,618
586
9,724
6,579
2,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Danzaburou
toe_hed
Danzaburou
15
2 / 3 / 3
8,720
671
7,232
7,097
2,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 6
9,675
744
7,480
6,489
2,943
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 0 / 9
9,365
720
6,697
8,391
3,990
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
StarKi113rFU
Cerberus
16
3 / 1 / 12
10,272
790
9,579
14,436
16,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
YahTully
Guan Yu
15
3 / 4 / 8
8,999
692
7,300
11,341
11,163
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 1 / 10
10,021
771
9,144
12,035
5,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
61
6
Kills
16
16
Deaths
6
17
Assists
45
Player
Kills
Deaths
Assists
KDA
W
3
0
6
6
L
Chaac
1
1
5
3.5
W
3
0
9
7.5
L
Bakasura
Lost-Impa
Bakasura
1
6
2
0.33
W
Cerberus
StarKi113rFU
Cerberus
3
1
12
9
W
Guan Yu
YahTully
Guan Yu
3
4
8
1.75
L
Zhong Kui
axejandro123
Zhong Kui
1
2
5
1.75
W
4
1
10
9
L
Janus
ssnack
Janus
1
4
2
0.5
L
Danzaburou
toe_hed
Danzaburou
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,256
Damage
40,200
46,361
Taken
52,692
22,416
Mitigated
39,329
9,948
Healing
19,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,480
169
1,184
1,016
6,489
2,943
726
2,526
3,746
51,844
0
L
Chaac
10,973
952
0
3,984
10,477
6,077
0
3,784
6,693
0
35,681
W
6,697
2,962
0
656
8,391
3,990
166
3,655
4,568
0
17,010
L
Bakasura
Lost-Impa
Bakasura
4,748
2,386
0
2,474
13,927
4,993
1
6,114
7,813
0
14,926
W
Cerberus
StarKi113rFU
Cerberus
9,579
714
1,286
4,884
14,436
16,032
0
5,011
9,285
33,148
0
W
Guan Yu
YahTully
Guan Yu
7,300
73
2,579
3,072
11,341
11,163
58
4,704
6,542
0
17,490
L
Zhong Kui
axejandro123
Zhong Kui
10,579
763
0
1,790
8,281
6,568
0
3,069
5,212
31,154
0
W
9,144
6,970
0
4,703
12,035
5,201
1,100
4,943
7,022
0
40,862
L
Janus
ssnack
Janus
9,724
261
0
616
6,579
2,073
0
2,568
4,011
34,730
0
L
Danzaburou
toe_hed
Danzaburou
7,232
2,259
0
1,084
7,097
2,705
0
1,596
5,501
0
23,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,493
Gold Earned
48,332
278
Minions Killed
342
6
Camps Cleared
7
1,152,003
Distance Traveled
1,242,137
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,675
744
122
9
2
277,591
0
L
Chaac
8,217
632
65
5
0
258,592
0
W
Medusa
9,365
720
38
3
0
273,241
3
L
Bakasura
7,592
584
40
3
4
230,836
1
W
Cerberus
10,272
790
59
5
0
244,601
2
W
Guan Yu
8,999
692
31
2
0
236,744
4
L
Zhong Kui
8,346
642
61
5
1
236,195
2
W
Rama
10,021
771
92
7
5
209,960
0
L
Janus
7,618
586
70
5
0
194,396
0
L
Danzaburou
8,720
671
42
3
1
231,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role