Player Matchup
Team Averages
Level 17
1,500 SR
1,343
Elo+
VS
Team Averages
Level 69
1,453 SR
1,231
Elo+
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
HolyFLamePyro
Chaac
12
2 / 3 / 1
8,602
782
6,541
8,600
3,881
Warrior Tabi
+40
Physical Power
+100
Mana
+18%
Movement Speed
Jotunn's Wrath
+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction
Shillelagh
+15
Physical Power
+100
Health
PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5
LordMialos
Ne Zha
9
0 / 4 / 2
7,373
670
2,963
6,760
2,200
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
Rage
+30
Physical Power
+35
Critical Strike Chance
PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.
Short Sword
+25
Physical Power
PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.
sanic2speedy
Baron Samedi
11
1 / 4 / 1
8,092
736
2,315
7,679
6,873
Shoes of Focus
+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed
VS
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
PANIQ-Xector
Loki
16
9 / 2 / 2
9,392
854
7,355
12,531
5,042
Death's Toll
+18
Physical Power
+35
Magical Power
+75
Health
PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.
Deathbringer
+30
Physical Power
+30
Critical Strike Chance
PASSIVE - Critical Strike bonus damage dealt is increased by 25%.
Warrior Tabi
+40
Physical Power
+100
Mana
+18%
Movement Speed
Mace
+10
Physical Power
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
6,067
552
0
0
0
25
0
W
8,602
782
58
5
0
186,411
1
W
7,373
670
22
2
0
224,087
0
L
6,067
552
0
0
0
0
0
L
9,392
854
56
5
0
215,566
0
W
8,092
736
39
4
0
195,550
0