Player Matchup

Athena
Athena
AthenasTaint
Athena
Level 27
God Stats
18W - 7L
1,702 SR
Queue Stats
39W - 30L
1,533 Elo+
Party 3
Sun Wukong
Sun Wukong
Jabar
Sun Wukong
Level 128
God Stats
7W - 3L
1,573 SR
Queue Stats
406W - 354L
1,548 Elo+
Party 1
Yemoja
Yemoja
Resigno
Yemoja
Level 107
God Stats
3W - 4L
1,337 SR
Queue Stats
195W - 169L
1,518 Elo+
Party 1
Hachiman
Hachiman
Wasted9305
Hachiman
Level 17
God Stats
4W - 4L
1,894 SR
Queue Stats
107W - 77L
1,623 Elo+
Party 1
Janus
Janus
iiCrimz
Janus
Level 141
God Stats
10W - 8L
1,590 SR
Queue Stats
547W - 487L
1,557 Elo+
Party 3
Team Averages
Level 84
1,619 SR
1,556 Elo+

VS

Team Averages
Level 93
1,496 SR
1,577 Elo+
Kali
Kali
GracesSecret
Kali
Level 49
God Stats
3W - 5L
1,714 SR
Queue Stats
383W - 246L
1,679 Elo+
Solo
Odin
Odin
Just Some Newfy
Odin
Level 109
God Stats
12W - 8L
1,524 SR
Queue Stats
487W - 430L
1,536 Elo+
Party 2
Raijin
Raijin
Richie33
Raijin
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Sick At Me
Hou Yi
Level 149
God Stats
1W - 6L
1,211 SR
Queue Stats
379W - 342L
1,575 Elo+
Party 2
Cabrakan
Cabrakan
Velocity1300
Cabrakan
Level 124
God Stats
15W - 10L
1,531 SR
Queue Stats
244W - 217L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
17
7 / 5 / 11
10,919
546
12,489
19,411
9,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
Jabar
Sun Wukong
20
2 / 1 / 4
13,202
660
7,336
14,599
11,223
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Resigno
Yemoja
15
4 / 1 / 7
10,306
515
6,435
10,039
10,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
Wasted9305
Hachiman
17
1 / 5 / 3
10,308
515
8,165
15,450
5,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
iiCrimz
Janus
20
9 / 4 / 4
12,655
633
12,817
13,160
4,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 2
9,953
498
12,877
21,961
9,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 6 / 2
9,720
486
6,905
14,539
7,480
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
Richie33
Raijin
17
4 / 6 / 3
10,517
526
9,663
13,570
5,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
Sick At Me
Hou Yi
17
6 / 1 / 3
10,974
549
10,058
10,088
3,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
Velocity1300
Cabrakan
13
1 / 4 / 7
8,465
423
7,386
11,836
10,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
33
23
Kills
16
16
Deaths
23
29
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Athena
7
5
11
2.5
L
4
6
2
0.83
W
Sun Wukong
Jabar
Sun Wukong
2
1
4
4
L
1
6
2
0.33
W
Yemoja
Resigno
Yemoja
4
1
7
7.5
L
Raijin
Richie33
Raijin
4
6
3
0.92
L
Hou Yi
Sick At Me
Hou Yi
6
1
3
7.5
L
Cabrakan
Velocity1300
Cabrakan
1
4
7
1.13
W
Hachiman
Wasted9305
Hachiman
1
5
3
0.5
W
Janus
iiCrimz
Janus
9
4
4
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,242
Damage
46,889
72,659
Taken
71,994
42,058
Mitigated
36,767
24,119
Healing
24,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
12,489
3,492
0
5,063
19,411
9,502
113
5,194
14,031
58,123
0
L
12,877
6,606
0
11,856
21,961
9,535
0
8,177
13,646
0
66,562
W
Sun Wukong
Jabar
Sun Wukong
7,336
743
0
5,930
14,599
11,223
2,160
1,011
13,508
0
109,235
L
6,905
1,616
0
1,520
14,539
7,480
0
7,294
7,111
0
59,949
W
Yemoja
Resigno
Yemoja
6,435
1,648
1,989
2,417
10,039
10,795
0
3,888
6,041
29,808
0
L
Raijin
Richie33
Raijin
9,663
1,023
84
2,682
13,570
5,440
245
7,890
5,485
64,089
0
L
Hou Yi
Sick At Me
Hou Yi
10,058
4,934
0
5,533
10,088
3,910
0
2,575
7,499
0
73,168
L
Cabrakan
Velocity1300
Cabrakan
7,386
1,095
767
1,762
11,836
10,402
0
5,233
6,512
24,025
0
W
Hachiman
Wasted9305
Hachiman
8,165
4,351
0
4,818
15,450
5,702
0
4,831
10,557
0
82,342
W
Janus
iiCrimz
Janus
12,817
727
272
3,630
13,160
4,836
1,059
1,459
11,473
94,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,390
Gold Earned
49,629
708
Minions Killed
528
0
Camps Cleared
0
1,932,675
Distance Traveled
1,878,312
17
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,919
546
89
4
0
472,858
7
L
Kali
9,953
498
111
6
0
385,904
8
W
Sun Wukong
13,202
660
252
13
0
388,867
0
L
Odin
9,720
486
128
6
0
390,422
0
W
Yemoja
10,306
515
60
3
0
359,348
2
L
Raijin
10,517
526
121
6
0
344,009
3
L
Hou Yi
10,974
549
141
7
0
350,722
9
L
Cabrakan
8,465
423
27
1
0
407,255
15
W
Hachiman
10,308
515
131
7
0
322,153
7
W
Janus
12,655
633
176
9
0
389,449
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role