Player Matchup

Ah Muzen Cab
Ah Muzen Cab
GirthyTheDino
Ah Muzen Cab
Level 118
God Stats
1W - 3L
1,624 SR
Queue Stats
227W - 126L
1,710 Elo+
Party 1
Raijin
Raijin
Leroy_Dgentkins
Raijin
Level 147
God Stats
11W - 10L
1,659 SR
Queue Stats
921W - 1,063L
1,515 Elo+
Solo
Yemoja
Yemoja
SethyPrime
Yemoja
Level 118
God Stats
1W - 2L
1,760 SR
Queue Stats
215W - 112L
1,681 Elo+
Party 1
King Arthur
King Arthur
ShadowX1
King Arthur
Level 138
God Stats
3W - 10L
1,367 SR
Queue Stats
205W - 245L
1,557 Elo+
Solo
Mercury
Mercury
lVlightylVlork
Mercury
Level 104
God Stats
7W - 13L
1,316 SR
Queue Stats
710W - 924L
1,431 Elo+
Solo
Team Averages
Level 125
1,545 SR
1,579 Elo+

VS

Team Averages
Level 107
1,603 SR
1,577 Elo+
Erlang Shen
Erlang Shen
Chainsy
Erlang Shen
Level 102
God Stats
5W - 0L
1,843 SR
Queue Stats
94W - 38L
1,703 Elo+
Party 2
Ah Puch
Ah Puch
KnightBAYBAY
Ah Puch
Level 160
God Stats
6W - 4L
1,683 SR
Queue Stats
319W - 360L
1,606 Elo+
Solo
Gilgamesh
Gilgamesh
Royalpiglet
Gilgamesh
Level 89
God Stats
8W - 10L
1,535 SR
Queue Stats
158W - 115L
1,593 Elo+
Party 2
Tyr
Tyr
ShadowindPlayz
Tyr
Level 68
God Stats
14W - 19L
1,452 SR
Queue Stats
216W - 258L
1,483 Elo+
Solo
Cernunnos
Cernunnos
Sinix5
Cernunnos
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GirthyTheDino
Ah Muzen Cab
9
0 / 2 / 0
5,270
527
3,549
4,320
821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 3 / 0
5,284
528
3,182
4,998
1,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Yemoja
SethyPrime
Yemoja
7
0 / 2 / 0
4,806
481
2,703
5,619
2,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
ShadowX1
King Arthur
12
3 / 1 / 0
6,495
650
9,424
9,011
4,835
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 3 / 0
4,782
478
1,158
7,817
2,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Chainsy
Erlang Shen
10
3 / 0 / 2
6,212
621
2,466
6,544
2,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ah Puch
KnightBAYBAY
Ah Puch
12
3 / 0 / 2
6,769
677
4,936
4,728
1,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Royalpiglet
Gilgamesh
9
3 / 0 / 3
5,763
576
4,294
5,356
2,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 3 / 0
5,457
546
4,394
11,590
5,429
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Sinix5
Cernunnos
11
2 / 0 / 3
6,445
645
3,527
4,806
1,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
3
Kills
11
11
Deaths
3
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Chainsy
Erlang Shen
3
0
2
4
L
Ah Muzen Cab
GirthyTheDino
Ah Muzen Cab
0
2
0
0
W
Ah Puch
KnightBAYBAY
Ah Puch
3
0
2
4
L
0
3
0
0
W
Gilgamesh
Royalpiglet
Gilgamesh
3
0
3
4.5
L
Yemoja
SethyPrime
Yemoja
0
2
0
0
L
King Arthur
ShadowX1
King Arthur
3
1
0
3
W
0
3
0
0
W
Cernunnos
Sinix5
Cernunnos
2
0
3
3.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,016
Damage
19,617
31,765
Taken
33,024
11,937
Mitigated
12,879
10,466
Healing
18,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Chainsy
Erlang Shen
2,466
1,410
0
4,696
6,544
2,250
0
903
5,543
0
28,646
L
Ah Muzen Cab
GirthyTheDino
Ah Muzen Cab
3,549
1,474
0
1,553
4,320
821
0
0
4,320
0
31,063
W
Ah Puch
KnightBAYBAY
Ah Puch
4,936
77
0
3,391
4,728
1,437
114
2,806
1,708
42,430
0
L
3,182
390
0
1,098
4,998
1,468
0
2,513
2,485
27,536
0
W
Gilgamesh
Royalpiglet
Gilgamesh
4,294
968
0
2,605
5,356
2,401
0
754
4,602
0
19,829
L
Yemoja
SethyPrime
Yemoja
2,703
346
382
2,338
5,619
2,648
0
694
4,925
11,559
0
L
King Arthur
ShadowX1
King Arthur
9,424
1,628
0
2,687
9,011
4,835
0
0
9,011
0
40,997
W
4,394
576
0
5,108
11,590
5,429
0
0
11,590
0
31,666
W
Cernunnos
Sinix5
Cernunnos
3,527
1,523
0
3,182
4,806
1,362
0
1,110
3,696
0
36,852
L
1,158
578
0
2,408
7,817
2,165
0
1,729
6,088
0
23,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,637
Gold Earned
30,646
286
Minions Killed
351
0
Camps Cleared
0
999,074
Distance Traveled
1,000,332
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,212
621
64
6
0
213,681
1
L
Ah Muzen Cab
5,270
527
72
7
0
200,977
2
W
Ah Puch
6,769
677
94
9
0
187,961
4
L
Raijin
5,284
528
66
7
0
171,506
4
W
Gilgamesh
5,763
576
27
3
0
215,607
4
L
Yemoja
4,806
481
12
1
0
194,531
3
L
King Arthur
6,495
650
85
9
0
217,441
3
W
Tyr
5,457
546
64
6
0
212,218
3
W
Cernunnos
6,445
645
102
10
0
170,865
1
L
Mercury
4,782
478
51
5
0
214,619
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role