Player Matchup

Zeus
Zeus
C9Behemoth
Zeus
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Chang'e
Chang'e
DAVIHOROWITZ
Chang'e
Level 23
God Stats
49W - 49L
1,392 SR
Queue Stats
197W - 210L
1,444 Elo+
Solo
Neith
Neith
SBamboo
Neith
Level 12
God Stats
12W - 7L
1,412 SR
Queue Stats
12W - 10L
1,313 Elo+
Party 2
Artemis
Artemis
ajDam824
Artemis
Level 28
God Stats
9W - 2L
1,684 SR
Queue Stats
18W - 8L
1,439 Elo+
Solo
Fenrir
Fenrir
valepfff
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,182 Elo+
Solo
Team Averages
Level 20
1,498 SR
1,376 Elo+

VS

Team Averages
Level 11
1,489 SR
1,325 Elo+
Hera
Hera
Aliela7710
Hera
Level 18
God Stats
15W - 15L
1,525 SR
Queue Stats
60W - 73L
1,320 Elo+
Solo
Guan Yu
Guan Yu
HRMonster
Guan Yu
Level 6
God Stats
34W - 26L
1,414 SR
Queue Stats
36W - 36L
1,366 Elo+
Party 1
Neith
Neith
Rishild
Neith
Level 8
God Stats
46W - 34L
1,479 SR
Queue Stats
86W - 83L
1,391 Elo+
Party 1
Ymir
Ymir
SOONER fan Matt
Ymir
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 12L
1,358 Elo+
Solo
Fenrir
Fenrir
isnoozetwice
Fenrir
Level 5
God Stats
2W - 1L
1,528 SR
Queue Stats
2W - 3L
1,190 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 9 / 9
13,994
1,399
32,986
15,886
5,455
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
DAVIHOROWITZ
Chang'e
18
4 / 6 / 14
11,318
1,132
11,492
17,270
5,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
SBamboo
Neith
17
3 / 1 / 18
10,915
1,092
8,830
14,374
5,307
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
ajDam824
Artemis
17
2 / 10 / 10
10,199
1,020
12,838
19,955
7,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
valepfff
Fenrir
16
2 / 9 / 13
9,975
998
3,174
16,267
6,150
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

62

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 3 / 27
11,068
1,107
10,665
9,165
3,465
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
HRMonster
Guan Yu
16
2 / 4 / 13
10,387
1,039
5,267
12,843
15,130
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Rishild
Neith
19
16 / 2 / 14
14,171
1,417
29,235
14,667
5,233
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

18
3 / 7 / 25
11,558
1,156
10,125
18,316
24,082
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
18
13 / 9 / 13
13,182
1,318
21,249
19,914
12,619
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
127
25
Kills
35
35
Deaths
25
64
Assists
92
Player
Kills
Deaths
Assists
KDA
W
1
3
27
4.83
L
14
9
9
2.06
L
Chang'e
DAVIHOROWITZ
Chang'e
4
6
14
1.83
W
Guan Yu
HRMonster
Guan Yu
2
4
13
2.13
W
Neith
Rishild
Neith
16
2
14
11.5
L
Neith
SBamboo
Neith
3
1
18
12
W
3
7
25
2.21
L
Artemis
ajDam824
Artemis
2
10
10
0.7
W
Fenrir
13
9
13
2.17
L
Fenrir
valepfff
Fenrir
2
9
13
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,320
Damage
76,541
83,752
Taken
74,905
30,055
Mitigated
60,529
11,642
Healing
10,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,665
5,103
268
662
9,165
3,465
0
3,938
5,167
33,922
0
L
32,986
6,290
0
0
15,886
5,455
0
3,602
12,284
65,884
0
L
Chang'e
DAVIHOROWITZ
Chang'e
11,492
1,732
4,134
3,995
17,270
5,804
0
3,957
13,313
38,125
0
W
Guan Yu
HRMonster
Guan Yu
5,267
706
2,157
1,592
12,843
15,130
0
7,186
5,554
78
14,534
W
Neith
Rishild
Neith
29,235
16,082
0
4,464
14,667
5,233
0
10,120
4,433
0
64,682
L
Neith
SBamboo
Neith
8,830
2,920
91
1,336
14,374
5,307
0
3,573
10,801
0
18,647
W
10,125
1,755
0
0
18,316
24,082
0
11,731
6,387
20,653
0
L
Artemis
ajDam824
Artemis
12,838
8,775
494
1,523
19,955
7,339
0
5,401
14,554
0
21,623
W
Fenrir
21,249
5,616
0
972
19,914
12,619
0
10,802
8,886
0
33,846
L
Fenrir
valepfff
Fenrir
3,174
889
0
69
16,267
6,150
0
4,329
11,938
0
6,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,401
Gold Earned
60,366
170
Minions Killed
200
4
Camps Cleared
5
791,484
Distance Traveled
886,642
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,068
1,107
41
4
0
165,819
0
L
Zeus
13,994
1,399
71
7
2
167,490
2
L
Chang'e
11,318
1,132
66
7
1
176,527
0
W
Guan Yu
10,387
1,039
24
2
1
162,759
1
W
Neith
14,171
1,417
78
8
3
189,921
0
L
Neith
10,915
1,092
11
1
0
149,118
0
W
Ymir
11,558
1,156
24
2
0
161,563
0
L
Artemis
10,199
1,020
17
2
1
164,623
0
W
Fenrir
13,182
1,318
33
3
1
206,580
2
L
Fenrir
9,975
998
5
1
0
133,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role