Player Matchup

Chaac
Chaac
EverBotEV
Chaac
Level 7
God Stats
3W - 12L
1,183 SR
Queue Stats
3W - 15L
1,182 Elo+
Solo
Cupid
Cupid
JiraiyaBruh
Cupid
Level 17
God Stats
4W - 12L
1,175 SR
Queue Stats
180W - 182L
1,500 Elo+
Solo
Bakasura
Bakasura
LetMeDontInTaco
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Horus
Horus
MuggyMarmot5718
Horus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
XxAllanOmarxX
Izanami
Level 29
God Stats
2W - 8L
1,187 SR
Queue Stats
69W - 93L
1,351 Elo+
Solo
Team Averages
Level 12
1,309 SR
1,407 Elo+

VS

Team Averages
Level 16
1,416 SR
1,296 Elo+
Anubis
Anubis
Dog Soldier2158
Anubis
Level 26
God Stats
5W - 3L
1,745 SR
Queue Stats
110W - 125L
1,275 Elo+
Solo
Neith
Neith
Twiggzster
Neith
Level 15
God Stats
74W - 73L
1,422 SR
Queue Stats
123W - 116L
1,259 Elo+
Solo
Osiris
Osiris
former-rammer0
Osiris
Level 23
God Stats
36W - 44L
1,341 SR
Queue Stats
75W - 88L
1,288 Elo+
Solo
Thanatos
Thanatos
pabloch24_ig
Thanatos
Level 7
God Stats
3W - 6L
1,225 SR
Queue Stats
124W - 131L
1,395 Elo+
Solo
Olorun
Olorun
rromero12935
Olorun
Level 8
God Stats
1W - 2L
1,349 SR
Queue Stats
12W - 18L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
EverBotEV
Chaac
11
0 / 12 / 1
6,870
382
6,322
20,037
17,474
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 11 / 0
7,594
422
9,701
14,898
3,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
3
0 / 2 / 0
5,313
295
150
2,166
598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 15 / 0
5,636
313
2,970
15,771
6,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
15
6 / 6 / 0
10,007
556
8,682
13,892
4,529
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 11
9,983
555
10,835
11,141
5,802
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
17
9 / 2 / 1
11,283
627
9,112
11,754
4,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
8 / 1 / 2
11,368
632
9,899
15,337
10,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
pabloch24_ig
Thanatos
17
20 / 1 / 4
11,979
666
17,957
13,215
5,629
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
15
2 / 2 / 6
9,649
536
2,203
7,175
3,943
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
67
8
Kills
43
46
Deaths
8
1
Assists
24
Player
Kills
Deaths
Assists
KDA
W
4
2
11
4.75
L
Chaac
EverBotEV
Chaac
0
12
1
0.04
L
2
11
0
0.18
L
Bakasura
0
2
0
0
L
0
15
0
0
W
Neith
9
2
1
4.75
L
Izanami
6
6
0
1
W
8
1
2
9
W
Thanatos
pabloch24_ig
Thanatos
20
1
4
22
W
Olorun
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,825
Damage
50,006
66,764
Taken
58,622
32,893
Mitigated
30,305
10,681
Healing
36,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,835
536
0
5,853
11,141
5,802
3,028
0
11,141
49,227
0
L
Chaac
EverBotEV
Chaac
6,322
2,252
0
3,527
20,037
17,474
0
1,019
19,018
0
29,416
L
9,701
6,651
33
2,069
14,898
3,926
534
5,477
9,421
0
41,535
L
Bakasura
150
104
0
453
2,166
598
0
0
2,166
0
5,529
L
2,970
1,782
38
648
15,771
6,366
0
4,937
10,834
0
9,284
W
Neith
9,112
5,730
135
6,817
11,754
4,518
5,634
0
11,754
0
73,310
L
Izanami
8,682
6,747
0
3,913
13,892
4,529
175
1,605
12,287
0
51,417
W
9,899
5,922
0
8,161
15,337
10,413
4,698
0
15,337
0
66,370
W
Thanatos
pabloch24_ig
Thanatos
17,957
6,175
0
14,461
13,215
5,629
2,241
0
13,195
0
69,381
W
Olorun
2,203
1,454
175
1,129
7,175
3,943
2,762
0
7,175
34,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,420
Gold Earned
54,262
225
Minions Killed
486
0
Camps Cleared
0
1,199,841
Distance Traveled
1,525,740
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,983
555
71
4
0
295,949
0
L
Chaac
6,870
382
42
2
0
284,313
0
L
Cupid
7,594
422
60
3
0
269,746
0
L
Bakasura
5,313
295
16
1
0
100,677
1
L
Horus
5,636
313
7
0
0
269,238
3
W
Neith
11,283
627
110
6
0
315,733
3
L
Izanami
10,007
556
100
6
0
275,867
1
W
Osiris
11,368
632
124
7
0
269,835
0
W
Thanatos
11,979
666
113
6
0
372,020
0
W
Olorun
9,649
536
68
4
0
272,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role