Player Matchup

Neith
Neith
LavenderLucas
Neith
Level 7
God Stats
12W - 17L
1,402 SR
Queue Stats
28W - 32L
1,469 Elo+
Party 1
Horus
Horus
SITZE83
Horus
Level 14
God Stats
3W - 0L
1,856 SR
Queue Stats
38W - 27L
1,621 Elo+
Solo
Cerberus
Cerberus
SaundersMachine
Cerberus
Level 45
God Stats
16W - 14L
1,550 SR
Queue Stats
49W - 57L
1,581 Elo+
Party 1
Aphrodite
Aphrodite
So May It Be
Aphrodite
Level 119
God Stats
5W - 4L
1,447 SR
Queue Stats
45W - 53L
1,552 Elo+
Party 3
Chang'e
Chang'e
XXMrsKittyCatXX
Chang'e
Level 11
God Stats
23W - 29L
1,561 SR
Queue Stats
32W - 35L
1,551 Elo+
Party 3
Team Averages
Level 39
1,563 SR
1,555 Elo+

VS

Team Averages
Level 12
1,522 SR
1,592 Elo+
Yemoja
Yemoja
Bradley-J-34
Yemoja
Level 8
God Stats
1W - 4L
1,340 SR
Queue Stats
25W - 14L
1,559 Elo+
Party 2
Ymir
Ymir
YoungJedi301xx
Ymir
Level 8
God Stats
2W - 2L
1,604 SR
Queue Stats
15W - 7L
1,722 Elo+
Party 2
Neith
Neith
killacam2394
Neith
Level 9
God Stats
13W - 7L
1,602 SR
Queue Stats
14W - 9L
1,508 Elo+
Party 2
Artemis
Artemis
switchsy
Artemis
Level 5
God Stats
8W - 4L
1,565 SR
Queue Stats
9W - 4L
1,526 Elo+
Party 2
Agni
Agni
xMasterChoochx
Agni
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 58L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 11
9,930
993
10,673
6,503
2,776
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
SITZE83
Horus
16
2 / 0 / 11
9,387
939
9,843
15,263
15,929
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cerberus
16
1 / 1 / 14
9,493
949
10,753
13,865
12,137
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Aphrodite
So May It Be
Aphrodite
16
6 / 0 / 9
10,574
1,057
14,267
7,152
4,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
4 / 2 / 10
9,856
986
8,204
11,949
4,800
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Team 1 Tickets

284

VS

Team 2 Tickets

176

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
0 / 1 / 3
9,608
961
4,845
6,669
4,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
0 / 6 / 3
8,594
859
8,871
19,527
15,625
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
0 / 3 / 2
8,569
857
11,228
11,063
3,794
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
switchsy
Artemis
15
1 / 2 / 2
8,894
889
10,060
10,718
4,450
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 4 / 1
9,165
917
15,935
10,884
3,263
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
14
16
Kills
3
3
Deaths
16
55
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
1
3
1.5
W
3
0
11
8.5
W
Horus
SITZE83
Horus
2
0
11
7.5
W
Cerberus
1
1
14
8
W
Aphrodite
So May It Be
Aphrodite
6
0
9
10.5
W
4
2
10
4.5
L
0
6
3
0.25
L
0
3
2
0.33
L
Artemis
switchsy
Artemis
1
2
2
1
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,740
Damage
50,939
54,732
Taken
58,861
40,373
Mitigated
32,075
30,848
Healing
14,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
4,845
1,107
8,545
2,281
6,669
4,943
0
4,566
2,103
12,602
0
W
10,673
4,350
0
2,444
6,503
2,776
0
3,384
3,119
0
36,308
W
Horus
SITZE83
Horus
9,843
3,324
3,589
4,423
15,263
15,929
0
8,098
7,165
0
15,180
W
Cerberus
10,753
223
0
1,563
13,865
12,137
0
6,595
7,270
18,563
0
W
Aphrodite
So May It Be
Aphrodite
14,267
1,493
8,309
4,417
7,152
4,731
0
4,065
3,087
39,415
0
W
8,204
564
4,126
1,977
11,949
4,800
0
7,509
4,440
29,278
0
L
8,871
691
0
77
19,527
15,625
0
11,861
7,666
28,903
0
L
11,228
6,502
0
1,488
11,063
3,794
0
5,252
5,811
0
32,529
L
Artemis
switchsy
Artemis
10,060
5,265
0
1,156
10,718
4,450
0
6,745
3,973
0
21,791
L
15,935
1,579
0
663
10,884
3,263
0
4,800
6,084
38,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,240
Gold Earned
44,830
215
Minions Killed
192
5
Camps Cleared
5
897,815
Distance Traveled
841,900
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,608
961
20
2
1
170,767
0
W
Neith
9,930
993
55
6
1
181,990
0
W
Horus
9,387
939
10
1
1
189,970
3
W
Cerberus
9,493
949
22
2
2
182,379
0
W
Aphrodite
10,574
1,057
75
8
1
174,599
0
W
Chang'e
9,856
986
53
5
0
168,877
0
L
Ymir
8,594
859
50
5
0
175,726
0
L
Neith
8,569
857
37
4
1
172,252
0
L
Artemis
8,894
889
36
4
1
170,961
0
L
Agni
9,165
917
49
5
2
152,194
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role