Player Matchup

Awilix
Awilix
EddRM
Awilix
Level 69
God Stats
0W - 4L
1,500 SR
Queue Stats
327W - 466L
1,390 Elo+
Party 3
Cupid
Cupid
SoftxD
Cupid
Level 147
God Stats
17W - 12L
1,564 SR
Queue Stats
131W - 140L
1,475 Elo+
Party 1
Janus
Janus
TheWichux
Janus
Level 64
God Stats
7W - 17L
1,402 SR
Queue Stats
380W - 603L
1,342 Elo+
Party 3
Chaac
Chaac
WhiteWolf111
Chaac
Level 65
God Stats
9W - 10L
1,403 SR
Queue Stats
345W - 342L
1,434 Elo+
Solo
Ymir
Ymir
ZulAtiram
Ymir
Level 127
God Stats
1W - 3L
1,471 SR
Queue Stats
78W - 58L
1,509 Elo+
Party 1
Team Averages
Level 94
1,468 SR
1,430 Elo+

VS

Team Averages
Level 65
1,314 SR
1,360 Elo+
Raijin
Raijin
FOOP123
Raijin
Level 43
God Stats
1W - 2L
1,211 SR
Queue Stats
78W - 82L
1,473 Elo+
Solo
Khepri
Khepri
JocularAsp57110
Khepri
Level 78
God Stats
1W - 1L
1,258 SR
Queue Stats
5W - 8L
1,319 Elo+
Party 2
Hun Batz
Hun Batz
McSkaybit
Hun Batz
Level 59
God Stats
5W - 7L
1,304 SR
Queue Stats
179W - 252L
1,332 Elo+
Party 2
Danzaburou
Danzaburou
dannyboy0707
Danzaburou
Level 63
God Stats
34W - 53L
1,413 SR
Queue Stats
51W - 86L
1,341 Elo+
Party 2
Gilgamesh
Gilgamesh
m0j0machine
Gilgamesh
Level 84
God Stats
9W - 13L
1,382 SR
Queue Stats
388W - 527L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
EddRM
Awilix
17
4 / 8 / 9
11,295
471
12,489
26,079
11,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
SoftxD
Cupid
20
7 / 4 / 5
13,478
562
16,571
21,151
9,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
TheWichux
Janus
2
0 / 0 / 0
4,825
201
0
0
0
17
2 / 6 / 8
11,106
463
12,142
20,909
16,649
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
18
8 / 4 / 5
13,060
544
11,606
21,347
26,808
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
FOOP123
Raijin
17
5 / 7 / 8
11,545
481
14,412
17,177
7,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
2 / 2 / 9
11,723
488
4,882
11,360
14,027
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
McSkaybit
Hun Batz
17
2 / 4 / 8
11,038
460
7,723
17,772
8,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Danzaburou
dannyboy0707
Danzaburou
20
5 / 4 / 6
12,860
536
15,526
19,930
11,838
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
m0j0machine
Gilgamesh
17
6 / 5 / 7
12,252
511
16,046
21,996
12,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
58
21
Kills
20
22
Deaths
22
27
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Awilix
EddRM
Awilix
4
8
9
1.06
W
Raijin
FOOP123
Raijin
5
7
8
1.29
W
2
2
9
3.25
W
Hun Batz
McSkaybit
Hun Batz
2
4
8
1.5
L
Cupid
SoftxD
Cupid
7
4
5
2.38
L
Janus
TheWichux
Janus
0
0
0
0
L
2
6
8
1
L
Ymir
8
4
5
2.63
W
Danzaburou
dannyboy0707
Danzaburou
5
4
6
2
W
Gilgamesh
m0j0machine
Gilgamesh
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,808
Damage
58,589
89,486
Taken
88,235
64,506
Mitigated
54,297
27,159
Healing
27,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
EddRM
Awilix
12,489
4,865
99
9,386
26,079
11,229
0
6,306
19,485
0
57,805
W
Raijin
FOOP123
Raijin
14,412
1,270
2,789
3,021
17,177
7,424
2,240
2,295
14,882
48,181
0
W
4,882
415
1,124
938
11,360
14,027
684
2,155
9,205
29,414
0
W
Hun Batz
McSkaybit
Hun Batz
7,723
2,367
0
5,884
17,772
8,588
2,832
2,423
15,349
0
81,205
L
Cupid
SoftxD
Cupid
16,571
10,079
748
8,749
21,151
9,820
2,233
4,337
16,690
0
89,462
L
Janus
TheWichux
Janus
0
0
0
0
0
0
0
0
0
0
0
L
12,142
2,566
0
6,659
20,909
16,649
0
4,457
16,334
0
67,142
L
Ymir
11,606
941
0
1,518
21,347
26,808
232
7,576
13,404
64,996
0
W
Danzaburou
dannyboy0707
Danzaburou
15,526
8,991
0
8,285
19,930
11,838
4,439
1,760
18,170
0
102,512
W
Gilgamesh
m0j0machine
Gilgamesh
16,046
6,826
0
5,916
21,996
12,420
1,260
2,973
19,023
0
71,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,764
Gold Earned
59,418
428
Minions Killed
501
0
Camps Cleared
0
1,646,495
Distance Traveled
2,026,294
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
11,295
471
73
3
0
442,020
8
W
Raijin
11,545
481
80
3
0
360,117
6
W
Khepri
11,723
488
37
2
0
418,075
2
W
Hun Batz
11,038
460
121
5
0
475,647
2
L
Cupid
13,478
562
154
6
0
378,014
5
L
Janus
4,825
201
0
0
0
0
0
L
Chaac
11,106
463
115
5
0
429,986
3
L
Ymir
13,060
544
86
4
0
396,475
3
W
Danzaburou
12,860
536
165
7
0
348,755
4
W
Gilgamesh
12,252
511
98
4
0
423,700
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role