Player Matchup

Bacchus
Bacchus
KillerPig831
Bacchus
Level 48
God Stats
4W - 5L
1,559 SR
Queue Stats
32W - 42L
1,404 Elo+
Solo
Hun Batz
Hun Batz
WhoDoDaVodooDood
Hun Batz
Level 57
God Stats
1W - 2L
1,262 SR
Queue Stats
298W - 246L
1,542 Elo+
Party 1
Hel
Hel
chesiresGRIN
Hel
Level 61
God Stats
1W - 3L
1,723 SR
Queue Stats
118W - 115L
1,476 Elo+
Party 1
Team Averages
Level 55
1,515 SR
1,474 Elo+

VS

Team Averages
Level 113
1,707 SR
1,540 Elo+
Gilgamesh
Gilgamesh
Lord_Ares_GOW
Gilgamesh
Level 150
God Stats
32W - 13L
1,787 SR
Queue Stats
255W - 185L
1,570 Elo+
Party 2
Chiron
Chiron
Ricarditobro
Chiron
Level 30
God Stats
2W - 1L
1,276 SR
Queue Stats
56W - 47L
1,503 Elo+
Solo
Hera
Hera
ZeroTallent
Hera
Level 159
God Stats
6W - 0L
2,059 SR
Queue Stats
491W - 386L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
KillerPig831
Bacchus
14
3 / 3 / 6
10,291
686
5,923
11,152
10,950
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 9 / 6
9,305
620
10,165
17,867
8,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
6 / 6 / 2
10,750
717
9,459
17,600
6,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Lord_Ares_GOW
Gilgamesh
14
6 / 5 / 8
11,240
749
9,679
18,410
9,299
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chiron
15
8 / 3 / 5
11,368
758
17,082
10,602
3,526
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 2 / 10
10,863
724
11,692
7,980
2,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
41
10
Kills
18
18
Deaths
10
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bacchus
KillerPig831
Bacchus
3
3
6
2
W
Gilgamesh
Lord_Ares_GOW
Gilgamesh
6
5
8
2
W
Chiron
8
3
5
3.5
L
1
9
6
0.44
W
4
2
10
4.5
L
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,547
Damage
38,453
46,619
Taken
36,992
26,096
Mitigated
15,338
16,723
Healing
5,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
KillerPig831
Bacchus
5,923
390
823
1,103
11,152
10,950
0
2,996
8,156
19,347
0
W
Gilgamesh
Lord_Ares_GOW
Gilgamesh
9,679
2,364
0
269
18,410
9,299
348
7,674
10,486
0
38,022
W
Chiron
17,082
6,636
733
1,766
10,602
3,526
193
5,793
4,684
0
43,755
L
10,165
2,866
0
1,834
17,867
8,826
108
5,438
12,429
0
35,391
W
11,692
2,656
0
2,434
7,980
2,513
1,662
2,099
5,681
48,969
0
L
9,459
250
3,835
9,128
17,600
6,320
551
3,265
14,335
45,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,346
Gold Earned
33,471
137
Minions Killed
180
0
Camps Cleared
0
818,274
Distance Traveled
812,797
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,291
686
23
2
0
270,366
0
W
Gilgamesh
11,240
749
49
3
0
266,160
1
W
Chiron
11,368
758
46
3
0
270,969
3
L
Hun Batz
9,305
620
35
2
0
269,610
2
W
Hera
10,863
724
85
6
0
275,668
1
L
Hel
10,750
717
79
5
0
278,298
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role