Player Matchup

Sylvanus
Sylvanus
EywaTree
Sylvanus
Level 25
God Stats
7W - 6L
1,645 SR
Queue Stats
51W - 53L
1,504 Elo+
Party 1
Chiron
Chiron
Garittleisure
Chiron
Level 29
God Stats
6W - 4L
1,586 SR
Queue Stats
162W - 164L
1,533 Elo+
Party 1
Mercury
Mercury
RodytheBrody
Mercury
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 7L
1,486 Elo+
Solo
Kukulkan
Kukulkan
jOELZatLAN
Kukulkan
Level 29
God Stats
1W - 2L
1,775 SR
Queue Stats
258W - 119L
1,739 Elo+
Solo
Bellona
Bellona
lukos17
Bellona
Level 17
God Stats
4W - 7L
1,546 SR
Queue Stats
231W - 260L
1,495 Elo+
Solo
Team Averages
Level 22
1,610 SR
1,551 Elo+

VS

Team Averages
Level 17
1,392 SR
1,553 Elo+
Achilles
Achilles
Aorr
Achilles
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 10L
1,512 Elo+
Solo
Sol
Sol
Jarebearsama
Sol
Level 29
God Stats
2W - 3L
1,347 SR
Queue Stats
178W - 200L
1,582 Elo+
Solo
Izanami
Izanami
Jvon1111
Izanami
Level 20
God Stats
3W - 2L
1,372 SR
Queue Stats
16W - 14L
1,558 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mazamorra53
Tsukuyomi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,448 Elo+
Solo
Xing Tian
Xing Tian
YourAchillesHeel
Xing Tian
Level 29
God Stats
7W - 4L
1,243 SR
Queue Stats
285W - 244L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
EywaTree
Sylvanus
18
7 / 4 / 13
12,640
527
12,991
22,813
24,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
12 / 7 / 7
12,229
510
17,624
21,087
9,382
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
RodytheBrody
Mercury
18
2 / 5 / 7
11,223
468
5,022
18,829
7,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
jOELZatLAN
Kukulkan
20
9 / 7 / 8
13,262
553
23,519
15,995
7,312
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
lukos17
Bellona
17
1 / 6 / 6
10,574
441
5,498
17,697
16,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Aorr
Achilles
15
0 / 6 / 12
10,730
447
10,069
25,687
23,870
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
4 / 8 / 5
13,326
555
12,747
21,411
6,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Jvon1111
Izanami
20
16 / 8 / 6
16,454
686
25,672
23,089
8,824
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
Mazamorra53
Tsukuyomi
9
0 / 6 / 1
8,626
359
1,300
8,137
1,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
20
9 / 3 / 9
13,799
575
16,758
22,873
25,345
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
62
31
Kills
29
29
Deaths
31
41
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Achilles
Aorr
Achilles
0
6
12
1
L
Sylvanus
EywaTree
Sylvanus
7
4
13
3.38
L
12
7
7
2.21
W
4
8
5
0.81
W
Izanami
Jvon1111
Izanami
16
8
6
2.38
W
Tsukuyomi
Mazamorra53
Tsukuyomi
0
6
1
0.08
L
Mercury
RodytheBrody
Mercury
2
5
7
1.1
W
Xing Tian
9
3
9
4.5
L
Kukulkan
jOELZatLAN
Kukulkan
9
7
8
1.86
L
Bellona
lukos17
Bellona
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,654
Damage
66,546
96,421
Taken
101,197
65,174
Mitigated
66,571
20,909
Healing
32,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Aorr
Achilles
10,069
2,433
0
8,492
25,687
23,870
483
10,207
15,480
0
28,499
L
Sylvanus
EywaTree
Sylvanus
12,991
3,624
1,855
6,973
22,813
24,418
1,698
12,637
10,176
39,061
5,413
L
17,624
7,681
1,406
3,812
21,087
9,382
2,208
6,535
14,484
0
67,096
W
12,747
5,991
0
9,442
21,411
6,857
6,341
7,016
14,395
101,700
0
W
Izanami
Jvon1111
Izanami
25,672
17,536
0
5,588
23,089
8,824
2,451
8,440
14,649
0
105,079
W
Tsukuyomi
Mazamorra53
Tsukuyomi
1,300
622
0
1,560
8,137
1,675
96
2,326
5,811
0
15,445
L
Mercury
RodytheBrody
Mercury
5,022
2,533
0
2,260
18,829
7,873
995
3,806
15,023
0
89,069
W
Xing Tian
16,758
944
0
7,413
22,873
25,345
575
7,948
14,925
61,990
0
L
Kukulkan
jOELZatLAN
Kukulkan
23,519
2,687
0
2,177
15,995
7,312
433
3,484
12,511
120,022
0
L
Bellona
lukos17
Bellona
5,498
1,323
0
2,426
17,697
16,189
1,459
6,180
11,517
0
59,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,928
Gold Earned
62,935
586
Minions Killed
449
0
Camps Cleared
0
2,089,187
Distance Traveled
1,785,273
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,730
447
19
1
0
383,112
2
L
Sylvanus
12,640
527
70
3
0
415,624
2
L
Chiron
12,229
510
104
4
0
369,987
0
W
Sol
13,326
555
148
6
0
397,278
6
W
Izanami
16,454
686
159
7
0
405,421
5
W
Tsukuyomi
8,626
359
32
1
0
169,162
0
L
Mercury
11,223
468
134
6
0
454,536
1
W
Xing Tian
13,799
575
91
4
0
430,300
3
L
Kukulkan
13,262
553
169
7
0
410,761
2
L
Bellona
10,574
441
109
5
0
438,279
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role