Player Matchup

Thor
Thor
THE P00P THIEF
Thor
Level 25
God Stats
4W - 5L
1,478 SR
Queue Stats
73W - 66L
1,611 Elo+
Party 2
Kukulkan
Kukulkan
THE POOP P0LICE
Kukulkan
Level 19
God Stats
5W - 2L
1,772 SR
Queue Stats
60W - 50L
1,613 Elo+
Party 2
Kumbhakarna
Kumbhakarna
TlKHO
Kumbhakarna
Level 82
God Stats
3W - 3L
1,569 SR
Queue Stats
20W - 25L
1,543 Elo+
Party 2
Chaac
Chaac
iDemsHD
Chaac
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 13L
1,566 Elo+
Party 2
Danzaburou
Danzaburou
ol Bands lo
Danzaburou
Level 29
God Stats
10W - 13L
1,376 SR
Queue Stats
40W - 45L
1,327 Elo+
Party 2
Team Averages
Level 43
1,539 SR
1,532 Elo+

VS

Team Averages
Level 52
1,427 SR
1,494 Elo+
Scylla
Scylla
 
Scylla
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Nathan CWS
Loki
Level 49
God Stats
3W - 5L
1,500 SR
Queue Stats
106W - 121L
1,474 Elo+
Party 1
Anhur
Anhur
Proventing
Anhur
Level 26
God Stats
4W - 4L
1,150 SR
Queue Stats
145W - 119L
1,522 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Tacochipz
Kumbhakarna
Level 88
God Stats
21W - 31L
1,354 SR
Queue Stats
150W - 165L
1,489 Elo+
Party 1
Gilgamesh
Gilgamesh
xHAGAx
Gilgamesh
Level 28
God Stats
15W - 6L
1,632 SR
Queue Stats
294W - 286L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 4
10,550
502
7,807
13,846
7,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
16
5 / 3 / 4
10,252
488
14,190
9,427
3,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
TlKHO
Kumbhakarna
12
0 / 6 / 4
7,920
377
4,821
17,401
7,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
iDemsHD
Chaac
17
0 / 0 / 0
9,853
469
7,519
8,667
7,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
ol Bands lo
Danzaburou
13
1 / 3 / 2
8,484
404
5,738
11,553
2,876
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
3 / 3 / 6
11,776
561
12,904
10,659
3,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
2 / 4 / 1
9,752
464
3,297
12,921
7,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
19
7 / 3 / 2
13,160
627
11,894
16,992
6,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
Tacochipz
Kumbhakarna
15
1 / 2 / 11
10,631
506
7,704
17,446
12,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
xHAGAx
Gilgamesh
19
2 / 0 / 1
11,256
536
6,211
14,900
11,810
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
36
11
Kills
15
15
Deaths
12
14
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
3
6
2
W
2
4
1
0.63
W
Anhur
7
3
2
2.67
L
5
3
4
2.33
L
Kukulkan
5
3
4
2.33
W
Kumbhakarna
Tacochipz
Kumbhakarna
1
2
11
3.25
L
Kumbhakarna
TlKHO
Kumbhakarna
0
6
4
0.33
L
Chaac
iDemsHD
Chaac
0
0
0
0
L
Danzaburou
ol Bands lo
Danzaburou
1
3
2
0.67
W
Gilgamesh
xHAGAx
Gilgamesh
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,075
Damage
42,010
60,894
Taken
72,918
27,713
Mitigated
42,318
18,959
Healing
24,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
12,904
1,474
0
585
10,659
3,932
2,464
4,783
5,876
59,486
0
W
3,297
527
0
4,350
12,921
7,591
0
3,314
9,582
0
47,727
W
Anhur
11,894
5,098
0
9,170
16,992
6,057
2,699
3,759
13,233
0
116,383
L
7,807
1,449
0
4,507
13,846
7,153
0
3,362
10,328
0
74,711
L
Kukulkan
14,190
846
0
2,121
9,427
3,321
680
4,640
4,417
59,511
0
W
Kumbhakarna
Tacochipz
Kumbhakarna
7,704
876
1,086
6,446
17,446
12,928
265
6,428
10,993
34,940
0
L
Kumbhakarna
TlKHO
Kumbhakarna
4,821
352
0
3,732
17,401
7,238
158
6,245
11,012
17,887
0
L
Chaac
iDemsHD
Chaac
7,519
487
0
3,859
8,667
7,125
356
2,117
6,526
0
59,904
L
Danzaburou
ol Bands lo
Danzaburou
5,738
2,665
0
4,740
11,553
2,876
0
3,476
8,003
0
52,730
W
Gilgamesh
xHAGAx
Gilgamesh
6,211
1,143
0
2,844
14,900
11,810
224
727
13,473
0
65,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,059
Gold Earned
56,575
447
Minions Killed
530
0
Camps Cleared
0
1,996,319
Distance Traveled
1,964,131
30
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,776
561
113
5
0
370,468
6
W
Loki
9,752
464
94
4
0
397,066
7
W
Anhur
13,160
627
165
8
0
349,790
10
L
Thor
10,550
502
145
7
0
385,658
4
L
Kukulkan
10,252
488
115
5
0
384,406
8
W
Kumbhakarna
10,631
506
37
2
0
417,972
1
L
Kumbhakarna
7,920
377
14
1
0
419,725
14
L
Chaac
9,853
469
113
5
0
416,831
0
L
Danzaburou
8,484
404
60
3
0
389,699
4
W
Gilgamesh
11,256
536
121
6
0
428,835
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role