Player Matchup

Ymir
Ymir
Hulkcat3553
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Neith
Neith
LulxxxIdk
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Skadi
Skadi
Tappinndee_
Skadi
Level 27
God Stats
7W - 11L
1,032 SR
Queue Stats
42W - 51L
1,053 Elo+
Solo
Nike
Nike
lucasmairinque
Nike
Level 28
God Stats
10W - 11L
1,472 SR
Queue Stats
23W - 33L
1,335 Elo+
Solo
Ares
Ares
shadowfall391
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,212 Elo+
Solo
Team Averages
Level 15
1,401 SR
1,320 Elo+

VS

Team Averages
Level 22
1,468 SR
1,365 Elo+
Zeus
Zeus
BigKoc2018
Zeus
Level 28
God Stats
31W - 31L
1,402 SR
Queue Stats
434W - 416L
1,339 Elo+
Solo
Ymir
Ymir
DankFuzzball402
Ymir
Level 3
God Stats
1W - 2L
1,456 SR
Queue Stats
9W - 14L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
JamminBosa
Gilgamesh
Level 29
God Stats
5W - 3L
1,218 SR
Queue Stats
62W - 86L
1,240 Elo+
Solo
Loki
Loki
Tahuantisuyu
Loki
Level 22
God Stats
4W - 0L
1,660 SR
Queue Stats
86W - 61L
1,416 Elo+
Solo
Izanami
Izanami
vSyil
Izanami
Level 29
God Stats
3W - 6L
1,606 SR
Queue Stats
71W - 83L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 9 / 1
5,050
388
4,200
10,299
5,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
LulxxxIdk
Neith
6
1 / 2 / 0
5,090
392
1,272
2,623
649
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 5 / 0
4,876
375
1,397
4,650
1,149
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

7
3 / 8 / 0
5,471
421
4,520
10,751
5,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
0 / 10 / 0
5,274
406
2,695
11,677
5,654
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 0 / 7
7,915
609
8,445
5,301
1,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 1 / 8
6,956
535
2,230
3,904
1,963
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Gilgamesh
JamminBosa
Gilgamesh
12
4 / 1 / 13
7,577
583
6,692
9,832
3,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
8 / 3 / 2
8,070
621
6,218
6,904
2,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
vSyil
Izanami
12
9 / 1 / 4
8,064
620
5,383
4,572
1,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
66
5
Kills
32
34
Deaths
6
1
Assists
34
Player
Kills
Deaths
Assists
KDA
W
9
0
7
12.5
W
2
1
8
6
L
1
9
1
0.17
W
Gilgamesh
JamminBosa
Gilgamesh
4
1
13
10.5
L
Neith
LulxxxIdk
Neith
1
2
0
0.5
W
8
3
2
3
L
0
5
0
0
L
3
8
0
0.38
L
0
10
0
0
W
Izanami
vSyil
Izanami
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,084
Damage
28,968
40,000
Taken
30,513
18,119
Mitigated
11,048
1,788
Healing
7,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,445
1,631
0
1,711
5,301
1,521
1,316
2,072
3,229
33,991
0
W
2,230
1,031
0
500
3,904
1,963
0
1,501
2,378
18,366
0
L
4,200
2,082
0
586
10,299
5,051
0
3,300
6,823
14,046
0
W
Gilgamesh
JamminBosa
Gilgamesh
6,692
2,660
0
2,706
9,832
3,753
1,244
1,406
8,251
0
30,695
L
Neith
LulxxxIdk
Neith
1,272
106
0
852
2,623
649
0
201
2,422
0
10,888
W
6,218
2,447
0
2,080
6,904
2,100
1,501
1,521
5,383
0
38,792
L
1,397
489
0
0
4,650
1,149
100
1,013
3,551
0
11,029
L
4,520
903
0
350
10,751
5,616
0
2,565
8,084
1,007
19,931
L
2,695
682
0
0
11,677
5,654
622
3,062
8,445
16,547
0
W
Izanami
vSyil
Izanami
5,383
4,246
0
664
4,572
1,711
5,128
537
3,860
0
33,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,761
Gold Earned
38,582
105
Minions Killed
317
0
Camps Cleared
0
844,365
Distance Traveled
1,225,296
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,915
609
69
5
0
213,581
0
W
Ymir
6,956
535
51
4
0
224,059
1
L
Ymir
5,050
388
14
1
0
227,206
0
W
Gilgamesh
7,577
583
51
4
0
268,879
0
L
Neith
5,090
392
22
2
0
98,345
0
W
Loki
8,070
621
83
6
0
247,260
1
L
Skadi
4,876
375
16
1
0
106,971
1
L
Nike
5,471
421
33
3
0
198,520
0
L
Ares
5,274
406
20
2
0
213,323
0
W
Izanami
8,064
620
63
5
0
271,517
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role