Player Matchup

Agni
Agni
 
Agni
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
InstinctDrago
Gilgamesh
Level 23
God Stats
7W - 7L
1,552 SR
Queue Stats
56W - 58L
1,380 Elo+
Party 1
Team Averages
Level 30
1,517 SR
1,460 Elo+

VS

Team Averages
Level 47
1,324 SR
1,329 Elo+
Tiamat
Tiamat
CAPT_CR00K_
Tiamat
Level 34
God Stats
8W - 14L
1,173 SR
Queue Stats
27W - 46L
1,138 Elo+
Solo
Chaac
Chaac
TCH_KING23
Chaac
Level 18
God Stats
1W - 3L
1,298 SR
Queue Stats
7W - 13L
1,377 Elo+
Party 2
Apollo
Apollo
willy2004_-_
Apollo
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 71L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
4 / 5 / 2
8,247
750
9,860
11,220
3,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
 
Pele
7
1 / 3 / 4
6,831
621
1,327
6,142
1,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
InstinctDrago
Gilgamesh
9
2 / 2 / 5
7,327
666
2,458
6,006
2,389
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
5 / 2 / 1
8,708
792
7,106
7,658
3,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
10
2 / 4 / 4
7,502
682
5,167
10,155
5,611
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Apollo
11
3 / 3 / 3
8,372
761
4,394
9,416
3,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
18
7
Kills
10
10
Deaths
9
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
4
5
2
1
L
Pele
 
Pele
1
3
4
1
W
Tiamat
5
2
1
2.75
L
Gilgamesh
InstinctDrago
Gilgamesh
2
2
5
2.25
W
Chaac
2
4
4
1
W
Apollo
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,645
Damage
16,667
23,368
Taken
27,229
7,457
Mitigated
11,865
4,358
Healing
7,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
9,860
624
0
2,136
11,220
3,610
0
5,066
5,718
35,945
0
L
Pele
 
Pele
1,327
371
111
344
6,142
1,458
0
335
5,733
0
4,620
W
Tiamat
7,106
1,153
0
2,926
7,658
3,159
1,194
3,002
4,656
27,381
0
L
Gilgamesh
InstinctDrago
Gilgamesh
2,458
286
0
1,767
6,006
2,389
0
1,055
4,775
0
9,537
W
Chaac
5,167
277
0
2,154
10,155
5,611
1,018
4,394
4,981
0
13,886
W
Apollo
4,394
3,466
0
1,926
9,416
3,095
138
2,592
6,824
0
39,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,405
Gold Earned
24,582
86
Minions Killed
121
0
Camps Cleared
0
377,942
Distance Traveled
552,368
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,247
750
57
5
0
193,799
1
L
Pele
6,831
621
8
1
0
74,266
0
W
Tiamat
8,708
792
54
5
0
174,027
0
L
Gilgamesh
7,327
666
21
2
0
109,877
1
W
Chaac
7,502
682
13
1
0
205,793
0
W
Apollo
8,372
761
54
5
0
172,548
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role