Player Matchup

Fenrir
Fenrir
Bronze III
DARK-UMBRA-
Fenrir
Bronze III
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 16L
1,500 MMR
Solo
Izanami
Izanami
Gold III
FilthyRandom
Izanami
Gold III
Level 155
God Stats
105W - 71L
1,600 SR
Queue Stats
308W - 310L
1,505 MMR
Solo
Kukulkan
Kukulkan
Gold III
OverjoyedAtol
Kukulkan
Gold III
Level 126
God Stats
35W - 25L
1,726 SR
Queue Stats
317W - 332L
1,506 MMR
Solo
Nemesis
Nemesis
Bronze III
PaganDaze
Nemesis
Bronze III
Level 33
God Stats
2W - 0L
1,500 SR
Queue Stats
218W - 241L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
SNIGxSPARTAN
Kumbhakarna
Silver I
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 12L
1,504 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 105
1,565 SR
1,503 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 97
1,535 SR
1,507 MMR
Ravana
Ravana
Bronze III
DASMELLOFORANGE
Ravana
Bronze III
Level 106
God Stats
4W - 2L
1,513 SR
Queue Stats
36W - 32L
1,500 MMR
Solo
Chaac
Chaac
Bronze III
DarkFireMonkey
Chaac
Bronze III
Level 127
God Stats
2W - 3L
1,500 SR
Queue Stats
310W - 317L
1,500 MMR
Solo
Scylla
Scylla
Gold III
ILSM Shadow
Scylla
Gold III
Level 124
God Stats
32W - 22L
1,589 SR
Queue Stats
224W - 214L
1,637 MMR
Party 1
Neith
Neith
Gold IV
SRG ZeroTwo
Neith
Gold IV
Level 88
God Stats
14W - 8L
1,572 SR
Queue Stats
186W - 181L
1,396 MMR
Party 1
Hel
Hel
Bronze III
ortomy
Hel
Bronze III
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
1 / 4 / 2
5,787
482
2,656
7,863
2,383
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Izanami
FilthyRandom
Izanami
13
8 / 1 / 4
8,682
724
6,720
5,857
1,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
OverjoyedAtol
Kukulkan
12
3 / 2 / 3
7,299
608
4,854
4,163
1,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
PaganDaze
Nemesis
11
4 / 2 / 3
7,042
587
5,143
6,865
2,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
SNIGxSPARTAN
Kumbhakarna
9
1 / 1 / 9
6,707
559
2,986
8,336
4,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
DanzaburouSetTsukuyomiAthenaTiamat

VS

Bans
JanusKing ArthurApolloCu ChulainnHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 2
6,277
523
2,931
8,102
2,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 2 / 3
6,329
527
5,849
8,271
6,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
11
2 / 4 / 3
6,078
507
3,352
6,034
1,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 3 / 3
5,685
474
2,152
5,015
1,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hel
ortomy
Hel
9
2 / 5 / 2
5,360
447
2,471
4,677
1,114
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
23
17
Kills
10
10
Deaths
17
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
1
4
2
0.5
L
3
3
2
1.33
L
2
2
3
1.75
W
Izanami
FilthyRandom
Izanami
8
1
4
10
L
Scylla
2
4
3
0.88
W
Kukulkan
OverjoyedAtol
Kukulkan
3
2
3
2.25
W
Nemesis
PaganDaze
Nemesis
4
2
3
2.75
W
Kumbhakarna
SNIGxSPARTAN
Kumbhakarna
1
1
9
5.5
L
1
3
3
0.83
L
Hel
ortomy
Hel
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,359
Damage
16,755
33,084
Taken
32,099
13,842
Mitigated
13,114
7,165
Healing
9,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
2,656
920
0
1,815
7,863
2,383
0
920
6,743
0
12,523
L
2,931
1,138
0
2,971
8,102
2,811
0
2,159
5,883
0
31,602
L
5,849
709
0
2,747
8,271
6,262
206
459
7,812
0
29,974
W
Izanami
FilthyRandom
Izanami
6,720
4,428
0
2,651
5,857
1,993
832
828
4,979
0
62,558
L
Scylla
3,352
662
0
1,401
6,034
1,693
0
1,871
4,035
29,202
0
W
Kukulkan
OverjoyedAtol
Kukulkan
4,854
130
0
793
4,163
1,582
162
1,603
2,535
44,709
0
W
Nemesis
PaganDaze
Nemesis
5,143
2,460
0
528
6,865
2,904
0
849
5,966
0
34,188
W
Kumbhakarna
SNIGxSPARTAN
Kumbhakarna
2,986
445
0
1,378
8,336
4,980
76
1,623
6,713
10,401
0
L
2,152
1,258
0
920
5,015
1,234
0
1,690
3,265
0
21,467
L
Hel
ortomy
Hel
2,471
601
1,133
662
4,677
1,114
0
1,411
3,264
9,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,517
Gold Earned
29,729
328
Minions Killed
241
0
Camps Cleared
0
1,088,934
Distance Traveled
1,077,869
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,787
482
28
2
0
220,071
4
L
Ravana
6,277
523
64
5
0
257,917
3
L
Chaac
6,329
527
63
5
0
200,557
2
W
Izanami
8,682
724
124
10
0
205,258
2
L
Scylla
6,078
507
53
4
0
207,291
1
W
Kukulkan
7,299
608
102
9
0
209,904
5
W
Nemesis
7,042
587
62
5
0
237,984
1
W
Kumbhakarna
6,707
559
12
1
0
215,717
0
L
Neith
5,685
474
45
4
0
200,271
1
L
Hel
5,360
447
16
1
0
211,833
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role