Player Matchup

Danzaburou
Danzaburou
MonkeyDjaffy
Danzaburou
Level 19
God Stats
52W - 50L
1,552 SR
Queue Stats
155W - 166L
1,428 Elo+
Solo
Odin
Odin
SH556
Odin
Level 8
God Stats
6W - 7L
1,546 SR
Queue Stats
11W - 13L
1,427 Elo+
Solo
Tiamat
Tiamat
Salempath
Tiamat
Level 6
God Stats
5W - 6L
1,549 SR
Queue Stats
51W - 31L
1,569 Elo+
Party 1
Nemesis
Nemesis
Y4rdstick
Nemesis
Level 55
God Stats
16W - 12L
1,528 SR
Queue Stats
191W - 172L
1,457 Elo+
Party 1
Ymir
Ymir
YaBoiMikeyBeans
Ymir
Level 23
God Stats
15W - 7L
1,747 SR
Queue Stats
94W - 72L
1,495 Elo+
Party 1
Team Averages
Level 22
1,584 SR
1,475 Elo+

VS

Team Averages
Level 26
1,580 SR
1,474 Elo+
Horus
Horus
Ashmed011
Horus
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
98W - 114L
1,401 Elo+
Party 3
Izanami
Izanami
CS jakoda016
Izanami
Level 24
God Stats
38W - 35L
1,769 SR
Queue Stats
161W - 162L
1,498 Elo+
Party 3
Set
Set
ChungusOohNahNah
Set
Level 28
God Stats
1W - 6L
1,521 SR
Queue Stats
263W - 241L
1,530 Elo+
Solo
Tiamat
Tiamat
Dougie2taps
Tiamat
Level 25
God Stats
3W - 2L
1,818 SR
Queue Stats
61W - 79L
1,409 Elo+
Party 2
Sylvanus
Sylvanus
RageForDaddy
Sylvanus
Level 28
God Stats
2W - 9L
1,290 SR
Queue Stats
100W - 82L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MonkeyDjaffy
Danzaburou
10
1 / 0 / 2
6,300
573
5,503
6,745
1,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odin
SH556
Odin
11
2 / 1 / 0
5,991
545
4,732
5,846
1,922
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
Salempath
Tiamat
12
4 / 1 / 1
6,626
602
4,977
5,427
3,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
Y4rdstick
Nemesis
10
2 / 1 / 3
5,864
533
3,738
5,507
1,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
2 / 0 / 3
5,712
519
2,265
6,756
2,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Ashmed011
Horus
10
0 / 2 / 0
5,726
521
1,984
7,833
3,151
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
CS jakoda016
Izanami
9
1 / 6 / 0
5,630
512
4,832
8,513
2,449
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 2 / 0
6,025
548
2,525
5,592
2,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
8
0 / 1 / 1
4,873
443
1,920
4,740
1,480
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
RageForDaddy
Sylvanus
10
0 / 0 / 0
5,464
497
3,312
6,262
3,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
11
Kills
3
3
Deaths
11
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Horus
Ashmed011
Horus
0
2
0
0
L
Izanami
CS jakoda016
Izanami
1
6
0
0.17
L
2
2
0
1
L
Tiamat
0
1
1
0.5
W
Danzaburou
MonkeyDjaffy
Danzaburou
1
0
2
2
L
Sylvanus
RageForDaddy
Sylvanus
0
0
0
0
W
Odin
SH556
Odin
2
1
0
2
W
Tiamat
Salempath
Tiamat
4
1
1
4.5
W
Nemesis
Y4rdstick
Nemesis
2
1
3
3.5
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,215
Damage
14,573
30,281
Taken
32,940
11,252
Mitigated
13,409
8,210
Healing
10,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Ashmed011
Horus
1,984
1,269
38
2,963
7,833
3,151
138
0
7,833
0
24,613
L
Izanami
CS jakoda016
Izanami
4,832
3,863
0
1,932
8,513
2,449
871
3,768
4,483
0
31,018
L
2,525
963
0
1,205
5,592
2,580
0
735
4,831
0
30,073
L
Tiamat
1,920
133
0
934
4,740
1,480
21
1,471
3,118
21,233
0
W
Danzaburou
MonkeyDjaffy
Danzaburou
5,503
2,472
0
4,126
6,745
1,954
0
2,528
4,217
0
31,687
L
Sylvanus
RageForDaddy
Sylvanus
3,312
1,091
275
3,401
6,262
3,749
0
829
5,433
21,930
0
W
Odin
SH556
Odin
4,732
1,469
0
0
5,846
1,922
0
0
5,846
0
26,660
W
Tiamat
Salempath
Tiamat
4,977
1,114
0
2,449
5,427
3,141
669
365
5,062
34,830
0
W
Nemesis
Y4rdstick
Nemesis
3,738
2,293
0
607
5,507
1,602
785
405
5,102
0
32,716
W
2,265
471
0
1,028
6,756
2,633
330
1,934
4,822
16,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,493
Gold Earned
27,718
281
Minions Killed
263
0
Camps Cleared
0
1,005,117
Distance Traveled
914,262
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,726
521
53
5
0
167,859
0
L
Izanami
5,630
512
66
6
0
176,960
3
L
Set
6,025
548
68
6
0
200,580
3
L
Tiamat
4,873
443
36
3
0
203,807
1
W
Danzaburou
6,300
573
55
5
0
175,275
3
L
Sylvanus
5,464
497
40
4
0
165,056
4
W
Odin
5,991
545
60
5
0
168,783
1
W
Tiamat
6,626
602
77
7
0
202,650
0
W
Nemesis
5,864
533
61
6
0
246,087
1
W
Ymir
5,712
519
28
3
0
212,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role