Player Matchup

Nemesis
Nemesis
Luveck
Nemesis
Level 24
God Stats
3W - 3L
1,530 SR
Queue Stats
69W - 73L
1,357 Elo+
Solo
Bellona
Bellona
Oomega055
Bellona
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ares
Ares
Soned1n
Ares
Level 28
God Stats
30W - 24L
1,804 SR
Queue Stats
178W - 226L
1,363 Elo+
Solo
Hachiman
Hachiman
matiasgame1790
Hachiman
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sol
Sol
tiago__zoldyck
Sol
Level 18
God Stats
5W - 26L
1,121 SR
Queue Stats
24W - 51L
1,318 Elo+
Solo
Team Averages
Level 20
1,491 SR
1,408 Elo+

VS

Team Averages
Level 18
1,467 SR
1,490 Elo+
Ah Puch
Ah Puch
DEXTERZZJ
Ah Puch
Level 3
God Stats
1W - 1L
1,309 SR
Queue Stats
8W - 11L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
GatitoGrunon
Cernunnos
Level 47
God Stats
2W - 4L
1,703 SR
Queue Stats
9W - 14L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
SrSalgadinho69
Sun Wukong
Level 28
God Stats
21W - 22L
1,515 SR
Queue Stats
131W - 171L
1,451 Elo+
Solo
Nemesis
Nemesis
TheSlimeGamer
Nemesis
Level 7
God Stats
5W - 7L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Party 2
Ymir
Ymir
Walter_V05
Ymir
Level 3
God Stats
1W - 0L
1,309 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Luveck
Nemesis
14
3 / 5 / 1
9,726
389
9,119
18,261
7,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Oomega055
Bellona
13
1 / 13 / 2
8,954
358
7,756
20,640
11,803
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ares
Soned1n
Ares
11
0 / 2 / 1
8,127
325
8,129
15,576
11,171
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
13
1 / 11 / 1
8,903
356
5,487
15,350
5,108
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
3 / 6 / 2
10,260
410
9,162
15,097
6,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DEXTERZZJ
Ah Puch
14
0 / 5 / 2
9,973
399
2,687
8,275
2,576
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cernunnos
GatitoGrunon
Cernunnos
20
12 / 0 / 5
13,562
542
26,566
21,282
10,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
SrSalgadinho69
Sun Wukong
20
19 / 1 / 2
14,391
576
23,997
20,561
17,469
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
17
4 / 2 / 5
11,452
458
7,173
15,250
6,772
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
0 / 0 / 2
9,969
399
1,843
9,384
7,014
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
8
Kills
35
37
Deaths
8
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
DEXTERZZJ
Ah Puch
0
5
2
0.2
W
Cernunnos
GatitoGrunon
Cernunnos
12
0
5
14.5
L
Nemesis
Luveck
Nemesis
3
5
1
0.7
L
Bellona
Oomega055
Bellona
1
13
2
0.15
L
Ares
Soned1n
Ares
0
2
1
0.25
W
Sun Wukong
SrSalgadinho69
Sun Wukong
19
1
2
20
W
Nemesis
4
2
5
3.25
W
0
0
2
1
L
Hachiman
1
11
1
0.14
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,653
Damage
62,266
84,924
Taken
74,752
42,127
Mitigated
44,542
12,479
Healing
24,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
DEXTERZZJ
Ah Puch
2,687
430
0
1,725
8,275
2,576
78
1,987
6,288
33,265
0
W
Cernunnos
GatitoGrunon
Cernunnos
26,566
11,423
417
8,162
21,282
10,711
4,087
6,045
15,237
0
115,026
L
Nemesis
Luveck
Nemesis
9,119
2,577
0
3,940
18,261
7,147
516
312
17,949
0
48,675
L
Bellona
Oomega055
Bellona
7,756
3,327
0
980
20,640
11,803
204
465
20,175
0
50,100
L
Ares
Soned1n
Ares
8,129
877
0
4,502
15,576
11,171
72
957
14,619
29,749
0
W
Sun Wukong
SrSalgadinho69
Sun Wukong
23,997
4,649
0
8,082
20,561
17,469
320
1,796
18,765
0
94,154
W
Nemesis
7,173
2,945
0
5,235
15,250
6,772
784
2,810
12,440
0
62,455
W
1,843
409
0
500
9,384
7,014
739
4,428
4,956
28,448
0
L
Hachiman
5,487
4,348
0
0
15,350
5,108
496
117
15,233
0
33,356
L
9,162
1,871
0
3,057
15,097
6,898
1,590
2,679
12,418
52,050
1,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,970
Gold Earned
59,347
374
Minions Killed
532
0
Camps Cleared
0
2,032,809
Distance Traveled
2,341,954
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,973
399
57
2
0
384,446
5
W
Cernunnos
13,562
542
162
6
0
500,471
0
L
Nemesis
9,726
389
71
3
0
489,414
0
L
Bellona
8,954
358
68
3
0
416,884
1
L
Ares
8,127
325
38
2
0
335,881
0
W
Sun Wukong
14,391
576
164
7
0
499,044
4
W
Nemesis
11,452
458
101
4
0
525,261
2
W
Ymir
9,969
399
48
2
0
432,732
0
L
Hachiman
8,903
356
74
3
0
362,718
0
L
Sol
10,260
410
123
5
0
427,912
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role