Player Matchup

Medusa
Medusa
DarthMayo
Medusa
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 42L
1,539 Elo+
Party 3
Nemesis
Nemesis
ImM1ndlezz
Nemesis
Level 25
God Stats
1W - 8L
1,230 SR
Queue Stats
37W - 47L
1,436 Elo+
Party 1
Ra
Ra
PapiLong
Ra
Level 42
God Stats
2W - 3L
1,500 SR
Queue Stats
62W - 53L
1,539 Elo+
Party 3
Tyr
Tyr
Verberos12
Tyr
Level 44
God Stats
1W - 4L
1,398 SR
Queue Stats
344W - 325L
1,437 Elo+
Party 1
Artio
Artio
ewicket
Artio
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Team Averages
Level 48
1,426 SR
1,490 Elo+

VS

Team Averages
Level 104
1,537 SR
1,492 Elo+
Guan Yu
Guan Yu
ElBany
Guan Yu
Level 26
God Stats
9W - 6L
1,758 SR
Queue Stats
69W - 55L
1,495 Elo+
Party 2
Tyr
Tyr
JackHunter117
Tyr
Level 123
God Stats
30W - 28L
1,581 SR
Queue Stats
100W - 85L
1,504 Elo+
Party 2
Zeus
Zeus
LeonHarte
Zeus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
teokineitor300
Fenrir
Level 103
God Stats
18W - 17L
1,524 SR
Queue Stats
138W - 140L
1,495 Elo+
Party 2
Sol
Sol
xspainkillapro
Sol
Level 108
God Stats
9W - 6L
1,321 SR
Queue Stats
383W - 394L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DarthMayo
Medusa
9
0 / 5 / 1
5,739
478
4,595
6,525
1,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
ImM1ndlezz
Nemesis
12
3 / 3 / 2
7,070
589
3,411
8,464
2,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 2 / 1
6,488
541
5,970
6,364
1,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 3 / 2
6,151
513
2,851
11,734
5,000
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artio
ewicket
Artio
8
1 / 5 / 0
5,059
422
828
6,786
2,503
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ElBany
Guan Yu
10
4 / 1 / 8
6,658
555
3,958
9,913
4,987
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
3 / 1 / 2
7,614
635
7,379
7,017
5,420
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
12
1 / 1 / 4
7,011
584
5,479
3,561
1,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
5 / 3 / 3
6,920
577
3,278
8,999
3,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

13
5 / 0 / 6
8,049
671
7,553
6,557
1,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
6
Kills
18
18
Deaths
6
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Medusa
DarthMayo
Medusa
0
5
1
0.1
W
Guan Yu
ElBany
Guan Yu
4
1
8
8
L
Nemesis
ImM1ndlezz
Nemesis
3
3
2
1.33
W
3
1
2
4
W
Zeus
1
1
4
3
L
2
2
1
1.25
L
0
3
2
0.33
L
Artio
ewicket
Artio
1
5
0
0.2
W
5
3
3
2.17
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,655
Damage
27,647
39,873
Taken
36,047
13,825
Mitigated
16,639
7,395
Healing
12,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
DarthMayo
Medusa
4,595
1,973
0
490
6,525
1,512
0
2,835
3,672
0
30,668
W
Guan Yu
ElBany
Guan Yu
3,958
283
474
1,454
9,913
4,987
0
2,639
7,162
0
23,202
L
Nemesis
ImM1ndlezz
Nemesis
3,411
1,609
0
1,029
8,464
2,994
808
2,457
5,941
0
31,721
W
7,379
1,360
0
1,984
7,017
5,420
170
0
7,017
0
44,260
W
Zeus
5,479
364
0
834
3,561
1,098
228
868
2,581
44,917
0
L
5,970
1,016
272
1,654
6,364
1,816
528
2,569
3,653
36,264
0
L
2,851
317
0
3,449
11,734
5,000
0
1,627
10,103
0
30,841
L
Artio
ewicket
Artio
828
165
0
501
6,786
2,503
0
3,272
3,472
7,665
0
W
3,278
516
0
3,689
8,999
3,229
0
1,502
7,413
0
27,676
W
7,553
3,007
0
4,189
6,557
1,905
294
1,401
5,076
50,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,507
Gold Earned
36,252
280
Minions Killed
394
0
Camps Cleared
0
1,135,880
Distance Traveled
1,218,698
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,739
478
57
5
0
207,714
1
W
Guan Yu
6,658
555
32
3
0
259,520
7
L
Nemesis
7,070
589
73
6
0
242,998
3
W
Tyr
7,614
635
98
8
0
246,281
0
W
Zeus
7,011
584
109
9
0
236,666
7
L
Ra
6,488
541
74
6
0
233,441
0
L
Tyr
6,151
513
68
6
0
230,059
1
L
Artio
5,059
422
8
1
0
221,668
3
W
Fenrir
6,920
577
65
5
0
245,568
1
W
Sol
8,049
671
90
8
0
230,663
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role