Player Matchup

Bellona
Bellona
Desociraptor
Bellona
Level 107
God Stats
28W - 22L
1,641 SR
Queue Stats
494W - 431L
1,549 Elo+
Party 2
Fenrir
Fenrir
JekyllanHyde662
Fenrir
Level 68
God Stats
15W - 12L
1,624 SR
Queue Stats
92W - 88L
1,578 Elo+
Solo
Xing Tian
Xing Tian
StinkyWinkyXD
Xing Tian
Level 124
God Stats
15W - 19L
1,779 SR
Queue Stats
610W - 624L
1,518 Elo+
Solo
Chernobog
Chernobog
stankkucci
Chernobog
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
xZ1LL4x
Tiamat
Level 156
God Stats
41W - 24L
1,628 SR
Queue Stats
379W - 341L
1,540 Elo+
Party 2
Team Averages
Level 116
1,634 SR
1,537 Elo+

VS

Team Averages
Level 106
1,518 SR
1,554 Elo+
Izanami
Izanami
 
Izanami
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
DELICATER0SE
Scylla
Level 85
God Stats
3W - 4L
1,591 SR
Queue Stats
77W - 55L
1,582 Elo+
Party 3
Khepri
Khepri
PvtCaboose37
Khepri
Level 115
God Stats
10W - 11L
1,527 SR
Queue Stats
203W - 209L
1,560 Elo+
Party 1
King Arthur
King Arthur
mquri
King Arthur
Level 113
God Stats
22W - 23L
1,471 SR
Queue Stats
606W - 581L
1,542 Elo+
Solo
Fenrir
Fenrir
thelastglimmer
Fenrir
Level 88
God Stats
4W - 1L
1,500 SR
Queue Stats
124W - 101L
1,586 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Desociraptor
Bellona
10
0 / 2 / 1
5,755
523
5,011
11,837
7,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
2 / 4 / 1
5,878
534
4,043
8,922
2,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Xing Tian
StinkyWinkyXD
Xing Tian
10
3 / 2 / 4
6,469
588
2,945
8,967
4,341
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
stankkucci
Chernobog
11
5 / 3 / 2
6,967
633
6,826
8,314
2,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
xZ1LL4x
Tiamat
11
2 / 2 / 2
6,614
601
4,288
5,242
3,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
2 / 5 / 2
6,964
633
6,687
8,363
3,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
11
2 / 1 / 2
6,310
574
3,245
4,510
1,508
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
10
1 / 3 / 6
6,172
561
3,418
6,846
2,691
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
mquri
King Arthur
12
2 / 1 / 1
6,980
635
10,139
9,025
4,928
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
6 / 2 / 2
7,268
661
5,391
8,740
2,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
26
12
Kills
13
13
Deaths
12
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
5
2
0.6
W
Scylla
2
1
2
3
L
Bellona
Desociraptor
Bellona
0
2
1
0.25
L
2
4
1
0.63
W
Khepri
1
3
6
1.33
L
Xing Tian
StinkyWinkyXD
Xing Tian
3
2
4
2.5
W
King Arthur
mquri
King Arthur
2
1
1
2.5
L
Chernobog
stankkucci
Chernobog
5
3
2
2
W
6
2
2
3.5
L
Tiamat
xZ1LL4x
Tiamat
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,113
Damage
28,880
43,282
Taken
37,484
20,043
Mitigated
15,334
14,302
Healing
10,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,687
4,997
0
2,549
8,363
3,330
1,298
534
7,829
0
47,016
W
Scylla
3,245
689
0
1,301
4,510
1,508
0
2,057
2,222
27,764
0
L
Bellona
Desociraptor
Bellona
5,011
1,819
0
3,806
11,837
7,683
0
269
11,568
0
31,564
L
4,043
1,504
0
3,584
8,922
2,902
0
1,446
7,476
0
26,526
W
Khepri
3,418
574
0
1,468
6,846
2,691
0
2,202
4,511
14,802
0
L
Xing Tian
StinkyWinkyXD
Xing Tian
2,945
550
0
1,927
8,967
4,341
0
2,001
6,966
12,548
0
W
King Arthur
mquri
King Arthur
10,139
1,310
0
3,041
9,025
4,928
0
612
8,413
0
41,996
L
Chernobog
stankkucci
Chernobog
6,826
5,420
0
2,847
8,314
2,046
0
326
7,988
0
41,066
W
5,391
680
0
1,891
8,740
2,877
0
1,346
7,276
0
35,501
L
Tiamat
xZ1LL4x
Tiamat
4,288
201
0
2,138
5,242
3,071
0
2,621
2,621
34,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,683
Gold Earned
33,694
311
Minions Killed
338
0
Camps Cleared
0
1,012,843
Distance Traveled
1,118,544
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,964
633
97
9
0
187,714
2
W
Scylla
6,310
574
62
6
0
223,095
4
L
Bellona
5,755
523
63
6
0
225,507
3
L
Fenrir
5,878
534
67
6
0
163,127
2
W
Khepri
6,172
561
15
1
0
232,094
2
L
Xing Tian
6,469
588
23
2
0
210,520
2
W
King Arthur
6,980
635
93
8
0
237,643
1
L
Chernobog
6,967
633
80
7
0
193,708
3
W
Fenrir
7,268
661
71
6
0
237,998
2
L
Tiamat
6,614
601
78
7
0
219,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role