Player Matchup

Ymir
Ymir
Eventfulbee9
Ymir
Level 29
God Stats
4W - 7L
1,531 SR
Queue Stats
22W - 36L
1,435 Elo+
Party 2
Achilles
Achilles
T_Diggie
Achilles
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,258 Elo+
Party 2
Gilgamesh
Gilgamesh
lemonjuice405
Gilgamesh
Level 38
God Stats
11W - 14L
1,573 SR
Queue Stats
60W - 79L
1,527 Elo+
Party 2
Tsukuyomi
Tsukuyomi
termanater1576
Tsukuyomi
Level 61
God Stats
2W - 3L
1,667 SR
Queue Stats
109W - 106L
1,514 Elo+
Party 2
Aphrodite
Aphrodite
xW0LFxS00x
Aphrodite
Level 83
God Stats
6W - 2L
1,641 SR
Queue Stats
126W - 116L
1,571 Elo+
Party 2
Team Averages
Level 48
1,582 SR
1,461 Elo+

VS

Team Averages
Level 80
1,560 SR
1,533 Elo+
Jormungandr
Jormungandr
AlohaRann
Jormungandr
Level 64
God Stats
2W - 4L
1,427 SR
Queue Stats
267W - 214L
1,537 Elo+
Party 1
Tyr
Tyr
Fiercehawn808
Tyr
Level 49
God Stats
13W - 6L
1,535 SR
Queue Stats
69W - 45L
1,603 Elo+
Party 1
Hades
Hades
SoyBatman321
Hades
Level 42
God Stats
2W - 1L
1,585 SR
Queue Stats
108W - 108L
1,490 Elo+
Solo
Nemesis
Nemesis
charleswild28
Nemesis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
xHWNxLEGEND
Medusa
Level 87
God Stats
8W - 6L
1,752 SR
Queue Stats
398W - 346L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 2
5,295
481
1,748
6,338
2,842
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
T_Diggie
Achilles
7
0 / 3 / 2
4,650
423
3,607
9,123
2,622
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
lemonjuice405
Gilgamesh
10
0 / 4 / 0
5,464
497
4,058
8,025
3,235
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tsukuyomi
termanater1576
Tsukuyomi
9
1 / 2 / 1
5,689
517
3,187
6,062
1,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
xW0LFxS00x
Aphrodite
11
2 / 2 / 0
6,226
566
3,674
6,311
2,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AlohaRann
Jormungandr
10
3 / 3 / 2
5,759
524
2,764
6,417
3,479
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
3 / 0 / 3
7,078
643
7,992
7,584
4,863
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 0 / 4
6,017
547
3,084
5,481
1,815
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
12
3 / 0 / 4
6,876
625
4,665
5,905
2,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
11
3 / 0 / 3
6,149
559
6,460
4,337
1,240
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
3
Kills
12
12
Deaths
3
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AlohaRann
Jormungandr
3
3
2
1.33
L
0
1
2
1
W
3
0
3
4.5
W
0
0
4
2
L
Achilles
T_Diggie
Achilles
0
3
2
0.33
W
Nemesis
3
0
4
5
L
Gilgamesh
lemonjuice405
Gilgamesh
0
4
0
0
L
Tsukuyomi
termanater1576
Tsukuyomi
1
2
1
0.75
W
Medusa
3
0
3
4.5
L
Aphrodite
xW0LFxS00x
Aphrodite
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,274
Damage
24,965
35,859
Taken
29,724
12,711
Mitigated
14,378
12,870
Healing
10,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AlohaRann
Jormungandr
2,764
426
0
1,890
6,417
3,479
15
1,818
4,451
22,209
0
L
1,748
203
0
2,166
6,338
2,842
0
1,785
4,553
16,112
0
W
7,992
948
0
2,665
7,584
4,863
70
71
7,513
0
33,617
W
3,084
251
106
3,480
5,481
1,815
195
2,108
3,203
28,561
0
L
Achilles
T_Diggie
Achilles
3,607
605
207
2,602
9,123
2,622
0
1,643
7,480
0
18,282
W
Nemesis
4,665
2,327
0
1,349
5,905
2,981
0
628
5,249
0
47,273
L
Gilgamesh
lemonjuice405
Gilgamesh
4,058
814
0
1,409
8,025
3,235
0
349
7,676
0
24,155
L
Tsukuyomi
termanater1576
Tsukuyomi
3,187
800
0
2,630
6,062
1,884
0
174
5,888
0
29,079
W
Medusa
6,460
2,674
0
942
4,337
1,240
0
451
3,886
0
32,201
L
Aphrodite
xW0LFxS00x
Aphrodite
3,674
501
302
3,554
6,311
2,128
0
1,897
4,414
32,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,324
Gold Earned
31,879
260
Minions Killed
339
0
Camps Cleared
0
1,099,704
Distance Traveled
1,105,692
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
5,759
524
42
4
0
210,907
2
L
Ymir
5,295
481
34
3
0
228,327
0
W
Tyr
7,078
643
81
7
0
210,963
0
W
Hades
6,017
547
72
7
0
236,995
4
L
Achilles
4,650
423
33
3
0
223,418
1
W
Nemesis
6,876
625
90
8
0
232,486
5
L
Gilgamesh
5,464
497
53
5
0
204,971
3
L
Tsukuyomi
5,689
517
63
6
0
243,026
0
W
Medusa
6,149
559
54
5
0
214,341
3
L
Aphrodite
6,226
566
77
7
0
199,962
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role