Player Matchup

Neith
Neith
EisenElektriker
Neith
Level 29
God Stats
26W - 27L
1,465 SR
Queue Stats
84W - 87L
1,462 Elo+
Party 1
Mercury
Mercury
Quaheer
Mercury
Level 67
God Stats
0W - 2L
1,289 SR
Queue Stats
53W - 64L
1,440 Elo+
Party 1
Cabrakan
Cabrakan
TheCasVa
Cabrakan
Level 49
God Stats
50W - 59L
1,505 SR
Queue Stats
391W - 421L
1,426 Elo+
Solo
Thoth
Thoth
hiphopisgod
Thoth
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 97L
1,434 Elo+
Party 1
Athena
Athena
pfader
Athena
Level 15
God Stats
15W - 16L
1,547 SR
Queue Stats
22W - 24L
1,442 Elo+
Party 1
Team Averages
Level 58
1,461 SR
1,441 Elo+

VS

Team Averages
Level 82
1,445 SR
1,482 Elo+
Mercury
Mercury
Celondir
Mercury
Level 85
God Stats
2W - 0L
1,519 SR
Queue Stats
26W - 20L
1,551 Elo+
Party 2
Ares
Ares
Karkar21
Ares
Level 39
God Stats
4W - 5L
1,579 SR
Queue Stats
5W - 10L
1,374 Elo+
Party 2
Zhong Kui
Zhong Kui
MCBaldrick
Zhong Kui
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
OMalley101
Tiamat
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
TheLingLord
Artemis
Level 31
God Stats
15W - 22L
1,127 SR
Queue Stats
300W - 281L
1,484 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
6,498
500
1,820
3,230
1,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mercury
Quaheer
Mercury
12
1 / 3 / 3
6,930
533
2,533
9,470
3,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cabrakan
TheCasVa
Cabrakan
12
1 / 2 / 0
6,204
477
3,823
7,256
7,751
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
2 / 5 / 0
7,073
544
3,785
7,981
2,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
pfader
Athena
11
0 / 1 / 2
6,681
514
2,794
7,866
3,257
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Celondir
Mercury
14
6 / 1 / 4
8,105
623
4,836
7,963
3,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
10
0 / 1 / 2
5,949
458
1,711
4,977
2,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
MCBaldrick
Zhong Kui
14
2 / 1 / 1
8,105
623
4,103
6,140
3,942
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
OMalley101
Tiamat
15
4 / 1 / 5
8,715
670
9,879
7,404
3,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
TheLingLord
Artemis
10
0 / 1 / 2
5,976
460
2,002
3,150
931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
5
Kills
12
12
Deaths
5
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Mercury
Celondir
Mercury
6
1
4
8
L
1
1
1
1.5
W
Ares
0
1
2
1
W
Zhong Kui
MCBaldrick
Zhong Kui
2
1
1
2.5
W
Tiamat
OMalley101
Tiamat
4
1
5
6.5
L
Mercury
Quaheer
Mercury
1
3
3
0.83
L
Cabrakan
TheCasVa
Cabrakan
1
2
0
0.5
W
Artemis
TheLingLord
Artemis
0
1
2
1
L
2
5
0
0.4
L
Athena
pfader
Athena
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,755
Damage
22,531
35,803
Taken
29,634
18,105
Mitigated
14,428
6,266
Healing
15,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Celondir
Mercury
4,836
2,230
0
4,665
7,963
3,207
0
1,489
6,474
0
43,338
L
1,820
697
0
1,156
3,230
1,137
224
985
2,227
0
37,685
W
Ares
1,711
71
0
1,084
4,977
2,501
0
1,566
3,411
6,485
0
W
Zhong Kui
MCBaldrick
Zhong Kui
4,103
589
0
4,702
6,140
3,942
1,340
3,285
2,855
46,221
0
W
Tiamat
OMalley101
Tiamat
9,879
918
0
4,336
7,404
3,847
255
3,522
3,882
56,308
0
L
Mercury
Quaheer
Mercury
2,533
1,249
0
495
9,470
3,425
0
2,678
6,682
0
44,967
L
Cabrakan
TheCasVa
Cabrakan
3,823
517
0
1,830
7,256
7,751
0
3,498
3,758
28,534
0
W
Artemis
TheLingLord
Artemis
2,002
627
0
652
3,150
931
0
540
2,610
0
31,452
L
3,785
45
0
629
7,981
2,535
973
5,485
2,078
45,311
0
L
Athena
pfader
Athena
2,794
888
112
2,044
7,866
3,257
0
2,417
5,365
20,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,386
Gold Earned
36,850
382
Minions Killed
407
0
Camps Cleared
0
1,206,291
Distance Traveled
1,238,434
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,105
623
84
6
0
302,141
4
L
Neith
6,498
500
84
6
0
209,268
5
W
Ares
5,949
458
10
1
0
227,471
3
W
Zhong Kui
8,105
623
124
10
0
231,392
3
W
Tiamat
8,715
670
122
9
0
264,535
1
L
Mercury
6,930
533
92
7
0
261,888
0
L
Cabrakan
6,204
477
55
4
0
231,413
2
W
Artemis
5,976
460
67
5
0
212,895
4
L
Thoth
7,073
544
96
7
0
230,799
1
L
Athena
6,681
514
55
4
0
272,923
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role